conakgrey Posted April 23, 2009 Report Share Posted April 23, 2009 Hello, new to the boards. Anyway, i recently came up with a new idea of card, fallen (originally reactor). Gravebound Knight/4/Dark/Fairy/Fallen/?Atk/0Def/If there are two or more fallen monsters on your side of the field, you can Special Summon this card from your hand, you can use this effect during your opponent’s turn. This card’s original attack is equal to 300 x the number of fallen monsters in your the graveyard. Wild Blade/3/Dark/Dark/Fallen/?Atk/0Def/If your opponent has three more cards on his side of the field than you, you can Special Summon this card from your hand, you can use this effect during your opponent’s turn. This card’s original attack is equal to 300 x the number of cards on your side of the field. Shinigami/3/Dark/Fairy/Fallen/?Atk/0Def/If you have no monsters on your side of the field, you can Special Summon this card from your hand, you can use this effect during your opponent’s turn. This card’s original attack is equal to 100 x the total level of all monster cards on your side of the field. Des Fighter/5/Dark/Fairy/Fallen/?Atk/0Def/If you and your opponent have only monsters on your respective sides of the field, you can Special Summon this card by tributing one fallen monster on your side of the field, you can use this effect during your opponent’s turn. This card’s original attack is equal to twice the original attack of the sacrificed monster. Spirit Beast/1/Dark/Fairy/Fallen/?Atk/0Def/If you have 6 cards in your hand, you can Special Summon this card from your hand, you can use this effect during your opponent’s turn. This card’s original attack is equal to 400 x the number of cards in your hand. Dawn Reaper/4/Dark/Fairy/Fallen/?Atk/0Def/If you have no cards in your hand other than this card, you can Special Summon this card from your hand, you can use this effect during your opponent’s turn. This card’s original attack is equal to 500 x the number of fallen monsters on the field. I will post as they are completed, ideas would be nice. Link to comment
goldenboy820 Posted April 23, 2009 Report Share Posted April 23, 2009 Noob, reactors are already an archetype. You should not use that name AT ALL or other member's comments won't be as nice as mine(freindly word of advice.).I do like the cards you posted already, but next time, make sure you have enough time to post ALL of the cardz up here.7/10 until you update. Link to comment
conakgrey Posted April 23, 2009 Author Report Share Posted April 23, 2009 I didn't know reactor was already a type. my way of seeing it is reactors are cards that can be special summoned even during your opponent's turn and have a stronger attack based on a variable. Please, tell me where to find the other reactor cards (and if you say moster reactor, spell reactor, and trap reactor, they are not the type i'm going for.) Once i have a good idea i will rename them to something more appropriate (no i am not being stubborn, i just can't think of something that goes with the idea at the moment) Link to comment
Skyson Posted April 23, 2009 Report Share Posted April 23, 2009 For a "friendly word of advice," the criticism was a bit stupid. The Reactor archetype is a namesake archetype. This idea promotes cards that actually have a Subtype of "Reactor." It takes the same wording as Spirit Monsters. Current Reactors: 1 "Reactor" monster. These Reactors: 1 Reactor Monster. The difference is there, and anyone with some OCG sense can tell the difference. I like the concept you're going for here, monsters that can be summoned in "reaction" to your opponent having a certain number of cards under their control or something. The first card can gain ATK pretty quickly, I'd assume, since you can dump them into the Graveyard fairly fast using methods that other cards can do. The second card would have a little more trouble gaining ATK since you have to have a fairly large field. The idea is okay, though. Just know that you would be using "Reactor Monster" when making S/T cards or support-effect monsters involving these Reactors. I think the current name is fine the way it is. Link to comment
conakgrey Posted April 23, 2009 Author Report Share Posted April 23, 2009 The idea is okay' date=' though. Just know that you would be using "Reactor Monster" when making S/T cards or support-effect monsters involving these Reactors. I think the current name is fine the way it is.[/quote'] Thanks. I will be posting a couple more today. Only mosters for the time being so i won't have any magic or trap cards for a little while. I am expecting to have maybe 20 monsters by the end of next week. Link to comment
Naturia Master Posted April 23, 2009 Report Share Posted April 23, 2009 nice cards shame about the name Link to comment
conakgrey Posted April 23, 2009 Author Report Share Posted April 23, 2009 I put up a few more of them. Any constructive criticism would be appreciated. P.S. What's wrong with the name, blackwing? Link to comment
goldenboy820 Posted April 23, 2009 Report Share Posted April 23, 2009 Tnk you someone understands.Skyson, it was not stupid. You can't use an archetype name outside the archetype or ppl will question it(duh).His monsters aint reactin to cards so they shouldn't be named reactor.Conak grey I am only being fair and sharing my knowledge. If you want another name, I got one. Just reply. Link to comment
conakgrey Posted April 24, 2009 Author Report Share Posted April 24, 2009 If you want another name' date=' I got one. Just reply.[/quote'] Please and thank you Link to comment
goldenboy820 Posted April 24, 2009 Report Share Posted April 24, 2009 Oh, manners.:)How about, Vile monsters? The more corruption in the grave the more powerful a monster gets, get it?Oh and I suggest you make them fiends. Anyway on to the constructice crit: your monsters lack support and are underpowered. Well I'm guessing you will update so maybe they will get better. Make sure u update.:) Link to comment
conakgrey Posted April 24, 2009 Author Report Share Posted April 24, 2009 Oh' date=' manners.:)How about, Vile monsters? The more corruption in the grave the more powerful a monster gets, get it?Oh and I suggest you make them fiends. Anyway on to the constructice crit: your monsters lack support and are underpowered. Well I'm guessing you will update so maybe they will get better. Make sure u update.:)[/quote'] That's an interesting idea. But how about i call them fallen and make them dark type fairies for irony. Link to comment
Shocked Posted April 24, 2009 Report Share Posted April 24, 2009 OCG Errors, OCG Errors......Keep going..... Link to comment
Chileno4Live Posted April 24, 2009 Report Share Posted April 24, 2009 Try to use capitals on some words, like Special Summon and all that. It makes the text looking more ordened. Link to comment
conakgrey Posted April 24, 2009 Author Report Share Posted April 24, 2009 OCG Errors' date=' OCG Errors......Keep going.....[/quote'] What is an OCG error, i have no clue. Link to comment
SebastiaanZ Posted April 24, 2009 Report Share Posted April 24, 2009 They are pretty good, you need to work on your OCG. OCG: Official Card Grammar 8/10 Link to comment
maspe Posted April 25, 2009 Report Share Posted April 25, 2009 I like the idea and with some support spell and trap cards they could become quite a force so I say about 8/10 (and when I say force to be reckoned with I mean if they were real cards but yeah) Link to comment
goldenboy820 Posted April 26, 2009 Report Share Posted April 26, 2009 Can someone plz tell me, wtf is master sepman talking about a neg rep? Link to comment
SebastiaanZ Posted April 27, 2009 Report Share Posted April 27, 2009 neg rep: negative reputation. Remember? The one why you send that email.And it has nothing to do with this topic, so don't ask here. Link to comment
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