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.Requiem

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Okay. I managed to use the pics that Lexadin gave me.

 

[spoiler= Cards]

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This card cannot be destroyed in battle by WATER monsters (damage calculation is applied normally). During the turn this card is Summoned, select 1 Level 3 or lower WATER or Machine-Type monster from your Graveyard and remove it from play. Until the End Phase of your opponent's turn, this card gains ATK equal to the original ATK of the selected monster. If this card destroys or is destroyed by a FIRE monster in battle, the Battle Damage is doubled.

 

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This card cannot be destroyed in battle by LIGHT monsters (damage calculation is applied normally). When this card is Summoned, add 1 Level 3 or lower Machine-Type monster from your Deck to your hand. Once per turn, you can pay 800 Life Points to select 1 Spell or Trap Card your opponent controls and place it at the bottom of his/her Deck. The Deck is then shuffled. When this card destroys or is destroyed by a DARK monster in battle, the Battle Damage is doubled.

 

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This card cannot be Special Summoned except by Fusion Summon. The Attribute of this card is treated also as WATER. This card cannot be destroyed in battle by LIGHT and WATER monsters (damage calculation is applied normally). When this card is Fusion Summoned, all Synchro Monsters are switched to Defense Position. When this card destroys a Synchro Monster in battle, it is removed from play instead. Once per turn, you can pay 1000 Life Points to select 2 cards on the field and return them to the owner's Deck. The Deck is then shuffled. During the End Phase of the turn this card is Fusion Summoned, return this card to your Extra Deck and Special Summon the Fusion Material Monsters used to Fusion Summon this card in Defense Position.

 

 

 

Any comments?

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1st I have to say, nice pics XD.

The effects are very original and ballanced, it would kill with DNA Transplant.

I like the idea of the ballanced Brionac like effect of the fusion, and the Synchro Stopping effect.

All three are very ballanced and have simular but effective effects.

1st, a 8.2/10

2nd, a 9/10

3rd, a 9.6/10

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1st I have to say' date=' nice pics XD.

The effects are very original and ballanced, it would kill with DNA Transplant.

I like the idea of the ballanced Brionac like effect of the fusion, and the Synchro Stopping effect.

All three are very ballanced and have simular but effective effects.

1st, a 8.2/10

2nd, a 9/10

3rd, a 9.6/10

[/quote']

 

I never expected that high a score. I'm making it sort of a constant Fusion Summon, then put back into the Extra Deck. Kinda abusive, but worth it. Might put in a playable Divine, but that will be especially hard.

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I'll be sure to use it. I also made a card a few hours ago.

 

[spoiler= card]

182482.jpg

This card cannot be destroyed in battle by DARK monsters (damage calculation is applied normally). When this card attacks a monster in Defense Position, inflict 800 damage to your opponent. During the end of the Damage Step, switch this card to Defense Position. You cannot change the position of this card until your next turn. When this card destroys or is destroyed in battle by a LIGHT monster, double the Battle Damage.

 

 

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