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[Marvel/DC comics] A New Era of Heroes *ADDED Thor*


koramore

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I've seen people make a lot of Marvel and DC cards and it gave me inspiration to create my own brand of Marvel and DC cards. Please comment, rate, and tell me of OCG errors. If you have an idea for my cards please tell me. I like creative new ideas for cards.

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Card Effect: This card cannot be Special Summoned. Once per turn you can place 1 Berserk Counter on this card(max.2). This card gains 150x ATK each for every Berserk Counter on it. If this card is targeted by an opponent's card effect you can remove 2 Berserk Counters from this card to negate it. When this card is sent to the Graveyard by a card your opponent controls you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand to the field in face-up Attack Position.

IMG Credit: http://www.beyondhollywood.com/stillsx/2007/07/wolverine-hugh-jackman-movie.jpg

 

[spoiler=[i]EN001[/i]]153876.jpg

Card Effect: Once per turn during your Standby Phase you can pay 600 Life Points to select 1 monster your opponent controls and send it to the bottom of his/her Deck. If the monster sent was Level 5 or higher, increase this card's ATK by 100. If this card is Special Summoned from your hand by a card effect you can draw 1 card from your Deck.

IMG Credit: http://images2.wikia.nocookie.net/marveldatabase/images/thumb/b/b8/Cyclops_023.jpg/200px-Cyclops_023.jpg

[spoiler=[i]EN002[/i]]153876.jpg

Card Effect: Once per turn during your Main Phase you can see the top 3 cards of your opponent's Deck and arrange them in any order. Every time your opponent draws a card his/her must reveal that card to you, if the card is a Spell or Trap Card you can remove it from play and inflict 1000 damage to your opponent. During the Battle Phase if this card is selected as a target by a card your opponent controls you can Tribute 1 monster you control to negate it.

IMG Credit: http://www.eyeofthundera.net/forums/uploads/1162508962/gallery_2168_103_38037.jpg

[spoiler=[b]EN003[/b]]153876.jpg

Card Effect: This card cannot be Special Summoned. Once per turn you can place 1 Cosmo Counter on this card(max.1). During your Battle Phase you can remove 1 Cosmo Counter from this card to increase this card's ATK by 700 until the End Phase of this turn. When you activate a Spell Card you can discard 1 Level 5 or higher monster from your hand and remove 1 Cosmic Counter from this card to activate the Spell Card again on the same turn it was activated.

IMG Credit: http://www.sequart.com/members/graphics/17/annihilationSILVERSURFER.jpg

 

[spoiler=[i]EN004[/i]]153876.jpg

Card Effect: Once per turn you can pay 800 Life Points to draw 1 card from your Deck. During your Standby Phase you can discard 1 Level 6 or lower Warrior-Type from your hand to increase this card's ATK by 200. At the End Phase that you activated this card's effect, if this card's ATK exceeds 3000 remove it from play. After 3 Standby Phases that this card was removed from play, place it at the top of your Deck.

IMG Credit: http://www.ezthemes.com/previews/s/spidy_man.jpg

[spoiler=[i]EN005[/i]]153876.jpg

Card Effect: Once per turn you can increase this card's ATK by 500 until the end of the Battle Phase. When this card is targeted by an attack you can pay 700 Life Points to send the attacking monster back to their owner's respective hand, if the monster sent back was a Warrior-Type monster you can increase this card's ATK by 200. If this card is Special Summoned from your hand by a card effect, inflict 1000 damage to your opponent.

IMG Credit: http://media.comicvine.com/uploads/0/5922/190709-93289-iron-fist_large.jpg

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Card Effect: Once per turn you can discard 1 card from your hand to increase this card's ATK by 300x each for every Warrior-Type monster in your Graveyard until the End Phase of this turn. After 3 turns that you activated this card's effect return it to your hand and increase your Life Points by 300x each for every Warrior-Type monster in your Graveyard. If this card was used for a Synchro Summon increase the Synchro Summoned monster's ATK by 300.

IMG Credit: http://media.comicvine.com/uploads/0/9241/374045-3572-triathlon_super.jpg

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Card Effect: Once per turn during your Battle Phase you can place 1 Uni-Beam Counter on this card(max.3). This card gains 100x ATK each for every Uni-Beam Counter on it. During your Standby Phase you can remove 3 Uni-Beam Counters from this card to destroy 1 monster your opponent controls. Every time you destroy a monster using this card's effect you can send this card to the Graveyard to Special Summon 1 Level 4 or lower Warrior-Type monster from your hand to the field in face-up Attack Position.

