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Dark Cathedral ( Return of Diablos Set - RECONSTRUCTED ) ( comments&ratings = REPs )


Nightmarian

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Hi...

I again rebuilt my Diablo theme, i think they are much better now...now they also got pictures, and they all have shadow face...i think its really cool....their gameplay focuses on top of graveyard which is pretty unique i would say, there is no single card in TCG that uses that mechanic....i think they work really well together, and they can be combined with other decks, which i was trying to do...that is their strongest part actually, how good they combine and support each other...

Also, notice that name of set is 666, and some cards like Diablo's Cross got set numbers connected with their pic ( for example Diablo's Cross is 012 )..

 

Please people comment, rate, tell me what u like, what u don't like...

But don't forget to enjoy in them ;)

 

p.s. this is not over yet, i will add more cards in future..there will be Diablo's Fusions also..i can make new cards as long as i can follow my pictures theme..

 

 

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When this card is Summoned, you can send 1 "Diablo" monster from your Deck to the Graveyard.

 

 

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This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: •Once per turn, you can Special Summon 1 "Diablo" monster from the top of your Graveyard. When this card is removed from the field, destroy all monsters Summoned with this card effect.

 

 

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Once per turn, you can activate 1 of the following effects : •Discard 1 "Diablo" monster. Draw 1 card. •Return 1 "Diablo" monster from the top of your Graveyard to your Deck. Negate the attack of 1 of your opponent's monsters.

 

 

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This card gains ATK equal to the half ATK of a "Diablo" monster that is on top of your Graveyard during damage calculation only. While this card is on top of your Graveyard, you can remove it from play. Until this turn's End Phase, any monster with 1500 ATK or more that battles with a "Diablo" monster is destroyed at the end of Damage Step.

 

 

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If there is a "Diablo" monster on top of your Graveyard and you do not control any monsters, by discarding 1 card you can Special Summon this card from your hand. While this card is on the top of your Graveyard, when a "Diablo" monster destroys an opponent's monster inflict 500 points of damage to your opponent's Life Points.

 

 

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By discarding this card, you can select 1 "Dark Cathedral" from your Deck, and add it to your hand. While this card is on top of your Graveyard, you can remove this card from play during any Player's turn to increase ATK of all "Diablo" monsters on the field by 500.

 

 

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This card gains the effect(s) and name of the card that is on the top of your Graveyard. While this card is on top of your Graveyard, you can remove this card from play and select 1 "Diablo" monster you control. Until the End Phase, that monster is treated as a Tuner.

 

 

 

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand and only if the top 3 cards of your Graveyard are all "Diablo" monsters. Once per turn, you can send 1 "Diablo" monster you control to the Graveyard to destroy 1 card on the field. While this card is on top of your Graveyard, you can return any "Diablo" monster that would be sent to the Graveyard to its owner's Deck instead. After this effect has been used 3 times, remove this card from play, then destroy all cards on the field.

 

 

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Once per turn, you can select 1 card in your Graveyard, and move it to top of your Graveyard. While this card is on top of your Graveyard, when a "Diablo" monster would be destroyed, you can remove this card from play instead.

 

 

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Pay 1000 Life Points. Destroy 1 "Diablo" monster you control to take control of 1 opponent's monster. During this turn End Phase, return control of that monster to your opponent. Then, you can Special Summon 1 "Diablo" monster from the top of your Graveyard.

 

 

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Select 5 "Diablo" monsters that are removed from play, and return them to your Deck. Draw 2 cards, then send 1 card from your hand to the Graveyard.

 

 

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A "Diablo" monster equipped with this card gains 300 ATK for each "Diablo" monster on the field. While this card is on top of your Graveyard, you can equip it to a face-up "Diablo" monster you control.

 

 

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When card(s) are sent to the Graveyard, you can remove them from play by revealing 1 "Diablo" monster in your hand. You cannot reveal same monster during same turn. When "Diablo" monster is removed from play by this card effect, you can place 1 Doom Counter on this card. When there are 2 Doom Counters on this card, send this card to the Graveyard, and return all "Diablo" monsters removed from play by this card effect to your Graveyard. Then, destroy 1 card on the field.

 

 

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Negate the activation and effect of a card that is same Type as Type of card that is on top of your Graveyard and destroy it.

 

 

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Activate while a "Diablo" monster is on top of your Graveyard. Both players take damage equal to half of that monster's ATK.

 

 

CREDITS : MTG, google.com

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Guest Dark-Azkrin666

Diablos Cross Effect: When "Diablo" monster is destroyed , you can remove it from play, and place 1 Doom Counter on this card. When there "are" "2" Doom Counters on this card, send this card to the Graveyard, and return all monsters removed from play by this card effect to your Graveyard. Then, destroy 1 card on the field.

 

Infernal Suffering: Activate while a "Diablo" monster is on top of your Graveyard. Both players take damage "equal to" half of that monster's ATK.

 

I just thought of fixing those 2 cards for you over all they really do work well with each other so i give 9.71/10

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Diablos Cross Effect: When "Diablo" monster is destroyed ' date=' you can remove it from play, and place 1 Doom Counter on this card. When there "are" "2" Doom Counters on this card, send this card to the Graveyard, and return all monsters removed from play by this card effect to your Graveyard. Then, destroy 1 card on the field.

 

Infernal Suffering: Activate while a "Diablo" monster is on top of your Graveyard. Both players take damage "equal to" half of that monster's ATK.

 

I just thought of fixing those 2 cards for you over all they really do work well with each other so i give 9.71/10

[/quote']

 

 

"Equal to" is not really needed..and i am sure in that...you can skip that part...

Thanks for first fix...will update soon...i sent you 30 points ^^

 

Thanks everyone for comments....:)

 

@Saiato - great thing that you noticed that, i guess that would happen, i will make that it change name too... +1 REP for you

 

And yeah, i am submitting this in CCG obv....:)

 

p.s. i will update everything after exams...( for 2-3 days )

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  • 2 weeks later...

Well this is interesting, seem to revolve around the graveyard or deck. Some of them are specific with the top. I found the only way to use some of theses cards is to have a monster heavy deck with diablo deck because theey require monster on the top of your graveyard? It requires a number of monsters on top of your deck or graveyard, well some of them do have good effects. Some of them I don't like though.

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Nice Geminis, but the whole "top of your graveyard" effect is kind of hard to work with. You can't even play a spell card that would help win the duel without messing up your plans to win. However, due to that, it makes duelists work and think, so good job.
Score: 8/10
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You need to know how to play with this deck so that you can use its true power...for example Lightsworn deck, if you don't know how to use them, you would run out from cards in your deck really fast and lose..

There is lot of support cards that make it easier, and all "top graveyard" effects are trigger effects so its not really hard to use them believe me

Thx for comment :)

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  • 1 month later...

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