Καsτοr Posted March 24, 2009 Report Share Posted March 24, 2009 Ok, so, for all who loved my single Distortion Card. I give you. . . The Set! The Unreadable Effects will be at the Bottom. [spoiler= Adeumentou's Effect]This card is also treated as Warrior- Type. This card cannot be Tribute Summoned. This card can only be Special Summoned by sending 5 or more monsters to the Graveyard. When this card is Summoned this way, Special Summon 3 "Distortion Tokens" (LIGHT/ Beast- Type/ Level 4/ ATK 0/ DEF 0). These Tokens cannot be Tributed for a Synchro Summon. Once per turn, you can Tribute 1 "Distortion Token" to increase this cards ATK by 600. This card cannot attack your opponent directly. If "Distortion World" is face- up on the field,this card cannot be affected by the effects of Spell Cards other than "Distortion World". [spoiler=Awaeian's Effect]By sending 1 card you control to the Graveyard, you can increase the DEF of this card by 700. If this card is destroyed, draw 1 card. Then, choose 1 of the folloing effects for what you drew: -Monster: Destroy 1 Spell Card on the field. - Spell: By discarding 1 card, add 1 Continouos Spell Card from your Graveyard to your hand. - Trap: discard 1 card. [spoiler=Cerilion's Effect]By discarding this card from your hand, Special Summon 1 "Drill Token" (Warrior- Type/ EARTH/ ATK 500/ DEF 0). When you control 3 "Drill Token" monsters, Special Summon this card from your Graveyard. When this card is sent to the Graveyard for a Synchro Summon, your opponent cannot Special Summon Tokens. [spoiler=Donjire's Effect]This card cannot be destroyed by battle (damage is applied normally). By discarding 1 card, you can increase this cards ATK by 700. You can Tribute 1 LIGHT monster you control to destroy 1 Trap Card on the field. When this card attacks, it is treated as "Raveniea, Distortion Dragon". If this card is detsroyed by a card effect, place 1 Master Counter on a face- down card your opponent controls (Cards with Master Counters cannot be flipped face up). [spoiler=Ecktaphris's Effect]This card is also treated as Beast- Type. As long as this card remains face- up on the field, your opponent cannot Special Summon monsters from their Extra Deck. When this card is destroyed, inflict damage to your opponent equal to the number of Synchro Monsters in your Extra Deck x200. When this card is Tributed for a Synchro Summon, inflict damage to your opponent equal to the ATK of this card x300. [spoiler=Eupratia's Effect]When this card is Summoned, you can treat this card as a LIGHT, DARK, FIRE, WIND, EARTH or WATER Attribute monster. When this card is Tributed, you can discard 1 card to negate the effects of any Trap Cards that target a Special Summon. Inflct damage to your opponent equal to half the ATK of the Summoned Synchro Monster. [spoiler=Ikkatrd's Effect]This card is also treated as Pyro- Type. This card cannot be Normal Summmoned unless "Woulf, Distortion Weapon's Master" is face- up on the field. You can Tribute this card toinflict 800 damage to your opponent. If this card is sent to the Graveyard this way, Special Summon it during your End Phase. When this card attacks, it is treated as "Woulf, Distortion Weapon's Master". [spoiler= Jeinra's Effect]This card cannot be Special Summoned from your Graveyard. When this card attacks, change the Battle Position of the targeted card. If that card is in Defense Position by this cards effect, inflict damage to your opponent equal to the ATK of that card subtracted from the ATK of this card. If that card is n Attack Position because of this cards effect, increase this cards ATK by 400. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field other than "High or Low". [spoiler=Kenkistour's Effect]This card cannot be Tribute Summoned or Set. This card can only be Special Summoned by Tribtuing 1 "Enamus, Distortion Claw" and 1 "Erytuo, Distortion Knight". By discarding 2 cards, you can Special Summon 1 Warrior- Type monster from your Graveyard. When this card attacks, you must Tribute 1 Beast- Type monster you control. This card cannot attack your opponent directly. If this card is destroyed, increase a Beast- Type monstrs ATK by 500. [spoiler=Pirace's Effect]Once per turn, you can treat this card as a Pyro- Type. If you do, this card gains this effect: Once per turn, inflict 700 damage to your opponent. If you activate this effect, this card cannot attack. By discarding 1 card, negate this effect. When this card attacks, you can