~Kefka~ Posted March 25, 2009 Report Share Posted March 25, 2009 Yeppers, i finally finished my entire Angel set, tell me what you guys think, all image cred is to deviantart also, can someone help me with the OCG to Heaven's Fortress? i know it's wrong, but i need to know how to redo it Angel Warrior: Crono + Angel Mage: AeonThis card cannot be summoned except by Fusion Summon. As long as this card is face up on the field Spell cards cannot be activated. Once per turn you can pay 500 Life Points to discard 1 Spell card from you opponents hand. Angel Warrior: Crono + Angel Mage: AeonThis card cannot be summoned except by Fusion Summon. This card cannot be destroyed as a result of battle. When this card destroys a monster and sends it to the Graveyard inflict 300 points of damage to your opponents Life Points. Angel Warrior: Crono + Angel Mage: AeonThis card cannot be summoned except by Fusion Summon. This card is unaffected by the effects of Trap cards. Once per turn you can discard 1 card from your hand to destroy 1 face up or face down Trap card on the field. (not really an Angel card, but it looked cool XD) (OCG fixed) This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:- Remove from play 1 "Tuner" monster on your opponents side of the field. 1 Angel of Penitence + 1 or more Non Tuner monstersThis card cannot be summoned except by Synchro Summon. While this card is face up on the field Light Attribute monsters are unaffected by the effects of Spell and Trap cards. When this card is destroyed in battle Special Summon 1 Light Attribute monster from you graveyard to the field in face up attack position (except Neo Angel: Azazel). here they are! enjoy and reveiw! no flames plz, and constuctive critisim welcome. Link to comment Share on other sites More sharing options...
HoboJoe Posted March 25, 2009 Report Share Posted March 25, 2009 Heaven's Fortress:As long as this card is face-up on the field, LIGHT monsters cannot be destroyed by battle. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card and draw 1 card. If it is not a LIGHT monster, remove the card from play. Does this help? Also, I saw some other errors. . . Link to comment Share on other sites More sharing options...
~Kefka~ Posted March 25, 2009 Author Report Share Posted March 25, 2009 it does seem better thanks, and i know there are some others, i'll fix them as well Link to comment Share on other sites More sharing options...
HoboJoe Posted March 25, 2009 Report Share Posted March 25, 2009 Don't need help? *Seems depressed and saddened* Link to comment Share on other sites More sharing options...
~Kefka~ Posted March 25, 2009 Author Report Share Posted March 25, 2009 not now that i know what's wrong, but thanks, and i know what might help Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.