A●O●J Posted March 15, 2009 Report Share Posted March 15, 2009 Looks like the latest thing to do on the forums these days is make counterparts to things like Lightsworns and Archfiends. Ive recently started seeing people make Blackwing counterparts. I decided to try my hand at this and this is the result. Instead of birds like the Blackwings, the Whiteclaws are sort of like Lions and Bears (inb4wizardofOzreference). I tried to make them as good as the Blackwings, since Blackwings are a (/going to be a) pretty strong archetype. The names of most of the Blackwings are the names of different kinds of winds, so I decided that the names of my Whiteclaws would be named after stones and earthquakes. Whiteclaw - Quake The TwilightLevel 5LIGHTBeastATK: 2100 DEF:700If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can increase all Battle Damage your "Whiteclaw" monsters inflict by 800 until the End of the Battle Phase. If you do, this card cannot attack and you must skip your Battle Phase next turn. Whiteclaw - Tremor The HammerLevel 4LIGHTBeastATK:1550 DEF:1200If you control a "Whiteclaw" monster other than " Whiteclaw - Tremor The Hammer" you can Special Summon this card from your hand. When this card attacks a Defense Position monster, destroy the monster with this card's effect. When this card destroys a Defense Position monster, inflict 500 damage to your opponent's Life Points. Whiteclaw - Granite The StoneLevel 3LIGHTBeast / TunerATK:1400 DEF:200If you control a "Whiteclaw" monster other than "Whiteclaw - Granite The Stone", you can Special Summon this card from your hand. Once per turn, you can change the Battle Position of 1 monster on the field (Flip effects are not activated at this time). Whiteclaw - Shale of the Rising SunLevel 3LIGHTBeastATK:1100 DEF:1500You can discard this card to destroy 1 Defense position monster on the field. Then, switch the Battle Position 1 face-up monster you and your opponent control to Defense Position. Whiteclaw - Blade RulerLIGHTLevel 7Beast / SynchroATK:2450 DEF:17001 "Whiteclaw" Tuner + 1 or more non-Tuner monstersThis card cannot be destroyed by battle and you take no Battle Damage from Battle involving this card. If this card attacks a monster, you can place 1 Shift Counter on that monster (max.1). You can remove all Shift Counters from your opponent's monsters to change all of your opponent's monsters that had Shift Counters on them to Defense Position until the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Omega Grizzly - Double ReverseTrapActivate only if you control 2 or more "Whiteclaw" monsters. You can activate this card from your hand if you control 4 or more "Whiteclaw" monsters. Destroy all Spell and Trap cards on the field. Copy ClawSpellDiscard 1 "Whiteclaw" monster. Select 1 Normal Spell Card in your opponent's Graveyard. The effect of this card becomes the effect of the selected Spell Card. Lion Claw SwipeTrapReturn 1 face-up "Whiteclaw" monster you control to your Deck. Special Summon 1 "Whiteclaw" monster from your hand. Whiteclaw - Eruption of the MountainLIGHTLevel 2Beast / TunerATK:1200 DEF:1000This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower "Whiteclaw" monster from your Deck. Whiteclaw - Marble of The Shining WhiteLIGHTLevel 6BeastATK:2100 DEF:1600If you control a "Whiteclaw" monster, you can Normal Summon this card without Tributes. When this card is Normal Summoned successfully, you can return 1 Defense Position monster on your opponent's side of the field to the top of the owner's Deck. If their are no Defense Position monsters on your opponent's side of the field when this card is summoned, increase this card's ATK by 400 during the Damage Step of its next attack only. More will be added soon! Link to comment
goldenboy820 Posted March 15, 2009 Report Share Posted March 15, 2009 I like them they have the same power as the blackwings.Don't take offense to this but although I like blackwings they are going to be too hard to beat like those dreaded six samurais.10/10 for u.You should add more cards. Link to comment
A●O●J Posted March 15, 2009 Author Report Share Posted March 15, 2009 I like them they have the same power as the blackwings.Don't take offense to this but although I like blackwings they are going to be too hard to beat like those dreaded six samurais.10/10 for u.You should add more cards.Thx. Im glad you like them. Link to comment
goldenboy820 Posted March 15, 2009 Report Share Posted March 15, 2009 Here is one for u.Whiteclaw-tremor of insightLevel 8This card cannot be special summoned. Once per turn,destroy one defence monster your opponent controls. When a Whiteclaw monster on your side of the field attacks, all other Whiteclaw monsters on your side of the field gain 500 ATK until the end of this turn. ATK 2500 DEF 1500 If you like it then you can use it and change it around if you want. Link to comment
A●O●J Posted March 15, 2009 Author Report Share Posted March 15, 2009 Here is one for u.Whiteclaw-tremor of insightLevel 8This card cannot be special summoned. Once per turn' date='destroy one defence monster your opponent controls. When a Whiteclaw monster on your side of the field attacks, all other Whiteclaw monsters on your side of the field gain 500 ATK until the end of this turn. ATK 2500 DEF 1500 If you like it then you can use it and change it around if you want.[/quote']It doesnt really fit the whole theme exactly. Thx anyway, but I don't want to add it. Link to comment
goldenboy820 Posted March 15, 2009 Report Share Posted March 15, 2009 Whiteclaw-tremor of clarityLevel 8 LIGHTThis card cannot be special summoned. Once per turn, destroy one defence monster your opponent comtrols if this card attacks, all Whiteclaw monsters on your side of the field gain 300 ATK until the end phase.ATK 2500 DEF 1500 If u like it u can use it and change it around if u want. Link to comment
A●O●J Posted March 15, 2009 Author Report Share Posted March 15, 2009 That card is basically the same as the last one you posted. Also, the word "Tremor" isn't part of the archetype name, so their won't be a bunch of "Whiteclaw - Tremor blabla". I appreciate how much you seem to like them, but Ill make the cards by myself. Link to comment
Umbra Posted March 16, 2009 Report Share Posted March 16, 2009 Too much of a complete rip-off. In some cases, all you did was changing the name and some numbers. Link to comment
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