IMG Credit: http://www.libertyfilmfestival.com/libertas/wp-content/uploads/2006/06/ironman.jpg

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Once per turn you can pay 600 Life Points to increase this card's ATK by 300 until the End Phase of this turn. When this card destroys a Level 4 or lower monster your opponent controls by battle, send all monsters of the same type in his/her hand to the Graveyard. If this card is Special Summoned from your hand by a card effect, increase this card's ATK by 200.

IMG Credit: http://i234.photobucket.com/albums/ee251/llexx7/Quizes/BladeComic.jpg

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Card Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 2 DARK monsters you control. Once per turn you can remove from play 1 DARK monster in your Graveyard to destroy 1 monster your opponent controls, if the card was a effect monster this card gains the effect of the destroyed monster until the End Phase of this turn. If this card is targeted by a Spell or Trap Card you can send the top card of your Deck to negate it. If the card sent was a Level 6 or lower monster, increase this card's ATK by 200. After 3 turns this card was Special Summoned, remove it from play.

IMG Credit: http://upload.wikimedia.org/wikipedia/en/thumb/3/3c/Xmen183apocover.png/250px-Xmen183apocover.png

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Card Effect: This card cannot be Special Summoned. This card cannot be destroyed during the Battle Phase. Every time this card destroys a monster your opponent controls by battle you can discard 1 card from your hand to inflict 1000 damage to your opponent. If this card is sent to the Graveyard by a Spell Card you can Special Summon 1 Level 5 or lower Warrior-Type monster from your hand to the field in face-up Attack Position.

IMG Credit: http://www.leftoverokra.com/cerebro/pics/juggernaut3.jpg

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Card Effect: 1 Tuner + 1 or more non-Tuner monsters

Once per turn you can place 1 Penance Stare Counter on this card(max.1). This card gains 400 ATK each for every Penance Stare Counter on it. During your the Battle Phase if this card is targeted by a monster your opponent controls you can remove 1 Penance Stare Counter from this card to destroy it. When this card is sent to the Graveyard as a result of battle you can pay 1000 Life Points to Special Summon this card to the field in face-up Attack Position.

IMG Credit: http://prettythings.pullbot.com/artworks/92624/Ghost-Rider20-cover_medium.jpg

[spoiler=[b]EN012[/b]]153876.jpg

Card Effect: Once per turn you can reveal the top card of your Deck to your opponent, if the card is a Spell or Trap Card you can Set it on the field. If it is a monster card return it to the top of your Deck. During your Battle Phase you can send 1 Set Spell or Trap Card you control to increase this card's ATK by 400 until the End Phase of this turn.

IMG Credit: http://images4.wikia.nocookie.net/marveldatabase/images/thumb/d/dd/Namor_008.jpg/300px-Namor_008.jpg

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Card Effect: This card is unaffected by the effects of Spell Cards. Every time a monster is Special Summoned to the field you can switch this card to face-up Defense Position to send that monster back to the top of their respective owner's Deck. If this card is destroyed by battle, remove from play the monster that destroyed this card.

IMG Credit: http://www.marvelcomics.pl/stuff/covers/x-men_colossus_-_bloodline/[email protected]

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Card Effect: This card gains 400x ATK each for every DARK monster in your Graveyard. If this card is targeted by a card your opponent controls you can remove from play 1 DARK monster in your Graveyard to negate it. During your Battle Phase you can send this card to the Graveyard to destroy 1 monster your opponent controls. While this card is in your Graveyard and you control 1 DARK monster on the field, you can Release it to Special Summon this card to the field in face-up Attack Position.

IMG Credit: http://api.ning.com/files/IL1SqlUVMHGt1IpTwfxh*RkcS7Gy5Z4yhDnaQRIKPudYmy4aBvvlvaxANa4i9mUyhDLhBpNgCa6u-tgLTa6OhVHPNy9c16uU/MOONKNIGHT.jpg

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Card Effect: This card cannot be Normal Summoned or Set, except by Releasing 2 DARK monster you control. Once per turn you can remove from play 1 DARK monster in your Graveyard to inflict 800 damage to your opponent. At the End Phase this card's effect was activated if your opponent Life Points are lower than yours, select 1 monster your opponent controls and equip it to this card as an Equip Spell Card(only 1 Equip Spell Card can be equipped to this card at a time). This card gains 500x ATK for every monster equipped to this card. If this card is sent to the Graveyard you can remove 1 Equip Spell Card from this card instead.

