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Nightmare monsters(If you idolize Yubel. +rep 4 comments)


goldenboy820

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(Anyone making a fanfic, i made a character who uses these cards. If you are interesed in my character plz reply or PM me.)

Most of these monsters have 0 ATK but have powerful effects and support to compensate for that. Here they are:

 

World of Nightmares

Field Spell Card

All "Nightmare" monsters gain 400 ATK for each monster on your side of the field that includes "Nightmare" in it's card name. All monsters on the field and in both player's Graveyards are treated as DARK monsters.

 

Nightmare Imp

DARK level 3 (Fiend/tuner)

If you control no monsters, you can Special Summon this card from your hand. If you do this, this monster cannot be destroyed by battle.

ATK 0 DEF 0

 

Nightmare Summoner

DARK level 4 (fiend/effect)

Once per turn, you can discard 1 card from your hand to Special Summon 1 "Nightmare" monster from your hand or Graveyard. If this card is destroyed by battle, you can Special Summon 1 level 4 or lower "Nightmare" monster from your deck.

 

Nightmare Morphess

DARK level 4 (fiend/effect)

When this card is summoned, you can remove from play 1 monster in either player's Graveyard. This card gains the ATK and level of the selected monster.

ATK 0 DEF 0

 

Nightmare Fear Phantom

DARK level 4 (fiend/effect)

This card gains 2000 ATK during your battle phase. If this card would be destroyed, you can destroy 1 card you control instead.

ATK 0 DEF 0

 

Nightmare Lost Spirit

DARK Level 6 (fiend/effect)

This card cannot be destroyed by battle. When this card battles, this card gains ATK equal to the ATK of the monster it is battling.

ATK 0 DEF 0

 

Nightmare Dragon(trump card)

DARK level 9 (fiend/effect)

All battle damage to the controller of a monster with an original ATK of 0 is reduced to 0. Once per turn, you can remove from play 1 DARK monster in either player's Graveyard. this card gains the ATK and effect of the selected monster until the end of the turn. At the end of the battle phase, switch this card to defense position. If this card would be destroyed,you can remove from play 1 card on your Graveyard to prevent it from being destroyed.

ATK 0 DEF 0

 

Spells and Traps coming soon, plz tell me if you like them so i can make more.

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ok. I thought up some stuff:

 

Nightmare Siren

DARK Level 3 (Fiend/Effect)

ATK 0 DEF 0

This card cannot be attacked if there is another "Nightmare" monster on your side of the field. When this card is destroyed, remove from play all cards that were sent to the Graveyard during the time that this card was face-up and inflict 300 Life Points of damage to your opponent for each card removed from play.

 

Nightmare CORE

DARK Level 7 (Fiend/Synchro/Effect)

ATK 0 DEF 0

1 Tuner + 1 or more non-Tuner monsters

Both cards Tributed to Synchro Summon this card mush be "Nightmare" monsters. This card is not destroyed in battle. Any Battle Damage inflicted to you by a battle with this card is inflicted to your opponent instead. If this card is the only monster on your side of the field, then your opponent cannot skip his/her Battle Phase.

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  • 2 weeks later...

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