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YVD Blue-Eyes Deck


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This is a BEWD deck I created in YVD. Instead of BEUD, this deck focuses on summoning BEWD and keeping it on the field. After some testing, I found it actually works fairly well, but I am open to any comments or fixes.

 

Monster Cards: 21

3 Blue-Eyes White Dragon

2 Luster Dragon

3 Blizzard Dragon

1 Manju of the Ten Thousand Hands

1 The White Stone of Legend

1 Sangan

1 Morphing Jar

1 Marshmallon

2 Exploder Dragon

2 Spear Cretin

2 Kaibaman

2 Paladin of White Dragon

 

Spell Cards: 14

2 White Dragon Ritual

2 Burst Stream of Destruction

1 Ancient Rules

1 Monster Reborn

1 Card of Safe Return

1 Card Destruction

1 Swords of Revealing Light

1 Heavy Storm

2 Stamping Destruction

1 Lightning Vortex

1 Pot of Avarice

 

Trap Cards: 5

2 Birthright

1 Mirror Force

2 Threatening Roar

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[19] MONSTERS

 

[3] Blue Eyes White Dragon

[2] Red Eyes Darkness Metal Dragon

 

[1] Chaos Sorcerer

 

[3] Honest

[3] Shining Angel

[2] Elemental Hero Prisma

[2] Kaibaman

[1] Destiny Hero - Diamond Dude

[1] Snipe Hunter

[1] Elemental Hero Stratos

 

[14] SPELLS

 

[3] Swing of Memories

[3] Burst Stream of Destruction

[1] Summoner's Art

[1] Reinforcement of the Army

[1] Card of Safe Return

[1] Heavy Storm

[1] Mystical Space Typhoon

[1] Giant Trunade

[1] Brain Control

[1] Monster Reborn

 

[7] TRAPS

 

[3] Solemn Judgment

[3] Birthright

[1] Torrential Tribute

 

[13] EXTRA

 

[2] Stardust Dragon

[1] Red Dragon Archfiend

[1] Thought Ruler Archfiend

[1] Colossal Fighter

 

[1] Black Rose Dragon

[1] Dark Strike Fighter

 

[1] Goyo Guardian

[1] Deathkaiser Dragon

 

[1] Blue Eyes Ultimate Dragon

[1] Chimeratech Fortress Dragon

[1] Gladiator Beast Gyzarus

[1] Gladiator Beast Heraklinos

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Alright, here's the new deck. I have not yet tested it, but I think it's pretty decent. I know people are suggesting Swing of Memories, but I don't really like it because the Monster brought back only stays for 1 turn.

 

Monsters: 21

1 Red-Eyes Darkness Metal Dragon

3 Blue-Eyes White Dragon

1 Cyber Dragon

2 Blizzard Dragon

2 Exploder Dragon

2 Elemental Hero Prisma

2 Kaibaman

2 Krebons

2 Rose, Warrior of Revenge

1 The White Stone of Legend

1 Sangan

1 Morphing Jar

1 Marshmallon

 

Spell Cards: 13

2 Burst Stream of Destruction

2 Dragon's Mirror

1 Burial from a Different Dimension

1 Ancient Rules

1 Monster Reborn

1 Card of Safe Return

1 Heavy Storm

1 Mystical Space Typhoon

1 Reinforcement of The Army

1 Future Fusion

1 Swords of Revealing Light

1 Pot of Avarice

 

Trap Cards: 6

2 Birthright

1 Mirror Force

1 Torrential Tribute

2 Threatening Roar

 

Main Deck Total: 40

 

Extra Deck: 15

3 Blue-Eyes Ultimate Dragon

1 Five-Headed Dragon

3 Stardust Dragon

3 Red Dragon Archfiend

1 Goyo Guardian

1 Colossal Fighter

1 Black Rose Dragon

2 Dark Strike Fighter

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ah, you be right kirby, but running hopeless with 3 dragons other than redrum isnt good.

a pair of maskeds and a twin head can fix that.

also, a fun little tech card in hopeless has always been either of the ddrs (return or reincarnate)

1 of either, of course, or maybe 1 of each.

 

also, you only need 1 turn because its three-mother-funking-thousand damage.

swing of memories is named for its namesake, the swing.

its purpose is to swing something fat for that sweet damage, or kill a monster, or even burst it.

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