Big Mac Posted April 9, 2009 Report Share Posted April 9, 2009 This is a VERY rough draft of a Lightsworn/magical citadel deck ive been toying with. Total: 43 Monsters: 20 Divine Magician Deity Endymion Chaos SorcerorDark Red Enchanter x2Breaker the Magical WarriorGravekeepers Spy x3Gravekeepers GuardMagical Exemplar x2The Tricky x2Lumina, Lightsworn Summoner x2Lyla, Lightsworn Sorceress x2Wulf, Lightsworn Beast x2Plague Spreader Zombie Spells: 20Solar recharge x3Charge of the Light brigade x2Foolish Burial x2Allure of Darkness x2Monster RebornHeavy StormMagical Citadel of Endymion x2TeraformingBrain ControlSpell Power Grasp x3Monster Reincarnation x2 Traps: 3Solemn Judgment x3 Extra Deck: 15Black Rose Dragon x2Goyo Guardian Magical Android x2Red Dragon ArchfiendStardust Dragon x2Tempest Magician x3Thought Ruler ArchfiendArcanite Magician x3 Its running at 43, which I think is okay for now, but I would like to cut it to 42. I also want to find some way to add Honest and Mage Knight Defender. All advice is welcome. Link to comment Share on other sites More sharing options...
HulkTySSJ2 Posted April 9, 2009 Report Share Posted April 9, 2009 uhhh...how will u play JD with only 3 different LS??? Link to comment Share on other sites More sharing options...
Big Mac Posted April 9, 2009 Author Report Share Posted April 9, 2009 whoops. My bad. About to be fixed. Link to comment Share on other sites More sharing options...
harig07 Posted April 9, 2009 Report Share Posted April 9, 2009 +1 Chaos Sorcerer+1 Magical Citadel of Endymion/-1 Terraforming-2 The TrickyMax out Lumina, Wulf and Lyla and/or +2/3 Ryko, Lightsworn Hunter Is this irl? I thought Chaos Sorcerer because you have quite a few Dark and Light monsters, so Chaos Sorcerer could fit in quite well.I don't really put Terraforming in a deck unless I max out the field spell that I want to add, so I'd say either add a Magical Citadel or lose the Terraforming. That's just me.The Tricky just doesn't really fit in my opinion, but again, it's up to you. If you do decide to take out The Tricky, or something else, I'd say try and max out Lumina, Lyla and Wulf and/or try to fit in some Rykos. Link to comment Share on other sites More sharing options...
Big Mac Posted April 9, 2009 Author Report Share Posted April 9, 2009 +1 Chaos Sorcerer+1 Magical Citadel of Endymion/-1 Terraforming-2 The TrickyMax out Lumina' date=' Wulf and Lyla and/or +2/3 Ryko, Lightsworn Hunter Is this irl? I thought Chaos Sorcerer because you have quite a few Dark and Light monsters, so Chaos Sorcerer could fit in quite well.I don't really put Terraforming in a deck unless I max out the field spell that I want to add, so I'd say either add a Magical Citadel or lose the Terraforming. That's just me.The Tricky just doesn't really fit in my opinion, but again, it's up to you. If you do decide to take out The Tricky, or something else, I'd say try and max out Lumina, Lyla and Wulf and/or try to fit in some Rykos.[/quote'] Tricky is needed for LV 7 synchro, specifcly the new Spellcaster synchro. As for chaos sorcerer, ive switched him in for JD until I can add another LS. Not sure how I feel about maxing out the citadel. Just seems like overkill to me.As for maxing out the three LS, I dont really feel its necesary except for maybe Lumina. I already have breaker so a thrid Lyla isint needed and im afraid Wulf will end of being a dead draw.And this is only gonna be IRL if I can work out the kinks. Link to comment Share on other sites More sharing options...
zaradon Posted April 10, 2009 Report Share Posted April 10, 2009 Ryko? Garoth? Jain? Link to comment Share on other sites More sharing options...
Smeg Posted April 10, 2009 Report Share Posted April 10, 2009 2 Luminas and 2 Wulf is a VERY bad idea. Link to comment Share on other sites More sharing options...
harig07 Posted April 10, 2009 Report Share Posted April 10, 2009 um if tricky is needed for synchros, put some synchros in! Link to comment Share on other sites More sharing options...
Big Mac Posted April 10, 2009 Author Report Share Posted April 10, 2009 Extra deck added. Ryko? Garoth? Jain? Love to add them but what should I remove? Link to comment Share on other sites More sharing options...
Big Mac Posted April 11, 2009 Author Report Share Posted April 11, 2009 Bump Link to comment Share on other sites More sharing options...
Raikoh Posted April 11, 2009 Report Share Posted April 11, 2009 +2 Ryko, Lightsworn Hunter-2 The Tricky Link to comment Share on other sites More sharing options...
Big Mac Posted April 11, 2009 Author Report Share Posted April 11, 2009 +2 Ryko' date=' Lightsworn Hunter-2 The Tricky[/quote'] The Tricky sucks, that much is obvious and Ryko would make a better choice for the deck. Unfortunatly, without him I have no access to my LV 7 synchros. This would be fine if not for the release of Arcanite Magician, which I think the deck could benifit from using. Until I find a way to get my LV 7's out, the Tricky unfortunatly has to stay.If you can think of way to get Arcanite out without the Tricky, Ill gladly make the changes :D Link to comment Share on other sites More sharing options...
Raikoh Posted April 11, 2009 Report Share Posted April 11, 2009 Don't rely on 1 Synchro monster. Its better going for a LV6 or 8 Synchro. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 11, 2009 Report Share Posted April 11, 2009 Someone doesn't know how much ass Arcanite kicks in Endymion decks, he's practically their win condition. Link to comment Share on other sites More sharing options...
Big Mac Posted April 11, 2009 Author Report Share Posted April 11, 2009 Don't rely on 1 Synchro monster. Its better going for a LV6 or 8 Synchro. Arcanite is essentialy the Spellcaster equivilent to DAD. Besides the fact that there are currently only 2 ways to do it' date=' the tricky being faster in my opinion, hes fairly easy to summon. Its not that im only relying on him, its just that hes a great sychro to have ready if needed. Someone doesn't know how much ass Arcanite kicks in Endymion decks, he's practically their win condition. And your right by saying that hes practically the win condition. Without JD or DAD in my build, or any Citadel build for that matter, hes the only surefire way to clear the field easily. Link to comment Share on other sites More sharing options...
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