goldenboy820 Posted March 30, 2009 Report Share Posted March 30, 2009 I love dark monsters. well here is a deck based on witches who most of their effects activate when they are summoned. Here they are. Nightfall ColiseumField Spell cardAll Nightfall Witch monsters gain 300 ATK and DEF. If a Nightfall Witch monster would be destroyed on your side of the field, if you destroy another Nighfall Witch monster you control, it is not destroyed.(Damage calculation is applied normally.) Nightfall Witch DeserineDARK level 4 (Spellcaster/effect)When this card is Special Summoned, you can destroy 1 caed your opponent controls.ATK 1800 DEF 200 Nightfall Witch TalesmineDARK level 4 (spellcaster/effect)If this card is Special Summoned, you can summon it in defense position. When this card is Summoned, you can draw 1 card.ATK 800 DEF 2100 Nightfall Witch AgressDARK level 4 (spellcaster/effect)Once per turn, when a Nightfall Witch monster is Summoned, this card gains 700 ATK until the end phase. ATK 1500 DEF 1500 Nightfall Witch ChibaDARK level 3 (spellcaster/tuner)When this card is Normal Summoned, you can Special summon 1 level 4 or lower Nightfall Witch monster from your hand or deck.ATK 1100 DEF 600 Nightfall Witch WendigoeDARK level 6 (spellcaster/synchro)When this card is Summoned, you can destroy 1 card you control to destroy up to 2 cards on the field.ATLK 2200 DEF 1800 Nightfall Witch UltimaDARK Level 7 (spellcaster/effect)When this card battles an opponents monster, you can remove from play 1 Nightfall Witch monster in your hand, field or Graveyard to destroy the monster without applying damage calculation. This card gains 300 ATK for each NIghtfall Witch that is removed from play.ATK 2000 DEF 2300 NightsongNormal Spell cardDiscard 1 Nightfall Witch monster. Draw 2 cards, and if the cards drawn are level 4 or lower Nightfall Witch monsters, you can Special Summon them. Chorus of DuskQuick play Spell cardWhen a Nightfall Witch monster ism Summoned, you can Special Summon 1 Nightfall Witch monster from your hand or Graveyard. Symphony of the NightNormal Spell cardActivate only if 4 or more Nightfall Witch monsters on your side of the field. Destroy all Spell and Trap cards OR all monster cards on your opponents side of the field. You cannot attack the turn you use this effect. Nightstar FluteEquip spell cardEquip only to a Nightfall Witch monster. It gains 200 ATK. You can acitvate its effect once per turn after it is Summoned. When the equipped monster is destroyed, you can equip this card to another appropiate monster on the field. Peaceful Night LullubyNormal Trap cardIf a Nightfall Witch monster is selected by a card effect, you can Special Summon 1 Nightfall monster from your Deck,and negate the effect ot the card that targets 1 Nightfall Witch on the field. More coming soon, suggestions?cards wanted, will give +2 reps to best cards submitted that fits this Deck. Link to comment
EnkoMaun Posted March 30, 2009 Report Share Posted March 30, 2009 it's kinda OP'd in the Spell and Trap section, and it is a little simple you know, I expected something more creative from ya, after the nightmare and the sun cards. 6/10, I expected a little better :( Link to comment
danman Posted March 30, 2009 Report Share Posted March 30, 2009 Sweet...I like the way all cards connect in effects...but yes...overpowered...I have an idea: Name: Eternal SleepQuickplay spell Remove from play one monster with 'Nightfall witch' in its name to destroy 1 monster card on the field. Link to comment
goldenboy820 Posted March 31, 2009 Author Report Share Posted March 31, 2009 Ow...you hurt...my pride...Yes the spells and traps seem opd because this deck is almost completely aggro and no defense.Danman tnx for the card. But the name will be changed, the spellz and trapz are related to music, not sleep. Link to comment
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