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Final Fantasy IV Card Set


metaridley50

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These cards are based off of the main characters of the DS remake of the game Final Fantasy IV. All of the effects (excluding Golbez) are just adaptations of their abilities. The pictures were from the video on YouTube "Final Fantasy IV DS Opening vs Final Fantasy II SNES" by Generalxagent.

 

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May subtract current ATK points of "Cecil, Dark Knight" from Life Points to temporarily double current ATK for one turn.

 

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Once every other turn, you may increase the ATK of "Kain, Dragoon" by 500 for uor half of the turn only. You may then choose a random card from your opponent's hand. If it is a Spell or Trap, destroy it. If it is a monster with lower ATK then "Kain, Dragoon", destroy it. If it is stronger, destroy "Kain, Dragoon" and inflict Battle Damage upon your Life Points.

 

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Once every other turn, you may place a monster from your hand onto an empty space on your side of the field. You may use this monster as you wish, but it is destroyed at the end of your turn.

 

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When any Spell card (excluding Ritual and Field) is used on "Edward, Bard", you may apply it's effects on all monsters on your side of the field. Equip cards must stay equipped to "Edward, Bard".

 

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As long as "Rosa, White Mage" remains in face-up Attack position on your side of the field, restore 300 Life Points per turn.

 

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Once every other turn, you may sacrifice 1000 Life Points to attack all monsters with less ATK than Yang on your opponent's side of the field. For each monster defeated, inflict correct Battle Damage to your opponent's Life Points. This attack cannot be used on face-down cards.

 

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Once per turn, you may skip this card's move. Next turn, if this card attacks, increase the ATK of "Palom, Black Mage" by half of it's current ATK. End this increase at the end of your turn.

 

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Once per turn, you may lower this card's ATK by 200 and decrease the DEF of all monsters on your opponent's side of thge field by 400. If "Palom, Black Mage" is also in face-up Attack position on your side of the field, you may sacrifice either it or this card to destroy all cards on your opponent's side of the field.

 

 

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When any other card on your side of the field is attacked, you may divert the attack onto this card. As long as "Cecil, Paladin" remains face-up in Attack position on your side of the field, increase your Life Points by 800 every other turn. You must sacrifice "Cecil, Dark Knight" to summon this card.

 

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Once per turn, you may sacrifice any card in your hand to steal any Spell/Trap card on your opponent's side of the field and put it in your hand.

 

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"Golbez" may only be summoned by sacrificing five DARK-attribute monsters on any side of the field. Every other turn, you must sacrifice one DARK-attribute monster on the field. If you fail to do this, decrease the ATK of "Golbez" by 800.

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