Spiff! Posted April 14, 2009 Report Share Posted April 14, 2009 This is just an experiment, to see what the best possible deck would be, if it consisted of nothing but spells, draw monsters, and Exodia. Lets see.5 Exodia Parts3 Dark Mimic LV 13 Dark Mimic LV 33 Dekoichi2 Emissary of the Afterlife2 Skelengel2 Alien Grey1 Morphing Jar1 Sangan 3 Magical Mallet3 Reload3 DWD3 Hand Destruction3 Upstart Goblin2 Allure of Darkness1 Card Destruction I'd actually like to make this now. It looks fun. Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 Cup of ace???? Why No Sangan? Emissary of after life?-3 cup of ace+1 sangan+ afterlife thing( cant remember his name)+ something Link to comment Share on other sites More sharing options...
Spiff! Posted April 14, 2009 Author Report Share Posted April 14, 2009 I was thinking nothing but draw cards.But i suppose. Link to comment Share on other sites More sharing options...
Akira Posted April 14, 2009 Report Share Posted April 14, 2009 See, the problem here is that as soon as your opponent realises what you're playing, they are going to go all out. You have to set several monsters to get their draw effects which is going to happen far slower than your opponent can swarm (if they are good). This kind of Exodia really needs Stall to win, and Stall Exodia is bad (Threatening Roar may be used, possibly). Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 See' date=' the problem here is that as soon as your opponent realises what you're playing, they are going to go all out. You have to set several monsters to get their draw effects which is going to happen far slower than your opponent can swarm (if they are good). This kind of Exodia really needs Stall to win, and Stall Exodia is bad (Threatening Roar may be used, possibly).[/quote'] Or Marshy&Reaper. Is morphing jar good in exodia? Drop it for Marshmallon. Link to comment Share on other sites More sharing options...
Akira Posted April 14, 2009 Report Share Posted April 14, 2009 Mjar is good if you run Dark Eruption/Dark Factory. Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 Mjar is good if you run Dark Eruption/Dark Factory. Yeah but he does'nt. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted April 14, 2009 Report Share Posted April 14, 2009 total 40 cards20 monsters 5 Exodia3 dreadmaster2 plasma2 dogma3 thunder dragon1 stratos3 diamond dude1 sangan 14 spells 1 rota2 allure2 ddraw3 trade in3 hand destruction3 upstart goblin 6 traps 3 threathening roar3 reckless greed TRoar to protect ddude / not lose. This deck should do better + is fairly cheap 2 allures (soon to be sp. edition) and 2 ddraws are the only money cards here. Link to comment Share on other sites More sharing options...
Akira Posted April 14, 2009 Report Share Posted April 14, 2009 Psycho's build is good but my personal pref would be: -3 Thunder Dragon-3 Hand Destruction +3 Broww+3 Dark World Dealings Despite being slightly slower, Dude can hit Dealings and sometimes playing Hand Destruction can be tight if you have few options to discard and have to make ill sacrifices. Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 Psycho's build is good but my personal pref would be: -3 Thunder Dragon-1 Hand Destruction +1 Broww+3 Dark World Dealings Despite being slightly slower' date=' Dude can hit Dealings and sometimes playing Hand Destruction can be tight if you have few options to discard and have to make ill sacrifices.[/quote'] Fix'd. Link to comment Share on other sites More sharing options...
Akira Posted April 14, 2009 Report Share Posted April 14, 2009 Psycho's build is good but my personal pref would be: -3 Thunder Dragon-1 Hand Destruction +1 Broww+3 Dark World Dealings Despite being slightly slower' date=' Dude can hit Dealings and sometimes playing Hand Destruction can be tight if you have few options to discard and have to make ill sacrifices.[/quote'] Fix'd. Well then you're playing with even more -1s and less Broww to make up for that is even worse.. Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 3 broww with 3 DWD is not good. Maybe 2 broww but not 3. Link to comment Share on other sites More sharing options...
Akira Posted April 14, 2009 Report Share Posted April 14, 2009 I guess, but Allure makes up for that to an extent. Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 I guess' date=' but Allure makes up for that to an extent.[/quote'] I forgot that. You are right with 2 allure and 3 DWD 3 Broww is ok.Psyche:-6 Dark mimics-2 Skelengel-2 Alien grey-1 Mjar+1 stratos+3 Plasma+2 Dogma+3 Trade-in+2 D-draw Link to comment Share on other sites More sharing options...
Tronta Posted April 14, 2009 Report Share Posted April 14, 2009 ah, the +0 -1 attempt.i tried this once.too slow. Link to comment Share on other sites More sharing options...
harig07 Posted April 14, 2009 Report Share Posted April 14, 2009 uh dont exodias need deck thinning cards like 'Toon Table of Contents'? Link to comment Share on other sites More sharing options...
zaradon Posted April 14, 2009 Report Share Posted April 14, 2009 uh dont exodias need deck thinning cards like 'Toon Table of Contents'? No, they can use but they dont "need". Link to comment Share on other sites More sharing options...
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