Kingdom Xathers Posted March 23, 2009 Report Share Posted March 23, 2009 This thread is for my new "Null World" Archetype. 1 Tuner + 1 or more Beast-Warrior-Type monstersThis card is not treated as a DARK monster while it is face-up on the field. During your Standby Phases, you can declare 1 Attribute. The effects of all face-up monsters of the declared Attribute are negated until your next Standby Phase. Image location: http://werewolfmovies.net/wp-content/uploads/2008/12/werewolf_wallpaper_by_okoolarniq.jpg Image credit: Father Wolf Image credit: Father Wolf http://forum.yugiohcardmaker.net/thread-18348.html This card is not treated as a DARK monster while it is face-up on the field. Negate the effects of all Equip Cards equiped to monsters with Attributes. When this card is destroyed, Special Summon 1 Level 4 or lower "Null World" monster from your hand or Graveyard to your side of the field. Image Credit: Dark Galaxy -DR- http://forum.yugiohcardmaker.net/thread-108388.html Image location: http://i27.photobucket.com/albums/c175/KingdomHeartsKeeper/anime16jpgset1set2typeSpellcasterde.jpg Image location: Image location: http://forum.yugiohcardmaker.net/thread-108574.html Image location: same as for "Null World Lycan" Image location: http://forum.yugiohcardmaker.net/thread-108608.html Image location: http://forum.yugiohcardmaker.net/thread-112142-page-1.html Image location: http://forum.yugiohcardmaker.net/thread-18348.html Effect: This card is not treated as a DARK monster while face-up on the field. The effect(s) of all non-"Null World", Reptile-Type monsters are negated. When this card is successfully Normal Summoned, remove all counters from the field. A-Counters and Venom Counters cannot be placed on the field. Image location: Image location: http://forum.yugiohcardmaker.net/thread-108574.html (found in "Requests") Card Lore: 1 Tuner + 1 or more non-Tuner "Null World" monstersThis card is not treated as a DARK monster while face-up on the field. When this card is successfully Synchro Summoned, declare 1 Type, and remove from play all non-"Null World" monsters of the declared Type from both players' hands and Graveyards. Image location: http://forum.yugiohcardmaker.net/thread-172370.html (Inside "Last Week Realistic Images No. 2") Please rate and comment. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted March 23, 2009 Author Report Share Posted March 23, 2009 Edited this topic. Link to comment Share on other sites More sharing options...
1337noob Posted March 23, 2009 Report Share Posted March 23, 2009 nice cards, i see no OCG errors, good pics. 9/10 Link to comment Share on other sites More sharing options...
tommers2008 Posted March 23, 2009 Report Share Posted March 23, 2009 Yea i am looking forward to the rest of this set... Will give full rate and review when more cards are in set.. Link to comment Share on other sites More sharing options...
Aelsthla-Mental Posted March 23, 2009 Report Share Posted March 23, 2009 So... these rivals/friends of the "Clear" monsters? Well, I did like the clear monsters... And these Null World Monsters are... Pretty good. I like them. Only suggestion is to somehow enhance Assailant, his ability and stats aren't really that good... Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted March 25, 2009 Author Report Share Posted March 25, 2009 New Monster Card and Field Spell Card added. EDIT: Field Spell Card Updated. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted March 30, 2009 Author Report Share Posted March 30, 2009 New Monster Cards ("Null World Vigilante", "Null World Caster", and "Null World War Machine") added. Link to comment Share on other sites More sharing options...
HoboJoe Posted March 31, 2009 Report Share Posted March 31, 2009 Nice cards. I like this new Archetype. . .Will this be the whole set or is there more? I'd like to see the rest if there is. *Thumbs up* 8/10 [Will increase with more added. . .Of course.] Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted March 31, 2009 Author Report Share Posted March 31, 2009 Nice cards. I like this new Archetype. . .Will this be the whole set or is there more? I'd like to see the rest if there is. *Thumbs up* 8/10 [Will increase with more added. . .Of course.]Oh course, there shall be more in the future. Just you wait, I'll be adding more cards that with counteract some of the other well known archetypes. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted April 9, 2009 Author Report Share Posted April 9, 2009 Update #3; "Null World Reaper" added. Link to comment Share on other sites More sharing options...
andre007 Posted April 9, 2009 Report Share Posted April 9, 2009 10/10 amazing Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted April 11, 2009 Author Report Share Posted April 11, 2009 "Null World Arsonist" complete and added. Link to comment Share on other sites More sharing options...
SkillzKill Posted April 11, 2009 Report Share Posted April 11, 2009 I like the idea of these cards. Although, I think the effect of "Null World Vigilante" is a bit random, since it counters an already weak archetype. The Field Spell seems a little overpowered as well. Change the effect to something like this: "All face-up monsters that you control are treated as having no Attribute(s). The effects of "Null World" monsters cannot be negated. Once per turn, you can Special Summon 1 "Null World" monsters from your Graveyard and send 1 card from your hand to the Graveyard." This prevents players from Special Summoning the discarded monster. Link to comment Share on other sites More sharing options...
SimpleNoName Posted April 11, 2009 Report Share Posted April 11, 2009 Great cards with a new idea, no OCG errors and credit added. 9/10 Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted April 17, 2009 Author Report Share Posted April 17, 2009 "Null World Assailant" effect edited. "Null World Naga" added. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted April 22, 2009 Author Report Share Posted April 22, 2009 "Null World Goblin" added. Link to comment Share on other sites More sharing options...
AsterikcAde Posted April 22, 2009 Report Share Posted April 22, 2009 Creative and innovative archetype dude, these are a hit! 9.5/10, wicked awesome job man! Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted May 4, 2009 Author Report Share Posted May 4, 2009 Creative and innovative archetype dude' date=' these are a hit! 9.5/10, wicked awesome job man![/quote']Thank you, cAde! :):D Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted December 26, 2009 Author Report Share Posted December 26, 2009 Card Lore: 1 Tuner + 1 or more non-Tuner "Null World" monstersThis card is not treated as a DARK monster while face-up on the field. When this card is successfully Synchro Summoned, declare 1 Type, and remove from play all non-"Null World" monsters of the declared Type from both players' hands and Graveyards. Image location: http://forum.yugiohcardmaker.net/thread-172370.html (Inside "Last Week Realistic Images No. 2") Link to comment Share on other sites More sharing options...
ragnarok1945 Posted December 26, 2009 Report Share Posted December 26, 2009 you're reviving one REALLY old thread you made yet nevertheless from what I see the OCG looks fine the way it is your Null World Archfiend's effect is a bit bland though 9/10 Link to comment Share on other sites More sharing options...
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