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Drunken Fist

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I'll enter with these:

 

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When this card is Summoned, you can Special Summon 1 Level 3 or lower Psychic-Type monster from your hand. As long as this card remains face-up on the field, all Psychic-Type monsters cannot be removed from play. When this card is destroyed by a Level 7 or higher monster and sent to the Graveyard as a result of battle, you can remove from play all Psychic-Type monsters on your side of the field to Special Summon this card in face-up Defense Position.

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 Pyro-Type monsters on your side of the field to the Graveyard. When a FIRE monster is sent to the Graveyard, increase the DEF of this card by 100. If this card is selected as an attack target, you can remove from play 3 FIRE monsters in your Graveyard to negate the attack. If this card is attacked by a WIND monster and is sent to the Graveyard as a result of battle, inflict 500 damage to your opponent.

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Effect:

This card cannot be Summoned except by removing from play 2 Pyro-Type monsters you control. As long as this card remains on the field, you take no Battle Damage from battles involving a FIRE monster controlled by your opponent. Any Battle Damage this card inflicts is also treated as Effect Damage. If this card attacks a non-Pyro-Type Defense Position monster your opponent controls whose DEF is lower than this card's ATK, your opponent loses Life Points equal to the difference. If this card is selected as an attack target while in face-up Attack Position, your opponent can flip a coin. If your opponent calls it right, change this card to Defense Position. If your opponent calls it wrong, remove the attacking monster from play until the End Phase of your next turn.

 

 

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Effect:

Pay 800 Life Points. Select 1 FIRE monster in your Graveyard. During each of your Standby Phases, place 1 Searing Counter on it (max. 2). This card remains face-up on the field as long as the selected monster is in your Graveyard. During your Main Phase 1, if the selected monster has 2 Searing Counters on it, destroy this card and Summon the selected monster from your Graveyard in face-up Attack or Defense Position. The selected monster's ATK and DEF are doubled until the End Phase. If it destroys a monster your opponent controls by battle during the turn it was Summoned by this card's effect, the Battle Damage inflicted to your opponent is halved.

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Here's my entry[spoiler=Cards and Effects]178320.jpg178320x.jpg[spoiler=Aries's Effect]This card cannot be Normal Summoned or Set. It can only be Special Summoned by removing from play 1 "Zodiac-Aries" and 1"Black Zodiac". Increase the ATK of all "Black Zodiac" monsters by 500. When this card battles a monster, destroy the monster after the Damage Step. When this card destroys a monster with this effect, your opponent discards 1 card from their hand, and you draw 1 card.

 

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