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Goblins (LOL)


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Probably my worst deck ever, but lets see what everyone else thinks!

 

MONSTERS

3x Goblin Attack Force

3x Goblin Recon Squad

2x Goblin Decoy Squad

1x Goblin Black Ops

2x Marauding Captain

1x Night Assailant

1x Gear Golem the Moving Fortress

1x Command Knight

1x Spear Cretan

1x Des Feral Imp

1x Exiled Forces

1x Snipe Hunter

1x Familiar Knight

1x Mobius the Frost Monarch

1x Relinquished

 

SPELLS

1x Heavy Storm

1x Black Illusion Ritual

1x Magical stone Excavation

1x Shrink

1x Lightning Vortex

1x Reload

1x Fissure

1x Upstart Goblin

1x Domino Effect

1x Monster Reborn

1x Weapon Change

1x Shallow Grave

1x Tribute to the Doomed

1x Mystical Space Typhoon

1x The A Forces

1x Axe of Despair

1x Swords of revealing Light

1x Reinforcement of the Army

1x Different Dimension Capsule

1x Giant Trunade

 

TRAPS

1x Sakuretsu Armour

1x Shift

1x Conscription

1x Wall of Revealing Light

 

Thanks to all those who help Me

 

Anacondas1

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im guessing she was being sarcastic, but thats my guess

u need to put in there # of monsters, spell, traps, and total when threading a deck

 

as for the actual deck:

total: 40

MONSTERS 18

3x Goblin Attack Force

3x Goblin Recon Squad

2x Goblin Decoy Squad

1x Goblin Black Ops

2x Marauding Captain

1x Gear Golem the Moving Fortress

1x Command Knight

1x Exiled Forces

1x Snipe Hunter

1x Familiar Knight

1x Mobius the Frost Monarch

1x Treeborn Frog

 

SPELLS 13

1x Heavy Storm

1x Magical stone Excavation (ive never herd of it, and too lazy to find out)

1x Shrink

2x Lightning Vortex

1x Smashing Grounds

1x Monster Reborn

1x Mystical Space Typhoon

2x Axe of Despair

1x Reinforcement of the Army

2x Big Bang Shot

 

TRAPS 7

2x Sakuretsu Armour

2x Treatening Roar

1x Mirrir Force

2x Robbin' Goblins

2x Divine Wrath

 

maybe that helps

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I was going to make a deck like this, yet not at all like this...

the point to a "Goblin" deck is to use Final Attack Orders to keep your monsters in attack mode so you can keep benefiting from their effects.

it's like a Skill Drain deck, only your monsters keep their good effects

so, I guess I'm suggesting Final Attack Orders

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