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neo spacian g. moss tribute:Trinity cards(rep 4 comments)


goldenboy820

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Trinity Tower

Continuous Spell card

All "Trinity" monsters gain 300 ATK and DEF. Once per turn, select 1 monster on the field and send 1 card from your deck tothe graveyard. Based on the card sent, apply the appropiate effect.

Monster:Destroy the selected card.

Spell:It gains 500 ATK until the end phase.

Trap:it cannot be destroyed by battle or card effects until your next turn.

 

Trinity hunter

DARK level 4 (warrior/effect)

Once per turn, select 1 face-up card on the field. Based on the type of card chosen, apply the appropiate effect.

Monster:This card gains 500 ATK until the end phase.

Spell:Switch the battle position of 1 monster on the field.

Trap:face-down spell and trap cards cannot be activated this turn.

ATK 1600 DEF 700

 

Trinity Beast

DARK level 2 (beast/tuner)

Once per turn you can reveal this card in your hand and 1 other card in your hand. Based on the type of card revealed, apply the appropiate effect.

Monster:Special summon this card.

Spell: draw 1 card.

Trap:you can activate the trap card from your hand.

ATK 700 DEF 200

 

Trinity necromancer

DARK level 3 (fiend/effect)

Once per turn, you can remove from play 1 card in your graveyard. Based on the type of card removed, apply the appropiate effect.

Monster:special summon that monster.

Spell: Special summon 1 "Trinity monster from your deck.

Trap:special summon 1 level 4 or lower monster from your hand.

 

Trinity Fiend

DARK level 5 (Fiend/synchro)

COMING SOON.........

 

TRUMP CARD COMING SOON. IDEAS ARE WELCOME AND A +! REP WILL BE GIVEN FOR CRITISIZM OR SUGGESTIONS.

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Might I suggest that you not try and make ALL of the cards base themselves on Monster, Trap or Spell targeted abilities. For example:

 

Trinity Hex Shield

Trap

Only activate if your opponent declared an attack. Select 1 face up card on the field and activate 1 of the following effects based on the selected card:

Monster: Your opponent gains 1000 Life Points, end the Battle Phase.

Spell: You take 1000 points of damage. All of your opponent's attacks are negated.

Trap: You and your opponent draw 1 card. The attacking monster is switched to defence position.

 

Also I suggest changing it to Trinity's. That way you can have your trump's name being: Trinity, The Dark Overlord or something.

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A bunch of its should be replaced with "The selected card".

 

Trinity Tower

Continuous Spell

Increase the ATK/DEF of all "Trinity" monsters you control by 300. Once per turn, you can select 1 monster on the field and send 1 card in your Deck to the Graveyard. Depending on the sent card's Card Type (Monster, Spell or Trap), activate 1 of the following effects:

Monster Card: Destroy the selected monster.

Spell Card: Increase the ATK of the selected monster by 500 points, until the End Phase.

Trap Card: The selected monster cannot be destroyed by battle or by a card effect until the start of your next turn.

 

See what I mean?

 

And no, I don't want a rep.

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Thank you Nitton.

And you wasnt getting one, anyway.


Dueling dude it is supposed to be that way so that they are not too overpowered. If the effects always choose their targets, then i dont see the point in having three different effects. That is why the effect activations are somewhat random.

Anyway thx, i will give u rep.

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No rep for me, but I will say this. Try to make the theme come together, not just a random line up! I accidentally did this myself while I was working on my "Lunar" monsters but them made so many that they could be separated into three individual themes. The same thing could happen to you but the way things are going, I still suggest more connections.

 

Rating: 6.7/10

You got potential, but your OCG is a quite a bit off

<<.<<

>>.>>

(>'o')>>>>POW!!!

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