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Beware their Greatness.


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[align=center]Never tangle with these three.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play any number of monsters in your Graveyard. Increase this Card's ATK and DEF by the number of monsters you removed from play x500. This card cannot be destroyed by Trap Cards. This card cannot be equipped with any equip cards.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned of Tributing 3 DARK monsters you control. When this card is destroyed by a Spell Trap or Monster Effect, Special Summoned this card is face-up Attack Position during your next Standby Phase.

 

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 LIGHT monsters in your Graveyard. This card can only be destroyed by the result of battle. [/align]

 

I do not own any of ther artwork. I found it all on google and have no clue who owns it.

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Card #1's Effect Should Be:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play any number of monsters in your Graveyard. Increase this Card's ATK and DEF by the number of monsters you removed from play x500. This card is unaffected by the effects of Trap Cards.

 

Card #2's Effect Should Be:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned of Tributing 3 DARL monsters you control. When this card is destroyed by a Spell Trap or Monster Effect, Special Summoned this card is face-up Attack Position during your next Standby Phase.

 

Card #3's Effect Should Be:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 LIGHT monsters in your Graveyard. This card can only be destroyed by the result of battle.

 

~There, that should be the right OCG. Fix it and these cards are descent.

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Despite being the ultimate card in a set they are still overpowered and the idea of Realistic cards is to create balanced sets. First off I would be fine if the second two had 3000 ATK and DEF but 4000 ATK and DEF is just too much. Sylvanas needs a limit on how many monsters can be removed from play to summon her since getting more than six monsters in the graveyard is easy and could easily push the starting ATK on the card over 3000. In addition to that you make it immune to Traps, it's just a bit too much. To recap: lower stats and set limits. You get a 7/10 from me.

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That's already much better, didn't expect you to take all of my advice. See, ultimate cards don't need incredibly overpowered stats. (unless thery're in the anime, then they have to have crazy stats and overpowered effects) You can ignore my above rating, you get a 8.5/10 now.

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So what? Maybe add a life point cost? Besides, there's plenty of ways to annihilate someone without destroying their monster. Ever played against someone who uses Egyptian God cards or Blue-Eyes Shining Dragon? My favorite dueling partner uses Slifer, Obelisk, and Blue-Eyes Shining in his dragon deck so he can be a pain in the ass. Then again, Dark Magician I think is the only monster in my deck without a special effect.

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