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(Finished)Awesome contest-Winner gets 65 points and 3 rep(NO MORE ENTRIES)


Tedomime

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about to put mine ok here they are

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This card can only be Ritual Summoned with the Ritual Spell card, "The Phantom Arrives." You must also offer monster whose total Level Stars are greater than or equal to 8. This card is treated as a Spell Card when it is Ritual Summoned. When this card is Ritual Summoned put it in your Field Card Zone . While this card is in the Field Card Zone, you can activate 1 of the following affects once per turn:

-Your opponent loses 100 Life Points

-You draw one card

-Your opponent must select one card in their hand and remove it from play.

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My entry... For round 2

 

And i suggest maybe more then 3 reps since their is only 1 winner..??

 

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Effect - This card can only be Ritual Summoned with the Ritual Spell card "Phoenix Shot" you must also offer monsters whose total Level Stars equal 9 or more as a Tribute from the field or your hand. When this card is Ritual Summoned, all your opponents monsters are switched to face-up Defense Position (Flip effects are negated). Once per turn, you can discard 2 cards from your hand to destroy 1 card on the field and inflict 500 damage to your opponent.

 

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My round 2 cards

 

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Effect - This monster can only be Ritual Summoned with the Ritual Spell Card, "Volcanic Geyser". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. When this card destroys a monster by battle your opponent must discard 1 card from their hand. Once per turn, you can inflict 400 damage to your opponent and add 1 Spitfire Counter to 1 face-up monster they control, monsters with Spitfire Counters lose 100 ATK and DEF for every Spitfire Counter on the field.

 

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Effect - This card is used to Ritual Summon "Volcanic Spitfire Phoenix". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. If the Ritual Summon is negated you can draw 1 card.

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Did you take my suggestion into consideration..??

 

Anyway my cards...

 

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Effect - As long as this card remains on the field no monsters can be Set, or placed in Defense Position. Every monster on the field must declare an attack during their controller's turn regardless of Card Effects. This card cannot be targeted by Spell or Trap Cards. Pay 1000 points during each of your Standby Phases if you cannot this card is removed from play.

 

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Effect - This card is unaffected by Spell Cards. Once per turn, you can pay half your Life Points to select up to 3 unoccupied Card Zones on your opponent's side of the field and place 1 Ambition Counter on each of them. When a card is placed in a Zone occupied by a Ambition Counter Flip a coin, if it lands on heads destroy the card if it lands on tails destroy the Ambition Counter.

 

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Effect - Pay 1000 points to activate this card. Once per turn, during your Main Phase, select and activate 1 of the following effects:

- Add 1 card to your hand from the Graveyard, and skip your next Draw Phase.

- Add 1 Level 6 or lower monster to your hand from the Deck, and skip your next Battle Phase.

- Special Summon 1 Level 4 or lower monster from your Graveyard. You cannot Summon any monster next turn.

- Add up to 3 monsters from the Graveyard to your Deck. Your next 2 cards that would be sent to the Graveyard are removed from play instead.

 

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Effect - This card can only be activated when you have exactly 2 cards in your hand. Draw 2 cards and add 2 cards to your hand from the Graveyard, shuffle the cards up then randomly discard 2 cards to the Graveyard and randomly select 2 cards to add to the Deck. The Deck is then shuffled.[/align]

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tommers2008.......utterly amazing........ive nearly fallen off my lounge

 

anyway, here are my cards,

 

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Effect:

This card can only be activated when your opponent declares an attack on your Life Points with an EARTH monster. If all the monsters in your hand are WATER, destroy the attacking monster.

 

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Effect:

Increase the ATK and DEF of all WATER monster by 500. Decrease the ATK and DEF of all FIRE monsters by 500. Decrease the Level of all WATER monsters by 2.

 

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Effect:

This card can only be activated when you have two or more WATER monsters on your side of the field. Destroy all Winged Beast-Type monsters on your opponent's side of the field.

 

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Effect:

Pay 1000 points to activate this card. Once per turn, during each of your Main Phases, select and activate 1 of the following effects:

-Destroy all cards on the field.

-Destroy 2 monsters on the field.

-Remove 2 cards in your opponent's graveyard from play.

-Randomly select 2 cards in your opponent's hand and remove them from play.

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Here we go:

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Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a Zombie type monster is destroyed by battle. Once per turn, you can equip this card to "Spirit Reaper" as an Equip Spell card OR you can unequip this card and Special Summon this card in face-up Attack Position. When the equipped monster is destroyed outside of battle, destroy all cards on your opponent's side of the field. If the equipped monster is destroyed, you can destroy this card instead.

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