IMG Credit: http://images.fanpop.com/images/image_uploads/Venom-spider-man-654973_1600_1054.jpg

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Card Effect: This card cannot be Normal Summoned or Set, except by removing from play 1 DARK monster you control. Once per turn during your Standby Phase you can discard 1 card from your hand to draw 1 card from your Deck. At the End Phase that this card's effect was activated, if you have more cards in your hand than your opponent you can increase this card's ATK by 300. If this card inflicts battle damage to your opponent you can randomly select 1 card in his/her hand and remove it from play.

IMG Credit: http://fc26.deviantart.com/fs22/f/2008/017/a/5/carnage_by_nebezial.jpg

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Card Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 1 Warrior-Type monster you control. When this card is in Defense Position it cannot be targeted by a card effect. Every time this card destroys a monster by battle, increase this card's DEF by 200. During your Battle Phase you can remove from play 1 EARTH monster in your Graveyard to switch this card's original ATK and DEF of this card until the End Phase.

IMG Credit: http://blog.newsok.com/nerdage/files/2008/11/dec062304_hi_captain_america-25.jpg

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Card Effect: Once per turn you can pay 700 Life Points to add 1 Warrior-Type monster from your Deck to your hand. If this card is targeted by a card your opponent controls, you can discard 1 Warrior-Type monster from your hand to negate it. During your Standby Phase you can discard 1 Level 4 or higher Warrior-Type monster from your hand to increase this card's ATK by 150.

IMG Credit: http://fc40.deviantart.com/fs5/i/2004/350/b/f/Daredevil_At_The_Comedy_Cafe_by_CounterPunch.jpg

[spoiler=[b]EN019[/b]]153876t.jpg

Card Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 2 Warrior-Type monsters you control. Every time this card inflicts Battle Damage to your opponent, place 1 Gamma Counter on this card. This card gains 100x ATK each for every Gamma Counter on it. During your Standby Phase you can remove 1 Gamma Counter from this card to inflict 600 damage to your opponent. If your Life Points reach 0 you can remove from play this card to increase your Life Points by 500x each for every Warrior-Type monster in your Graveyard.

IMG Credit: http://i142.photobucket.com/albums/r106/spiderman621/Hulk/Hulk6.jpg

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Card Effect: Once per turn you can remove from play 1 Level 4 or higher monster in your Graveyard to have this card attack twice during the same Battle Phase. If this card destroys a monster during the turn this card's effect was activated you can discard 1 card from your hand to remove from play 1 Spell or Trap Card your opponent controls.

IMG Credit: http://www.quizilla.com/user_images/F/fiendix/1043797672_turesDEAD1.jpg

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Card Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters you control. Every time this card inflicts Battle Damage to your opponent, you can discard 1 Level 4 or higher monster to double the Battle Damage. At the End Phase you activated this card's effect, you can place 1 Thunder Counter on this card(max.2). During your Battle Phase , you can remove 2 Thunder Counters from this card to inflict 600x damage each to your opponent for every card in his/her hand.

IMG Credit: http://i690.photobucket.com/albums/vv261/sparkykc/THOR.png

 

 

 

[spoiler=[i]DC Comics[/i]][spoiler=[i]EN000[/i]]153876.jpg

Card Effect: This card cannot be Normal Summoned or Set, except by Releasing 2 Warrior-Type monsters you control. Once per turn if this is the only card you control you can increase your Life Points by 1000. Every time you destroy a DARK monster with this card inflict 700 damage to your opponent. When this card is sent to the Graveyard by an opponent's card effect, draw 1 card from your Deck. If the card drawn was a Warrior-Type monster you can Special Summon it to the field in face-up Attack Position ignoring summoning conditions.

IMG Credit: http://fc99.deviantart.com/fs29/f/2008/176/c/c/Superman_in_flight_by_JPRart.jpg

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Card Effect: This card cannot be targeted by the effects of LIGHT monsters. Once per turn you can add 1 Equip Spell Card from your Deck to your hand. When this card is sent to the Graveyard you can send a Equip Spell Card equipped to this card instead. During your Standby Phase you can remove 1 Equip Spell Card from this card to destroy 1 monster your opponent controls.

