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Concept set from a few years ago.


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Uriel, Archangel of Fire

Fairy-Type/LIGHT/Level 4/ATK 1600/DEF 1100

This card’s Attribute is also treated as FIRE. When this card battles with a monster, you can send up to 3 cards from the top of your Deck to the Graveyard to have this card gain 200 ATK for every sent card during the Damage Step only. When this card is sent to the Graveyard, inflict 600 damage to your opponent.

 

Leliel, Archangel of the Night

Fairy-Type/LIGHT/Level 4/ATK ?/DEF ?

This card’s Attribute is also treated as DARK. When this card is Summoned or flipped face-up, select 1 monster your opponent controls and equip it to this card as an Equip Card. This card’s ATK and DEF are equal to half of the respective ATK and DEF of the equipped card, and it gains the effects of the equipped card. The equipped card cannot be removed from the field while it is equipped to this card. When this card is removed from the field, return the equipped card to its owner’s hand.

 

Sahaquiel, Archangel of the Skies

Fairy-Type/LIGHT/Level 3/ATK 1500/DEF 700

This card’s Attribute is also treated as WIND. You can remove this face-up card from play. If you do, during your 2nd Standby Phase after activating this card’s effect, Special Summon it and inflict 1500 damage to your opponent. This card cannot attack the turn it is Special Summoned by its effect.

 

Matariel, Archangel of Rain

Fairy-Type/LIGHT/Level 4/ATK 200/DEF 2100

This card’s Attribute is also treated as WATER. When this card is Summoned or flipped face-up, you can change it into Defense Position. Once per turn, you can shuffle any number of cards from your hand into your Deck to increase your Life Points by 700 for every card you shuffled into your Deck.

 

Jophiel, Archangel of Beauty

Fairy-Type/LIGHT/Level 4/ATK 1400/DEF 1300

This card’s Attribute is also treated as WIND. Once per turn, you can let both players draw 2 cards. If you do, both players reveal the drawn cards, and discard all Monster Cards that were drawn. Then, you gain 300 Life Points for every discarded card.

 

Bardiel, Archangel of Mists

Fairy-Type/LIGHT/Level 3/ATK 900/DEF 1700

This card’s Attribute is also treated as WATER. When your opponent selects this Attack Position card as an attack target, you can Tribute this card to change the attack target to another monster your opponent controls.

 

Shamshel, Archangel of the Morning

Fairy-Type/LIGHT/Level 4/ATK 1800/DEF 200

This card’s Attribute is also treated as FIRE. Once per turn, during your opponent’s Draw Phase, they can return the card they drew to the bottom of their Deck to draw 1 card. If they do, return the bottom card of your Graveyard to the top of your Deck.

 

Zeruel, Archangel of Strength

Fairy-Type/EARTH/Level 4/ATK 2000/DEF 100

This card’s Attribute is also treated as EARTH.

 

Raziel, Archangel of Mysteries

Fairy-Type/LIGHT/Level 4/ATK 1300/DEF 1200

This card’s Attribute is also treated as DARK. When this card is Summoned, select 1 Spell Card from your Deck and place it under this card. When this card is destroyed and sent to the Graveyard, place the Spell Card that was under this card on top of your Deck.

 

Camael, Archangel of Love

Fairy-Type/LIGHT/Level 4/ATK 1200/DEF 1800

This card’s Attribute is also treated as FIRE. Once per turn, you can send any number of “Archangel” monsters from your Deck to the Graveyard to take control of a monster whose ATK is equal to or less than the combined Levels of the sent monsters x 150, until the End Phase.

 

Cassiel, Archangel of Tears

Fairy-Type/LIGHT/Level 3/ATK 700/DEF 900

This card’s Attribute is also treated as DARK. When this card is Summoned, remove from play 1 monster your opponent controls. Your opponent can then draw 1 card for every 2 Level Stars of that monster.

 

Jehoel, Archangel of Restraint

Fairy-Type/LIGHT/Level 4/ATK 1000/DEF 1900

This card’s attribute is also treated as EARTH. When this card is Summoned, select up to 3 unoccupied Monster Card or Spell & Trap Card Zones your opponent controls. The selected zones cannot be used while this card is face-up on the field.

 

Azrael, Archangel of Death

Fairy-Type/LIGHT/Level 4/ATK 0/DEF 0

This card’s Attribute is also treated as DARK. This card cannot be selected as an attack target while you control another face-up “Archangel” monster. When this card is removed from the field by a card effect, the player whose card effect removed this card from the field must discard their hand.

 

Metatron, the Supreme Archangel

Fairy-Type/LIGHT/Level 8/ATK 2500/DEF 2000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing at least 2 “Archangel” monsters. This card’s Attribute is also treated as the Attributes of the monsters Tributed to Special Summon it. This card can attack an additional time for each of its Attributes, excluding LIGHT. When this card destroys a monster by battle, it gains 500 ATK until the End Phase.

 

Heaven’s Paradise

Field Spell

When an “Archangel” monster would be sent from the field to your Graveyard, put it under this card instead. When this card is removed from the field, you can Special Summon any number of monsters that were underneath this card. You cannot Special Summon by this card's effect any monsters that share an Attribute, excluding LIGHT. During your Standby Phase, you can activate 1 of the following effects, based on the Attributes of “Archangel” monsters you control. –FIRE: Inflict 500 damage to your opponent. –WATER: Gain 1000 Life Points. –EARTH: Discard 1 random card from your opponent’s hand. –WIND: Draw 1 card, then discard 1 card. –DARK: Destroy 1 card on the field.

 

 

The real point of the set is the last card.

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