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<<Nintendo Legends Museum>> (59/??)*Chaos and Tabuu Added!*


SpartanGio

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Welcome one and all to Yu-Gi-Oh Card Maker's First Official "Nintendo Legends Museum". Here, you'll scroll and click about to see fabulous Nintendo characters you'll be both familier and non'familier with. Yes you'll see Donkey Kong, Mario, Kirby, and more. But also others such as Captain Falcon, Mr. Game and Watch, and even Ridly. Now take your seat at your sofa/chair/pillow/ect and please enjoy this wonderful representation of the beloved Nintendo Legends.

 

[spoiler=[font=Trebuchet MS]Nintendo Legends Booster Pack]

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[spoiler=[font=Trebuchet MS]Nintendo Legends Booster Pack[/font]]2m4esme.png

 

Sets That You Should Look At

Sets That You Should Look At

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[spoiler=[font=Impact]Wanna Submit a Card?[/font]]If you know a pretty uncommon

 

[spoiler=[font=Impact]Wanna Advertise Your Card Thread Here?[/font]]

 

SpartonGio's Cards

 

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[spoiler=Card Lore]When this card is targeted by your opponent's monster, destroy the monster immediately without counting Damage Calculation. If the attacking monster has 1000 ATK or lower, destroy this card (Damage Calculation is not applied). When this card is equipped with an Equip Spell Card, you can destroy it to play from your hand or Deck 1 Field Spell or equip 1 Equip Spell Card on 1 monster you control.

 

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[spoiler=Card Lore]This card can only be destroyed by battle if your opponent's attacking monster is a Beast-Type (damage calculation is still applied). When this card destroys a monster by battle, you can play from your hand or Deck 1 "DK Jungle". This card is also treated as a Beast-Warrior-Type.

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[spoiler=Card Lore]This card cannot be destroyed by a card effect. When this card is attacked by a opponent's monster, you can negate the attack and treat this card's name as the attacking monster's (Damage Calculation is still applied).

Kirby[/align]

 

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card can only be Summoned by Tributing 1 face-up "Nintendo Legend Zero Suit Samus" you control equipped with "Metalmorph". When this card attacks a monster equipped with an equip Spell Card, you can inflict damage to your opponent's Life Points equal to the number of equip Spell Cards on the monster x400.

 

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[spoiler=Card Lore]If this card is attacked by a monster with 1500 ATK or higher, you can negate the attack and switch the attack target to one monster you control. You can only use this effect once per turn while all monsters you control are "Nintendo Legend" monsters.

 

Mewtwo Painting[/align]

 

 

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[spoiler=Card Lore]This card cannot be attacked the turn after it is Summoned. This card can attack twice in a Battle Phase if it has destroyed 1 face-down monster your opponent controls. This effect cannot be used if you control a "Nintendo Legend" monster with ATK and/or DEF equal to this card's.

 

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[spoiler=Card Lore]When this card is Summoned, you can place 1 Excite Counter on this card (max. 10). When this card attacks a monster, remove 1 Excite Counter from this card and place it on 1 monster your opponent controls. When this card is destroyed, decrease the ATK of monsters with Excite Counters x200.

 

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[spoiler=Card Lore]FLIP: When this card is attacked, you can negate the attack and switch the attack target to 1 "Nintendo Legend" monster you control. This effect is treated as a Spell Card effect if there is 1 face-up "Nintendo Legend Kirby" you control.

 

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[spoiler=Card Lore]When this card is Summoned by the effect of "Nintendo Legend Young Link", you can place 3 Tri-Force Counters on this card (max. 10). When this card attacks a monster in Defense Position, you can remove 4 Tri-Force Counters from this card to switch the attack target to Attack Position (Damage Calculation is still applied).

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card can only be Summoned by Tributing 1 "Nintendo Legend Sonic the Hedgehog" you control equipped with " The Seven Chaos Emeralds". This card must attack once every Battle Phase and cannot be destroyed by a monster card effect. You can discard 1 Spell Card from your hand to destroy 1 monster your opponent controls with 2700 ATK or higher.