IMG Credit: http://fc99.deviantart.com/fs40/f/2009/039/5/4/FJM_Batman_by_JPRart.jpg

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Card Effect: Once per turn you can remove from play 1 LIGHT monster you control to destroy 1 Spell or Trap Card that your opponent controls. When this card is sent to the Graveyard by an opponent's card effect, increase your Life Points by 500x each for every Spell & Trap Card you control.

IMG Credit: http://z.about.com/d/comicbooks/1/7/X/B/glhaljordan.jpg

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Card Effect: This card can attack twice during the same Battle Phase. Every time this card inflicts battle damage to your opponent you can select 1 card your opponent controls and send it to the top of his/her Deck, if that card is drawn during your opponent's Draw Phase, increase this card's ATK by 200 and inflict 500 damage to your opponent.

IMG Credit: http://goodcomics.comicbookresources.com/wp-content/uploads/2007/07/FLS-Cv14.jpg

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Card Effect: If this card is Normal Summoned successfully you can add 1 Equip Spell Card from your Graveyard to your hand. Increase this card's Level by 1 for every Equip Spell Card equipped to this card. If this is the only card used for a Synchro Summon you can equip 1 Equip Spell Card that was equipped to this card to the Synchro Summoned monster.

IMG Credit: http://geekoutonline.com/wp-content/uploads/2008/03/robin.jpg

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Card Effect: 1 Tuner + 1 or more non-Tuner monsters

Once per turn during your Battle Phase you can discard 1 Warrior-Type monster from your hand, this card is unaffected by Spell & Trap Cards until the End Phase of this turn. Every time you destroy a monster with this card you can pay 800 Life Points to activate 1 Trap Card from your hand.

IMG Credit: http://fc68.deviantart.com/fs40/i/2009/050/b/6/Rorschach_by_OurLady_OfSorrows.jpg

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Card Effect: Once per turn you can place 1 Pump Counter on this card(max.2). This card gains 100x ATK each for every Pump Counter on it. During your Battle Phase you can remove 2 Pump Counters to have this card attack twice in the same Battle Phase. Every time this card destroys a monster your opponent controls by battle inflict 500 damage to your opponent.

IMG Credit: http://www.bestweekever.tv/bwe/images/2008/08/Bane4s.png

[spoiler=[b]EN007[/b]]153876.jpg

Card Effect: Once per turn you can remove from play 1 Spell or Trap Card in your Graveyard to increase this card's ATK by 200. During the Battle Phase you can flip a coin, if the result is Heads: Destroy 1 monster your opponent controls. If this card is used for a Tribute Summon you can discard 1 card from your hand to Special Summon 1 Level 4 or lower Warrior-Type monster from your Graveyard to the field in face-up Attack Position.

IMG Credit: http://i223.photobucket.com/albums/dd107/Lord_darque/GreenArrowI01.jpg

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Card Effect: Once per turn you can remove from play 1 Warrior-Type monster you control to remove from play the top card of your opponent's Deck, if the card was a Spell or Trap Card you can draw 1 card from your Deck. Every time this card destroys a monster by battle, increase your Life Points by 600. When this card is sent to the Graveyard as a result of battle you can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.

IMG Credit: http://th00.deviantart.com/fs8/300W/i/2006/162/0/f/Wonder_Woman_by_JPRart.jpg

[spoiler=[b]EN009[/b]]153876.jpg

Card Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT monster you control. Once per turn during your Main Phase, if this is the only card you control, increase this card's ATK by 500. Every time this card destroys a DARK monster increase your Life Points by 500 and inflict 500 damage to your opponent.

IMG Credit: http://fc44.deviantart.com/fs41/f/2009/039/e/a/Supergirl_by_JPRart.jpg

[spoiler=[i]EN010[/i]]153876.jpg

Card Effect: Once per turn you can place 1 Freeze Counter on a monster your opponent controls(max.1). Every monster with a Freeze Counter on it cannot attack or be used as a tribute. It also cannot change its battle position and it's ATK/DEF are decreased by 400. After 2 Standby Phases remove all Freeze Counters on the field, increase this card's ATK by 150x each for every Freeze Counter removed.

