radio414 Posted May 6, 2009 Report Share Posted May 6, 2009 Here's my cards: Link to comment Share on other sites More sharing options...
.Impact Posted May 6, 2009 Report Share Posted May 6, 2009 about to put mine ok here they areThis card can only be Ritual Summoned with the Ritual Spell card, "The Phantom Arrives." You must also offer monster whose total Level Stars are greater than or equal to 8. This card is treated as a Spell Card when it is Ritual Summoned. When this card is Ritual Summoned put it in your Field Card Zone . While this card is in the Field Card Zone, you can activate 1 of the following affects once per turn:-Your opponent loses 100 Life Points-You draw one card-Your opponent must select one card in their hand and remove it from play. Link to comment Share on other sites More sharing options...
tommers2008 Posted May 7, 2009 Report Share Posted May 7, 2009 My entry... For round 2 And i suggest maybe more then 3 reps since their is only 1 winner..?? Effect - This card can only be Ritual Summoned with the Ritual Spell card "Phoenix Shot" you must also offer monsters whose total Level Stars equal 9 or more as a Tribute from the field or your hand. When this card is Ritual Summoned, all your opponents monsters are switched to face-up Defense Position (Flip effects are negated). Once per turn, you can discard 2 cards from your hand to destroy 1 card on the field and inflict 500 damage to your opponent. Link to comment Share on other sites More sharing options...
arnoxicon Posted May 7, 2009 Report Share Posted May 7, 2009 here are my ritual spell and monster. Link to comment Share on other sites More sharing options...
~Ghost Rare~ Posted May 9, 2009 Report Share Posted May 9, 2009 My round 2 cards Effect - This monster can only be Ritual Summoned with the Ritual Spell Card, "Volcanic Geyser". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. When this card destroys a monster by battle your opponent must discard 1 card from their hand. Once per turn, you can inflict 400 damage to your opponent and add 1 Spitfire Counter to 1 face-up monster they control, monsters with Spitfire Counters lose 100 ATK and DEF for every Spitfire Counter on the field. Effect - This card is used to Ritual Summon "Volcanic Spitfire Phoenix". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. If the Ritual Summon is negated you can draw 1 card. Link to comment Share on other sites More sharing options...
guitargod96 Posted May 9, 2009 Report Share Posted May 9, 2009 The Ritual monster, and its Ritual spell card, Link to comment Share on other sites More sharing options...
.Impact Posted May 9, 2009 Report Share Posted May 9, 2009 where r u tedomime!!!!.... Link to comment Share on other sites More sharing options...
tommers2008 Posted May 9, 2009 Report Share Posted May 9, 2009 Yea when is the next round..??? Link to comment Share on other sites More sharing options...
Tedomime Posted May 11, 2009 Author Report Share Posted May 11, 2009 devildestoyer,crazyclockwork and cacnea are out beacuse they didnt post their cardsthe next round at the first page Link to comment Share on other sites More sharing options...
Tedomime Posted May 13, 2009 Author Report Share Posted May 13, 2009 bump Link to comment Share on other sites More sharing options...
tommers2008 Posted May 13, 2009 Report Share Posted May 13, 2009 Did you take my suggestion into consideration..?? Anyway my cards... [align=center]Effect - As long as this card remains on the field no monsters can be Set, or placed in Defense Position. Every monster on the field must declare an attack during their controller's turn regardless of Card Effects. This card cannot be targeted by Spell or Trap Cards. Pay 1000 points during each of your Standby Phases if you cannot this card is removed from play. Effect - This card is unaffected by Spell Cards. Once per turn, you can pay half your Life Points to select up to 3 unoccupied Card Zones on your opponent's side of the field and place 1 Ambition Counter on each of them. When a card is placed in a Zone occupied by a Ambition Counter Flip a coin, if it lands on heads destroy the card if it lands on tails destroy the Ambition Counter. Effect - Pay 1000 points to activate this card. Once per turn, during your Main Phase, select and activate 1 of the following effects:- Add 1 card to your hand from the Graveyard, and skip your next Draw Phase.- Add 1 Level 6 or lower monster to your hand from the Deck, and skip your next Battle Phase.- Special Summon 1 Level 4 or lower monster from your Graveyard. You cannot Summon any monster next turn.- Add up to 3 monsters from the Graveyard to your Deck. Your next 2 cards that would be sent to the Graveyard are removed from play instead. Effect - This card can only be activated when you have exactly 2 cards in your hand. Draw 2 cards and add 2 cards to your hand from the Graveyard, shuffle the cards up then randomly discard 2 cards to the Graveyard and randomly select 2 cards to add to the Deck. The Deck is then shuffled.[/align] Link to comment Share on other sites More sharing options...