 

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[spoiler=Card Lore]When this card is Summoned by a card effect, you can destroy 1 monster your opponent controls. While you control 1 "Nintendo Legend Mario" every monster this card attacks is removed from play. When this card is destroyed by battle, every monster removed from play by this card's effect is sent to the Graveyard.

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card cannot be Summoned except by Tributing 2 LIGHT monsters you control. When this card attacks a monster your opponent controls, you can remove from play 1 card from your hand to destroy the monster without applying Damage Calculation.

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card cannot be Summoned except by Tributing 1 "Nintendo Legend" monster you control. For every monster this card destroys, place 1 Game Counter on this card and 1 Watch Counter on 1 monster your opponent controls. When this card is destroyed, destroy all monsters with Watch Counters and increase your Life Points by how many Game Counters were on this card x500.

 

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[spoiler=Card Lore]This card can only be equipped to 1 "Nintendo Legend" monster you control. Choose 1 monster your opponent controls. The chosen monster cannot attack, be destroyed, be removed from the field, or change battle position for 3 turns. After 3 turns on your Battle Phase, destroy the selected monster (Damage Calculation is applied). After this effect is used, send this card to the Graveyard.

 

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koramore's Cards

 

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[spoiler=Card Lore]When this card is Summoned successfully, you can pay 1000 Life Points to increase card's ATK by 800 until the end of this turn. If this card inflicts more than 2500 Battle Damage during the Battle Phase, you can add 1 Spell Card from your Graveyard to your hand. At the End Phase you activated this card's effect, switch it to Defense Position until your next Standby Phase.

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set, except by the effect of a Spell or Trap Card. Once per turn, you can randomly select and reveal 1 Set Spell or Trap Card your opponent controls. If the card is a Spell Card, return it to your opponent's Deck. The Deck is then shuffled. If the card is a Trap Card return it to its original position. When your opponent draws the card that was sent back, inflict 1000 damage to your opponent.

 

Ness[/align]

 

 

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[spoiler=Card Lore]Every time this card inflicts Battle Damage to your opponent, you can discard 1 card from your hand to increase this card's DEF by 300. Once per turn, you can remove from play 1 Level 4 or higher "Nintendo Legend" monster in your Graveyard to switch the original ATK and DEF of this card until the the end of this turn. If this card destroys a monster your opponent controls the turn this card's effect was activated, increase your Life Points by 800.

 

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[spoiler=Card Lore]Once per turn, you can pay 500 Life Points to Special Summon 1 "Pikmin Token" (Plant-Type/EARTH/Level 1/ATK 250/DEF 100) to the field in face-up Defense Position. This card gains 200 ATK for every "Pikmin Token" you control. If this card is selected as an target by an opponent, you can switch the target to 1 "Pikmin Token" you control.

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 "Nintendo Legend" monsters you control. When this card is Summoned, place 5 Life Counters on it(Max.5). This card gains 700 ATK for every Life Counter on it. If this card has 5 Life Counters, it is unaffected by Spell & Trap Cards. During your Standby Phase, you can remove 5 Life Counters from this card to destroy all cards your opponent controls. At the End Phase you activated this card's effect, remove it from play.

 

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[spoiler=Card Lore]Card Effect: Once per turn, can discard 1 card from your hand to change the Attribute of this monster to FIRE, WIND, or EARTH. Every time this card inflicts Battle Damage to your opponent, you can select and activate 1 of the following effects:

-FIRE: Inflict 500 damage to your opponent for every "Nintendo Legend" monster you control.

-WIND: Draw 1 card from your deck.

-EARTH: Randomly select 1 card in your opponent's hand and send it to the Graveyard.

 

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[spoiler=Card Lore]During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If the Defense Position's DEF is higher than this card's ATK, you can discard 1 Level 4 or higher "Nintendo Legend" monster from your hand to increase this card's ATK by 700 until the end of the Damage Step.

 

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[spoiler=Card Lore]Every time this card destroys a monster by battle, you can flip a coin. If you call it right, increase this card's ATK by 500 until the end of your next turn. During your Battle Phase if this card inflicted 2400 Battle Damage or more to your opponent, your opponent must skip their Draw Phase for 2 turns.

