Maniac388 Posted April 8, 2009 Report Share Posted April 8, 2009 These aircraft are part of my big plan to RIP OFF Command & Conquer 3: Tiberium Wars. It's a good game, you should check it out. Please respond! Link to comment Share on other sites More sharing options...
fish-eye Posted April 8, 2009 Report Share Posted April 8, 2009 whats the effects?... are they suposed to be normal? the atk of both cards is to OPing. it would be cool to see a fleet of dif aircrafts and spells/traps to support them. but you should give them effects and not make them to OP. 2/10 Link to comment Share on other sites More sharing options...
Maniac388 Posted April 8, 2009 Author Report Share Posted April 8, 2009 whats the effects?... are they suposed to be normal? the atk of both cards is to OPing. it would be cool to see a fleet of dif aircrafts and spells/traps to support them. but you should give them effects and not make them to OP. 2/10 Ok. Since you asked, you may have noticed the Strong vs. Whatever sign. See, I define units differently: Infantry, Vehicles, Aircraft and Structures. If one unit is strong against Infantry, that units gets a 50% ATK bonus when attacking infantry and a 50% DEF bonus when defending against infantry. Does this answer your question? Link to comment Share on other sites More sharing options...
Agaming Posted April 8, 2009 Report Share Posted April 8, 2009 whats the effects?... are they suposed to be normal? the atk of both cards is to OPing. it would be cool to see a fleet of dif aircrafts and spells/traps to support them. but you should give them effects and not make them to OP. 2/10 Ok. Since you asked' date=' you may have noticed the Strong vs. Whatever sign. See, I define units differently: Infantry, Vehicles, Aircraft and Structures. If one unit is strong against Infantry, that units gets a 50% ATK bonus when attacking infantry and a 50% DEF bonus when defending against infantry. Does this answer your question?[/quote'] Nice idea but some people will not think it is..but still 4/10 Link to comment Share on other sites More sharing options...
fish-eye Posted April 8, 2009 Report Share Posted April 8, 2009 Ok. Since you asked' date=' you may have noticed the Strong vs. Whatever sign. See, I define units differently: Infantry, Vehicles, Aircraft and Structures. If one unit is strong against Infantry, that units gets a 50% ATK bonus when attacking infantry and a 50% DEF bonus when defending against infantry. Does this answer your question?[/quote'] oh,ok. i'm not into RTS games. sorry, i really don't understand that concept. but if it works for you; more power to you. :D 4/10 Link to comment Share on other sites More sharing options...
Sonicwolf Posted April 8, 2009 Report Share Posted April 8, 2009 they r blurry pics 5/10 the effects r ok but could be better. Link to comment Share on other sites More sharing options...
Maniac388 Posted April 9, 2009 Author Report Share Posted April 9, 2009 To all those who posted a response: What should I do to make it better? Please Specify, I'm only taking the first 10 responses after this. Give me some feedback. Link to comment Share on other sites More sharing options...
ThisGuy777 Posted April 9, 2009 Report Share Posted April 9, 2009 Make the effects understandable to anyone not just u and rts players. Both r op for their level the first one should be level 7 or 8 and the second should be level 11. Make the upgrade cards too!6/10 until fixed(would be cool to see a fleet of them) :) Link to comment Share on other sites More sharing options...
ayy lmao Posted April 9, 2009 Report Share Posted April 9, 2009 4.2/10 Link to comment Share on other sites More sharing options...
Black_flame_dragon Posted April 9, 2009 Report Share Posted April 9, 2009 I rate the cards 3/5. I love tiberium wars 3! Especially scrin. Plus, I have the kane edition. Link to comment Share on other sites More sharing options...
Black_flame_dragon Posted April 25, 2009 Report Share Posted April 25, 2009 You should say something like "when this card battles a vehicle type monster, this card gains half of it's original atk and def during the damage step only. When this card battles an infantry-type monster, this card loses half the origial atk and def during the damage step only."I think that would make more sense out of it's effect. Link to comment Share on other sites More sharing options...
ayy lmao Posted April 25, 2009 Report Share Posted April 25, 2009 Blurred Pics Link to comment Share on other sites More sharing options...
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