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PLEASE LOCK AND MOVE


EnkoMaun

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i'll join...

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This card can be Special Summned from your hand whenever a Spell card is activated. As long as this card remains face-up on your side of the Feild, your opponent can't activate Spell cards. Any opponents Spell cards effects in play are negated. Every turn during you Draw Phase, if you draw a Spell card, you can draw an additional card. (Effect doesn't count for additional card draw.)

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When this card is Normal Summoned or Special Summoned your opponent randomly selects 1 card from your hand. You opponent must guess what type of card it is (monster Spell or Trap). If your opponent guesses correctly, your opponent gains 200 Life Points for each card in thier hand. If your opponent guesses wrong, you can look at their hand and select 1 card to add to your hand. During each End Phase this card is on the Feild, you can add 1 Spell card from your Graveyard to you hand.

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