 

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[spoiler=Card Lore]Once per turn during your Standby Phase, you can remove from play 1 "Nintendo Legend" from your hand to increase this card's ATK by 900 until the end of this turn. At the End Phase you activated this card's effect return it to your hand and Special Summon 1 Level 4 or lower "Nintendo Legend" monster from your Graveyard to the field in face-down Defense Position. If this card has been in your hand for 3 turns after it was returned to your hand, you can Special Summon it to the field in face-up Attack Position.

 

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[spoiler=Card Lore]This card can only be activated if you control 1 "Nintedo Legend Mario" monster and 1 "Nintendo Legend Bowser" monster. Send those cards to the Graveyard and Special Summon 1 Level 7 or lower "Nintendo Legend" monster from your hand to the field in face-up Attack Position. Increase the Summoned monster's ATK by 600 until the end of this turn. If the Summoned monster inflicts Battle Damage the turn this card was activated, you can Special Summon 1 "Nintendo Legend Mario" monster from your Graveyard to the field in face-up Defense Position and add 1 "Nintendo Legend Bowser" monster from your Graveyard to the bottom of your Deck. At the End Phase this card was activated, remove it from play.

 

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[spoiler=Card Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

- When this card inflicts Battle Damage to your opponent, you can randomly select 1 card in your opponent's hand and send it to the Graveyard. If the card sent was a Spell or Trap Card, inflict 800 damage to your opponent and switch this card to Defense Position.

 

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[spoiler=Card Lore]

This card cannot be Normal Summoned or Set, except by Tributing 1 "Nintendo Legend" monster you control and by paying 1000 Life Points. When this card inflicts Battle Damage to your opponent, you can place 1 Falcon Punch Counter on this card(Max.2). This card gains 100 ATK for every Falcon Punch Counter on it. During your Battle Phase, if this card has 2 or more Falcon Counters on it, you can remove 2 Falcon Punch Counters from this card to select and destroy 1 card your opponent controls (This effect can be activated during either players' turn). If the destroyed card was a Level 5 or higher monster, inflict 700 damage to your opponent.

 

Image Made By koramore[/align]

 

 

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set, except if a "Nintendo Legend Captain Falcon" monster is in your Graveyard and by removing from play 1 "Nintendo Legend" monster you control. When this card is Summoned, you can discard 1 card from your hand to increase this card's ATK by 1000 until the end of your next turn. If this card destroys a monster with an ATK of 3000 or more, you can select 1 card your opponent controls and remove it from play. On the 3rd Standby Phase after this card was Summoned, switch the original ATK & DEF of this card.

 

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[spoiler=Card Lore]Once per turn, you can discard 1 card from your hand to change the Attribute of this monster to FIRE or WIND. Every time this card inflicts Battle Damage to your opponent, you can select and activate 1 of the following effects:

-WIND: Increase your Life Points by 800.

-FIRE: Select 1 card your opponent controls and send it to the bottom of his/her Deck.

 

IMG Made By koramore[/align]

 

 

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[spoiler=Card Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

- This monster can attack twice during the same Battle Phase and the ATK this card's ATK is increased by 1000 and it's DEF is decreased by 1000. If this card is removed from the field, you can halve this card's ATK to Special Summon it.

 

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[spoiler=Card Lore]When this card is Summoned, you can remove from play 1 "Nintendo Legend" monster in your Graveyard to increase this card's ATK by 600 until the end of this turn. If this card inflicts Battle Damage to your opponent with an ATK of 2500 or higher, you can add 1 Spell or Trap Card from your Deck to your hand. As long as you control this card in face-up Attack Postion your opponent can only select it as an attack target.

 

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Cards Submitted By You Guys!

 

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[spoiler=Card Lore]This card cannot be targeted by Trap Cards. By decreasing this cards ATK by 300, you can add 1 "Snakes Gear" Equip Spell Card from your Deck to your hand. Once per turn, by removing from play the top card of your Deck, inflict 500 points of Direct damage to your opponents Life Points.