.Impact Posted May 13, 2009 Report Share Posted May 13, 2009 holy... the last ones cool but my brain hurts my man Link to comment Share on other sites More sharing options...
tommers2008 Posted May 14, 2009 Report Share Posted May 14, 2009 lol... thanks Link to comment Share on other sites More sharing options...
guitargod96 Posted May 17, 2009 Report Share Posted May 17, 2009 tommers2008.......utterly amazing........ive nearly fallen off my lounge anyway, here are my cards, Effect:This card can only be activated when your opponent declares an attack on your Life Points with an EARTH monster. If all the monsters in your hand are WATER, destroy the attacking monster. Effect:Increase the ATK and DEF of all WATER monster by 500. Decrease the ATK and DEF of all FIRE monsters by 500. Decrease the Level of all WATER monsters by 2. Effect:This card can only be activated when you have two or more WATER monsters on your side of the field. Destroy all Winged Beast-Type monsters on your opponent's side of the field. Effect:Pay 1000 points to activate this card. Once per turn, during each of your Main Phases, select and activate 1 of the following effects:-Destroy all cards on the field.-Destroy 2 monsters on the field.-Remove 2 cards in your opponent's graveyard from play.-Randomly select 2 cards in your opponent's hand and remove them from play. Link to comment Share on other sites More sharing options...
radio414 Posted May 17, 2009 Report Share Posted May 17, 2009 Link to comment Share on other sites More sharing options...
Tedomime Posted May 20, 2009 Author Report Share Posted May 20, 2009 guitargod96tommers2008radio414you go to the final round everyone else outlast round at the first page Link to comment Share on other sites More sharing options...
radio414 Posted May 23, 2009 Report Share Posted May 23, 2009 I don't watch the anime!!!What am i supossed to do? Link to comment Share on other sites More sharing options...
Tedomime Posted May 25, 2009 Author Report Share Posted May 25, 2009 then make a fusion card fused with with your cards Link to comment Share on other sites More sharing options...
radio414 Posted May 26, 2009 Report Share Posted May 26, 2009 Maybe you should pick a new topic... It seems no one is posting their cards Link to comment Share on other sites More sharing options...
Tedomime Posted May 27, 2009 Author Report Share Posted May 27, 2009 hmm i see i will wait for 2 more days Link to comment Share on other sites More sharing options...
Tedomime Posted May 30, 2009 Author Report Share Posted May 30, 2009 new topic for the final round at the first page Link to comment Share on other sites More sharing options...
radio414 Posted May 30, 2009 Report Share Posted May 30, 2009 Here we go: Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a Zombie type monster is destroyed by battle. Once per turn, you can equip this card to "Spirit Reaper" as an Equip Spell card OR you can unequip this card and Special Summon this card in face-up Attack Position. When the equipped monster is destroyed outside of battle, destroy all cards on your opponent's side of the field. If the equipped monster is destroyed, you can destroy this card instead. Link to comment Share on other sites More sharing options...
Tedomime Posted May 31, 2009 Author Report Share Posted May 31, 2009 bump Link to comment Share on other sites More sharing options...
radio414 Posted June 3, 2009 Report Share Posted June 3, 2009 Hey Tedomine, its been a couple weeks... Link to comment Share on other sites More sharing options...
Tedomime Posted June 4, 2009 Author Report Share Posted June 4, 2009 ok ok radio414 is the winner Link to comment Share on other sites More sharing options...
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