select 1 Spell Card in your oppoents hand and send it to the Graveyard. [spoiler=Raveniea's Effect]This card cannot be Tribute Summoned except by removing frm play 1 LIGHT, DARK, FIRE, WIND, EARTH, or WATER Attributed monster in your Graveyard. This card is treated as LIGHT, DARK, FIRE, WIND, EARTH, or WATER Attribute. When this card attacks, your opponent cannot activated Trap Cards. By discarding 1 card, inflict 500 damage to your opponent. You can Tribute 1 card yor control to inflict 700 damage to your opponent. [spoiler=Uyaesah's]When this card is Normal Summoned or Set, discard 1 card. When this card attacks, inflict damage to your opponent for ech non- Tuner monster you control that are DARK Attribute. You can pay 500 Life Points to place 1 Dark Counter on athe top card of your opponents Deck (Cards with Dark Counters cannot be picked up or flipped face- up). [spoiler=Woulf's Effect]This card is also treated as Warrior- Type. If this card is sent to the Graveyard for the Special Summon of a Synchro Monster, inflict 700 damage to your opponent for each Synchro Monster in your opponent's Extra Deck. If they do not have any Synchro Monsters in their Extra Deck, increase this cards ATK by your opponents Life Points. [spoiler=Distortion Fields Effect]The equipped monster cannot be destroyed by the effects of Spell Cards and gains 500 ATK and DEF. When the equipped monster is destroyed, equip this card to 1 other "Distortion" monster you control. If you control no other "Distortion" monsters, inflict 500 damage to your opponent and return this card to your Deck. Then, shuffle your Deck. If this card is destroyed by an opponents card effect, place 1 Distort Conter on a face- up monster you opponent controls. That card cannot attack and it looses 700 ATK and DEF. When that card is destroyed, destroy all Spell and Trap Cards your opponent controls. If you need anymore effects, tell me please. Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted March 24, 2009 Report Share Posted March 24, 2009 Wow. Pretty intense stuff, mister! Images are great. Some effects feel a little broken, though. Stats and levels are balanced. Nice variety of cards. 9.5/10 =3 Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 I know some are broken, I tried to blance them. Tanks for the rating! Link to comment Share on other sites More sharing options...
Tormented Posted March 24, 2009 Report Share Posted March 24, 2009 Yay.. My friend alph i did not expect less 9.8/10/\|| Higher Becuase im nice, but as saturn mentioned some are broken, not hugely but a litlle bit. Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 Thanks, Bud. I finally feel happy enough again to make another set. I just need ideas for a new set. . . I need to do something that is opposite of this set. . . Thanks for your ratings. Link to comment Share on other sites More sharing options...
Tormented Posted March 24, 2009 Report Share Posted March 24, 2009 I got an idea Happy Set! Disortion Sounds Negative xd Happy would be the oppisite Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 Ok, I was thinking more of a Fairy Set. I just need something like. . . The idea for the effects. Link to comment Share on other sites More sharing options...
Ezio Posted March 24, 2009 Report Share Posted March 24, 2009 [align=center]These are brilliant!Nice work man..... :D[/align] Link to comment Share on other sites More sharing options...
Tormented Posted March 24, 2009 Report Share Posted March 24, 2009 Make Them Somthing where you get life points for certain conditions Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 I see. DA, Thanks. Serenade. Thats a good idea. Sadly, I have no images. I need help. Link to comment Share on other sites More sharing options...
Tormented Posted March 24, 2009 Report Share Posted March 24, 2009 Allow Me... ill get you a few card images... Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 Wow, Ok. I'll put up a Single with an image I found shortly. Link to comment Share on other sites More sharing options...
al9090 Posted March 24, 2009 Report Share Posted March 24, 2009 nice cards this would be in my deck *_* Link to comment Share on other sites More sharing options...
§hadow §triker Posted March 24, 2009 Report Share Posted March 24, 2009 These are some awesome cards! Great images and effects. Balanced. 10/10.3 (Because i feel it is slightly shy of perfection) Link to comment Share on other sites More sharing options...