Made By Marvel

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[spoiler=Card Lore]This card's attribute is also treated as FIRE. When this card is Summoned (excluding Special Summon), put 1 Flower Counter on this card for every face-up "Nintendo Legend" monster on the field (max. 10). Each time 1 "Nintendo Legend" monster is Summoned on the field (including Special Summon), put 1 Flower Counter on this card. When this card inflicts Battle Damage to your opponent's Life Points, you can remove 1 Flower Counter from this card to inflict 100 points of Direct Damage to your opponent's Life Points during each of his/her End Phases as long as this card remains face-up on the field (this effect can only be activated once). Once per turn, during your Main Phase, remove any number of Flower Counters from this card. Place 1 Fire Counter on 1 face-up monster on your opponent's side of the field (max. 1) with an ATK of 700 or less x the number of Flower Counters removed. When this card is removed from the field, destroy all monsters on the field that you placed 1 Fire Counter on with this 1 card's effect.

Made by seansocheap

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[spoiler=Card Lore]This card cannot be destroyed as a result of battle. When this card is destroyed, Special Summon 1 monster with "Nintendo Legend" in its name. When this card is attacked with a monster with 2000 DEF or higher, you can negate the attack. This effect can only be used once per Battle Phase.

Made by mr.tacos

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[spoiler=Card Lore]Once per turn, during your Standby Phase, place 1 "Mario Bros. Counter" on this card (max 4). For each "Mario Bros. Counter" on this card, increase the ATK of this card by 200. During your Main Phase 1, you can offer 4 "Mario Bros. Counter" as a Tribute to Special Summon 1 "Nintendo Legend Mario" from your hand, Deck, or Graveyard. This card cannot attack during the same turn this effect is activated.

Made by SymbioteSpiderman

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[spoiler=Card Lore]If this card is attacked by a non-Zombie monster, flip a coin. if the result is Heads, the attacking monster cannot attack or change its Battle Position until the End Phase of his/her turn. If the result is Tails, put 1 Scare Counter on non-Zombie-Type monster on the field. If this card is sent to the Graveyard by battle, remove all Scare Counters on the field and put them on a Zombie-Type monster you control. The selected monster gains 100 ATK and DEF for each Scare Counter put on it.

Made by Tin Trooper

Boo

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[spoiler=Card Lore]You can Release this card to Special Summon 1 "Nintendo Legend Link". For each monster this card destroys place 1 Tri-Force Counter on this card (max. 3). You can remove 3 Tri-Force Counters to destroy 1 Level 5 or higher monster your opponent controls.

Made by BenTennyson

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[spoiler=Card Lore]For each WIND monster on the field, place 1 Tri-Force Counter (max. 6) on this card. For each Spell Card your opponent activates while this card is face-up on the field, place 1 Tri-Force Counter on this card. You can offer 6 Tri-Force Counters to Special Summon 1 "Nintendo Legend Link" or "Nintendo Legend Young Link" from your hand or Deck. This effect can only be activated once.

Made by Symbiote Spiderman

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[spoiler=Card Lore]For each face-up "Nintendo Legend Mario" and "Nintendo Legend Luigi", increase the ATK of this card by 200.You can Tribute up up to 3 Level 4 or lower "Nintendo Legend" monsters in your hand or side of the field. For each "Nintendo Legend" monster Tributed, place 1 Mario Bros. Counter (max. 3) on this card. You can offer 3 Mario Bros. Counters to increase the ATK of this card by 1000 untill the End Phase of your turn.

Made by Symbiote Spiderman

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[spoiler=Card Lore]If this card is equipped with "Chaos Controls" or "Chaos Blast" select 1 monster in your deck with "Nintendo Legends" in its name and place it in face-up Attack Position.

Made by Night Rider

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[spoiler=Card Lore]This card is also treated as a Beast-Type monster. For each Monster Card your opponent controls, place 1 Nintendo Counter on this card. When your opponent Summons a monster, you can remove 5 Nintendo Tokens to destroy all cards on the field (excluding this card). This card cannot attack during the same turn this card's effect was activated.