IMG Credit: http://ncertainties3.files.wordpress.com/2008/10/mr_freeze.jpg

[spoiler=[i]EN011[/i]]153876t.jpgdrfate.png

Card Effect: Every time a monster is sent to the Graveyard by a card effect, you can add 1 Spell Card from your Graveyard to your hand. At the End Phase you activated this card's effect, remove it from play. During your Standby Phase if this card is removed from play, you can pay 1000 Life Points to Special Summon this card to the field in face-up Attack Position. If this card is Special Summoned this way, increase this card's ATK by 250.

IMG Credit: http://users.mw.net/~karza/forum/doctor.fate.3.17.07.4.jpg

[spoiler=[i]EN012[/i]]153876.jpglobo.png

Card Effect: This card cannot be Normal Summoned of Set. This card can only be Special Summoned by removing from play 1 DARK Warrior-Type monster and 1 LIGHT Warrior-Type monster you control. Once per turn you can place 1 Block Counter on this card(max.4). If this card is sent to the Graveyard you can remove 1 Block Counter from this card instead. During your Standby Phase you can remove 1 Block Counter from this card to Special Summon 1 "Clone Token" (Warrior-Type/DARK/Level 4/ATK 1500/DEF 0) to the field in face-up Attack Position. Every time this card destroys a monster your opponent controls by battle, remove from play the top card of his/her Deck. If the card was a Spell or Trap Card, increase this card's ATK by 300.

IMG Credit: http://fc22.deviantart.com/fs6/i/2005/033/b/a/Lobo_finished_by_RodVill.jpg

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Card Effect: Once per turn you can pay 600 Life Points to send back 1 monster on the field back to their respective owner's hand. If the monster sent was Level 6 or lower you can place 1 Tornado Counter on this card(max.2). This card gains 200x ATK each for every Tornado Counter on this card. During your Standby Phase you can remove 2 Tornado Counters from this card to send all Spell & Trap Cards on the field back to their respective owner's hand.

IMG Credit: http://carlos.roch.sites.uol.com.br/images/red_tornado_small.jpg

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Card Effect: Once per turn you can pay 700 Life Points to place 1 Dream Counter on a monster on the field. Every monster with a Dream Counter on it cannot attack or change battle position. During your next Standby Phase if there are 2 or more monsters with a Dream Counter on it, inflict 500x damage each to your opponent for every monster with a Dream Counter on it.

IMG Credit: http://media.comicvine.com/uploads/1/15921/342946-51575-doctor-destiny_large.jpg

 

 

 

[spoiler= [color=#32CD32]Spell[/color] & Trap Cards]

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Card Effect: Increase the ATK of all Warrior-Type monster you control by 1000 until the end of this turn. If a Warrior-Type monster you control destroys a monster your opponent controls during the Battle Phase this card's effect was activated, inflict 800 damage to your opponent. At the End Phase this card was activated send all Warrior-Type monsters you control to the bottom of your Deck.

IMG Credit: http://users.ugent.be/~chpoppe/drawings/Colossus_by_soulrailer.jpg

 

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Card Effect: The equipped monster gains 600 ATK. Once per turn you can send this card to the Graveyard and remove from play the equipped monster to Special Summon 1 "Juggernaut - Impenetrable Cyttorak Force" from your hand to the field in face-up Attack Position ignoring summoning conditions.

IMG Credit: http://www.marvel.com/universe3zx/images/thumb/2/21/Cyttorak.jpg/440px-Cyttorak.jpg

 

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Card Effect: If you control a Warrior-Type monster with an ATK of 2000 or higher, you can select 1 monster your opponent controls and destroy it. Inflict damage of the destroyed monster's ATK to your opponent's Life Points. At the End Phase you activated this card's effect, send 1 Warrior-Type monster you control to the Graveyard and increase your Life Points by half of the sent monster's ATK.

IMG Credit: http://upload.wikimedia.org/wikipedia/en/9/9f/-Ultimate-Wolverine-VS-Hulk-.jpg

 

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Oooh, not as good as my Marvel cards (which started off somebodys DC set) xD

 

 

Nice ideas, but why is Wolverine a beast-warrior? id say hes just a very short temepred man. beast is a beast-warrior ;)

 

nice cards, however, your making DC, i refuse to rate that one xD :P

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