Καsτοr Posted March 24, 2009 Author Report Share Posted March 24, 2009 Ok, thanks guys. Link to comment Share on other sites More sharing options...
Καsτοr Posted March 25, 2009 Author Report Share Posted March 25, 2009 BUMPED!!! Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted March 25, 2009 Report Share Posted March 25, 2009 Nice lookin' set here. ;) The OCG looks good (Skimmed through all the readable effects; too lazy to read them. XD). The pics, don't match with eachother (a couple of them do, but, for the most part, not really). You have, like, an Ice beast on 1 card, then a Fire warrior on another, etc. But that really doesn't matter; just figured I'd point that out though. Everything else has been said (I think). 8.5/10 Link to comment Share on other sites More sharing options...
Καsτοr Posted March 25, 2009 Author Report Share Posted March 25, 2009 Nice lookin' set here. ;) The OCG looks good (Skimmed through all the readable effects; too lazy to read them. XD). The pics' date=' don't match with eachother (a couple of them do, but, for the most part, not really). You have, like, an Ice beast on 1 card, then a Fire warrior on another, etc. But that really doesn't matter; just figured I'd point that out though. Everything else has been said (I think). 8.5/10[/quote']] Cool. An 8.5 from DeMeNTeD!Thats equivalent to 8.4578459430Or just 8.5, whatever. Link to comment Share on other sites More sharing options...
Huntar! Posted March 25, 2009 Report Share Posted March 25, 2009 =,] It brings a tear to my smiley's eye to see my pics being used. Thanks. Link to comment Share on other sites More sharing options...
Καsτοr Posted March 25, 2009 Author Report Share Posted March 25, 2009 Yes, I bet it does Hunter. Now wipe away those tears and give me a rating.BTW, your pics pwn. Then on the equivalent of stickied, even tho they aren't. Link to comment Share on other sites More sharing options...
Huntar! Posted March 25, 2009 Report Share Posted March 25, 2009 They aren't Haris good. =/ Idea is decently thought out. Cards aren't bad at all. Of course, the pics pwn. I dont give numerical ratings, but if I did, this would be an 8, total. Individual cards vary. Link to comment Share on other sites More sharing options...
Skyson Posted March 26, 2009 Report Share Posted March 26, 2009 None of these cards are connected by a certain theme. They're just a set by name, there's nothing consistent among these cards that convinces me that this is a "set" versus a "conveniently named collection of cards." >_> Individually, most of these are not good. I'll give an individual review of as many as I can until I get bored of rating. Then I'll come back later and finish. [spoiler=Adeumentou]He can be Tribute Set. =( Special Summoned by sending 5 (or more) monsters to the Graveyard? Then, in return, you get 3 Tokens of level 4 and 0/0 stats. That screams Synchro abuse, but sadly they cannot be "Tributed" for a Synchro Summon (Synchro Summoning requires no Tributes.) Interestingly, this means the tokens CAN be Tributed for a Tribute Summon. But, you just sent 5 monsters to the Graveyard for this thing, so you clearly had more than enough Tribute fodder. Sacrificing a Token to have him gain 600 ATK. That seems to be the only thing they're good for, immediately summoning 3 tokens then dropping one to have a 3400 ATKer on the field. He can't attack directly for some reason. He doesn't even have an effect that destroys monsters when he's played, and he requires 5 monsters as cost for his Summon. There's nothing about this card that constitutes any more than 3 monsters being required. 3/10 [spoiler=Battle of the Small Distortion Soldiers]This is broken by quite a few standards. Four level 2 monsters from the Graveyard. For free. You can use them for anything, because apparently most people are reviving level 2 monsters with the intention of attacking with them, not doing anything like abusing their Tuner subtype or their effect. No way, I am special summoning my Level 2 monsters to beat the opponent down, and this drawback of not being able to attack GREATLY hampers this card's usability. The Cannon Soldier effect is random, but certainly detracts from the damage you take from getting this card destroyed. Or you could, you know, use all of them in a single Level 8 Synchro Summon, Tribute them for a high-level monster, anything. It has no cost at all, and anything that lets you Special Summon 4 monsters at once requires SOME kind of