Made by Symbiote Spiderman

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[spoiler=Card Lore]Tribute this card and 1 other FIRE monster you control to Special Summon 1 "Nintendo Legend Bowser" from your hand or Deck in face-up attack position.

Made by gravestone

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[spoiler=Card Lore]This card gains 100 ATK for every card you control. During your opponent's Draw Phase, look at the top 3 cards on your opponent's Deck and remove them from play. When this card is destroyed as a result of battle, remove it from play.

Made by Hawkeye Pierce

 

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[spoiler=Card Lore]This his card cannot be Normal Summoned or Set. This card cannot be Summoned except by Tributing 2 FIRE monsters you control. When this card attacks a monster your opponent controls, you can remove from play 1 card from your hand to destroy the monster without applying Damage Calculation.

Made by nightwing2199

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[spoiler=Card Lore]This card can only be Summoned if you control "Nintendo Legend Mario" or "Nintendo Legend Princess Peach" on the field. When a monster you control is attacked by a monster your opponent controls, you can Tribute this card to negate the attack. While this card is face-up on your field, any "Princess Peach" monster you control cannot be destroyed by battle.

Made By ironmanben

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[spoiler=Card Lore]Once per turn, you can Tribute 3 "R.O.B." monsters you control, including this card, to remove from play every monster on the field, excluding DARK monsters. When this card is destroyed by battle, Special Summon 1 "Nintendo Legend R.O.B." from your hand or Deck.

Made By ironmanben

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[spoiler=Card Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:

*Once per turn, you can discard one card from your hand to place one Eye Counter on the field (1 star/500 ATK/0 DEF). Eye Counters cannot be destroyed by battle.

Made By Nazello

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[spoiler=Card Lore]When this card is normal summoned, draw 1 card. If the card is a monster, discard this card and Special Summon it. When this card is destroyed, Special Summon one "Nintendo Legend" card from your hand to your side of the field.

Made By Nazello

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[spoiler=Card Lore]This card cannot be Special Summoned. When this card is seleceted as an attack target, flip a coin. If heads, negate the attack and inflict direct damage to your opponent's Life Points equal to the attacking monster's DEF. If tails, this card is sent to the Graveyard. When this card is sent to the Graevyard because of this card's effect, you can pay 600 Life Points to destroy 1 Continuous Spell or Trap Card your opponent controls.

Made By Hawkeye Pierce

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card can only be Summoned by Tributing 1 "Nintendo Legend Shadow the Hedgehog" you control equipped with "The Seven Chaos Emeralds". This card must attack once every Battle Phase and cannot be destroyed by a monster card effect. You can discard 1 Spell Card from your hand to destroy 1 monster your opponent controls with 2700 ATK or higher.

Made By nightwing2199

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[spoiler=Card Lore]Only activate when "Nintendo Legend Sonic the Hedgehog" or "Nintendo Legend Shadow the Hedgehog" is on the field. For this turn,your opponent cannot conduct a Battle Phase.

Made By nightwing2199

 

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[spoiler=Card Lore]Only equip this card to 1 "Nintendo Legend Sonic the Hedgehog" or 1 "Nintendo Legend Shadow the Hedgehog".That monster will gain 300 Attack and Defense Points.On your Standby Phase,you can send this card and the monster you equipped it to the graveyard to Special Summon 1 "Nintendo Legend Super Sonic" or 1 "Nintendo Legend Super Shadow".

Made By nightwing2199

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[spoiler=Card Lore]This card cannot be normal summoned or set. this card can only be Special Summoned by removing from play one card in your graveyard. This card gains 500 ATK for every Plant-Type card on the field and 1000 ATK for every "Nintendo Legend - Toad" on the field. When this card is destroyed, Special Summon one "Nintendo Legend" monster from your deck to the field.

Made By Nazello

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[spoiler=Card Lore]Only equip this to 1 "Nintendo Legend Shadow the Hedgehog". The selected monster will gain 500 ATK and DEF.