immediate drawback. This has none. 2/10 [spoiler=Cerilion, Distortion Driller]Kind of odd how the combo is to somehow manage to discard 3 of these at once, then Special Summon them up and Synchro Summon them out, yet the Drill Tokens have no Level. >_> It just seems like you made a card that could go along with Battle of the Small Distortion Soldiers, and made it a Tuner to make the potential for abuse that much more obvious. Is the prevention of opponent's Token-summoning permanent? It just says when he's sent to the Graveyard for a Synchro Summon, your opponent can't summon Tokens. Like, ever? >_> I NEED MY TOKENS, MAN. I CAN'T HAVE THIS SITUATIONAL COMBO MACHINE STOPPING MY SCAPEGOAT USES. FROWNY FACE. 4/10 [spoiler=Come Back, Strength!]The wording is random, but I guess it means if there was a monster that was Special Summoned from the Graveyard, and it gains any ATK after revival, you gain Life Points of that amount. Then, it would combo with its own last effect. If it only activates when the monster gains ATK at the same time that it was revived, it would pretty much only combo with Battle of the Small Distortion Soldiers. Then, the second effect just seems slapped on to make it look like a Distortion-related card. Assuming the first option, there is potential for use. It's not awful. 7/10 [spoiler=Distort All Specialty]I'm not sure about the last effect, since it's tough to activate a Trap/Spell and not control a Spell or Trap Card. >_> The wording of the actual effect part is weird. I understand the inability to activate Normal, Field, or Equip Spells, but do they take 500 damage for each Trap card on the field at the time of activation, or 500 damage.. continuously? The rest of the drawbacks are just dumb. Why would you want to destroy all of your own Distortion cards when you control the timing on its activation? The effect is okay, but the random drawbacks and stipulations don't seem to make much of an impact on its use. If you avoid all of the activation drawbacks, you can prevent Normal, Equip, and Field Spells from being used for the rest of the Duel. Lovely. 6/10 [spoiler=Distorting the Attack]You might want to add a "x100" onto that ATK decrease effect. Decreasing a monster's ATK by 15 isn't too deadly. >_> If you have no Extra Deck, it suddenly skips a line and becomes a 600 Life Point gain/burn. If you control a Synchro monster, you ignore both lines and just make it a Sakuretsu Armor with 500 damage to both players. If you only had like 2 Synchros and both are out of the Extra Deck, and you control 1, you can destroy the attacker and deal 1100 damage to them. It's... got options. I usually like cards with options, but they seem so loosely connected. It's not bad, though. I missed the point where this has anything to do with supporting these "Distortion" monsters. >_> 8/10 [spoiler=Distortion Field]WHAT? This card literally never stops giving you advantage. 1. Equipped monster gains 500 ATK/DEF and immunity to Spell destruction.Oh dear, let's check out the options to get rid of it!A. Get rid of the monster.Crap, then it just gets equipped to another monster.A-1. But he has no other monsters to equip it to!Oh, then we'll just take 500 damage and this goes back into his Deck. B. Get rid of the equip card, of course!Oh, look at that, suddenly one of my monsters loses 700 ATK and DEF. Now my opponent can destroy it.B-1. Well, at least the Equip card is gone.No, now my monster will be destroyed and I lose all my backrows as a result. I'm sort of playing out the effects, but it's an interesting attempt at balancing out the crap Equip Spells have to take for being such bad options in most situations. This card constantly being a nuisance to the opponent makes it alright, but the very last line seems like a bit much. 6/10 [spoiler=Distortion Zone]Um, that's kind of redundant. When it's targetted by a card effect to destroy it, it Special Summons these 2 tokens and redirects the effect to them. But wait, the Tokens are immune to all card effects? So... the effect that tries to destroy this card fizzles and you are rewarded with two 1500/1500 tokens? Self-abuse is the name of the game, since either player can play their destruction effects to target this. Mass Token generation, oh yeah. 5/10 [spoiler=Donjire, Distortion Master]Still don't see anything about the Distortion monsters that gives them a common theme. Discard 1 to make him a 5* 2700 ATK monster, that's okay. Tributing a Light monster to destroy a Trap Card, that's got some utility, though I see no cards in this set that work with that. The attack effect... um... if you need a cool name while you attack, that's dandy. The Master Counter thing is cool. Again, this card has a bunch of average/good effects that do not relate to each other at all. I hate cards like this, and it does nothing to support its theme other than taking the name of that big dragon... when it's attacking? I don't see a purpose. 6/10 [spoiler=Ecktaphris, Distortion Mage]Uh. It's pretty mean. Destruction of this card gives your opponent a potential 3000 damage, 200 per Extra Deck Synchro. Using it for a Synchro Summon burns your opponent for 1500 damage? REALLY? A 4-star Spellcaster Tuner is going to be Synchro food over and over and over again, and getting a 1500 damage burn out of it with every use just wears an opponent down. BUT WAIT, while you're waiting to draw into the appropriate non-Tuner material, your opponent can't do anything with their Extra Deck. Just sit and wait for you to get your Synchro Summon and take their 1500 damage. Why the heck is it so good? The 500/1000 stats are supposed to balance out all of that? No way. 5/10 [spoiler=Elcaine, Distortion Mech]Average. Does absolutely nothing to support this theme, just has some Defensively relative effects. 300 damage on a Tribute Summon, big burn when hitting a Defense Position monster, then 400 damage to both players if you hit the ever-present Man-Eater Bug. Not much to say about it. It can do big damage in the right situation. 8/10 [spoiler=Enamus, Distortion Claw]I asked myself "Self, why does he get destroyed when he's Normal Summoned?" then read it all. My self replied, "Because he blows up all face-up Trap Cards when destroyed, making him a free Trap Card destroyer when Normal Summoned." The Special Summon effect is alright, but spending 2 cards on a 1600 ATK monster isn't that great, and you have to contribute another Trap Card to make him only 2200 ATK. That puts you 3 cards down, and he's not quite a dominating force. Normal Summoning him to blow up those rogue Gravity Binds is nifty, the rest is a waste of resources. 7/10 [spoiler=Erytuo, Distortion Knight]He doesn't have much ATK to lose in the first place, but I guess it's worth it for the Special Summon effect, since you're free to Special Summon any of these other big guys. Holy crap, he actually supports this "Distortion" set I keep hearing about! 9/10 [spoiler=Eupratia, Distortion Illusionist]This reminds me quite a deal of Fawful. The whole effect had me confused, then I realized your defintion of Tributing only applies to Synchro Summoning, which is odd. If your opponent uses something that would destroy a Specially Summoned Synchro Monster (which all Synchro Monsters are) then they are negated and the opponent takes half of its ATK in damage. It's... weird. It counters potential ways of stopping Synchros, I guess. 7/10 [spoiler=Excra, Distortion Fighter]Alrighty, don't know what this card is all about either. Discarding it for 500 damage, that's cool. Attack then change position, that's fine. Being treated as a Spellcaster-type... sure. How do they relate to each other? Not at all. How does this support the theme in any way? ...It doesn't. 6/10 [spoiler=Fall to Evil]I haven't seen a Level 8+ Distortion monster that didn't have its own Special Summon restriction, so I don't see use for this. The massive contradictions on this card are visible. "That card gains 500 ATK and cannot be destroyed by card effects."vs"When this card is destroyed, destroy the card Special Summoned by this effect..." and"When that card attacks, destroy all Trap Cards on the field."vs"*Continuous Trap Card*" I assume that one is intentional, though. The first contradiction seems to me like it wouldn't kill the revived monster. >_> 6/10 [spoiler=High or Low]This is actually funny. Has high and low potential swings of Life Point gaining and losing. The last effect is cool, too. Life Point gain cards need to be a little extreme, because Life Points very often go fast. 9/10 Okay, I'm done for now. I'll come back here... some other time and take a look at the rest. >_> From what I've seen so far, 17 cards, and taking the average: 6/10 Link to comment Share on other sites More sharing options...
Καsτοr Posted March 26, 2009 Author Report Share Posted March 26, 2009 BUMP Link to comment Share on other sites More sharing options...
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