Made By nightwing2199

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[spoiler=Card Lore]This card's name is also treated as "Nintendo Legend Koopa Troopa". When this card is destroyed as a result of battle, you can decrease this card's ATK by 200 to Special Summon it in face-up Defense Mode.

Made By gravestone

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[spoiler=Card Lore]When this card is destroyed as a result of battle, Special Summon 1 "Nintendo Legend Koopa Troopa" from your Graveyard or hand in face-up Attack Position. This effect cannot be used if "Nintendo Legend Mario" is face-up on the field.

Made By gravestone

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[spoiler=Card Lore]Each time this card destroys a monster by battle, put EXP Counters on this card equal to the Level of the destroyed monster (max. 20). Increase the ATK of this card for each EXP Counter on it x 25 points. During the End Phase of your turn, Tribute this card with 20 EXP Counters on it to Special Summon 1 "Nintendo Legend Ilyana LV6" to your side of the field from your hand or Deck in Attack Position. Your Deck is then shuffled. Your opponent cannot select this card as an Attack Target if you control another "Nintendo Legend" monster, besides this card, that is not of the same name as this card or "Nintendo Legend Ilyana LV6". If this card is selected as an Attack Target, you can discard 1 Spell Card from your hand to the Graveyard to negate the attack, and decrease the attacking monster's ATK for each EXP Counter on this card x 25 points, afterwards. If that monster's ATK is decreased to 0 this way, destroy it. When this card battles with a FIRE monster, increase the ATK and DEF of this card by 300 points during damage calculation only.

Made By seansocheap

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[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 1 "Nintendo Legend Fox McCloud" you control. Increase this card's ATK by 100 for each "Nintendo Legend" monster you control. If this card is targeted by a card effect, you can halve this card's ATK to negate the effect.

Made By kuribo knight

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[spoiler=Card Lore]You can Special Summon this card by discarding 1 "The Seven Chaos Emeralds" from your hand. Once per turn, you can change the Attribute of this card. This card's ATK and DEF cannot be changed. When this card is destroyed by battle and sent to the Graveyard, you can pay 1800 Life Points to Special Summon this card from the Graveyard.

Made By kuribo knight

 

 

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[spoiler=Card Lore]This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned successfully, you can destroy all monsters on your field (exept this card) to destroy monsters on your opponent's field equal to the amount of monsters destroyed on your field. You and your opponent take damage equal to half the combined levels of the destroyed monsters (times 100).

Made By kuribo knight

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Meh. I think they're overpowered, especially Mario, as with his effect "When this card is targeted by your opponent's monster, destroy the monster immediately without counting Damage Calculation. If the attacking monster has 1000 ATK or lower, destroy this card (Damage Calculation is not applied)", He can't be destroyed by a Monster with 1000 ATK anyway, since he has 1900, so I suggest u increase that effect thing to 2500 ATK or something.

 

Good idea however, and I also like the Booster Pack as well, very good design work their! My overall score so far is 5/10, but make those changes and make sure that ur future cards are more balanced and their effects are more useful, and u'll get a much higher rating next time!

 

OCG: 1/2

 

Effect: 0.5/2

 

Idea: 2/2

 

Balanced: 1.5/3

 

Image: 1/1

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Meh. I think they're overpowered' date=' especially Mario, as with his effect "When this card is targeted by your opponent's monster, destroy the monster immediately without counting Damage Calculation. If the attacking monster has 1000 ATK or lower, destroy this card (Damage Calculation is not applied)", He can't be destroyed by a Monster with 1000 ATK anyway, since he has 1900, so I suggest u increase that effect thing to 2500 ATK or something.

 

 

 

Good idea however, and I also like the Booster Pack as well, very good design work their! My overall score so far is 5/10, but make those changes and make sure that ur future cards are more balanced and their effects are more useful, and u'll get a much higher rating next time!

 

OCG: 1/2

 

Effect: 0.5/2

 

Idea: 2/2

 

Balanced: 1.5/3

 

Image: 1/1

[/quote']

right I'll change realized it was little oped.

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