Raikoh Posted April 25, 2009 Report Share Posted April 25, 2009 Monsters (18 ):---------------Alien Ammonite x3Alien Dog x2Alien Hunter x1Alien Hypno x2Alien Kid x1Alien Mother x2Alien Overload x2Alien Psychic x1Alien Warrior x2Chaos Sorcerer x1Sangan x1 Spells (17):-----------"A" Cell Scatter Burst x2Brain Control x1Burden of the Mighty x2Card of Safe Return x1Code A Ancient Ruins x2Foolish Burial x2Giant Trunade x1Monster Reborn x1Mystical Space Typhoon x1Otherworld - The "A" Zone x2Swords of Revealing Light x1Terraforming x1 Traps (5):----------Mass Hypnosis x2Solemn Judgment x3 Extra Deck (15):----------------Cosmic Fortress Gol'gar x3Generic Extra Deck I seem to need alot of help on trying to speed this Deck up. rate/fix Link to comment Share on other sites More sharing options...
Mysty Posted April 25, 2009 Report Share Posted April 25, 2009 8.2/10Alien Psychic doesn't really work well if the goal is to control the opponent's monsters and attack with them. Try making the deck more based on controlling the opponent's monsters and more aggressive Aliens. That should speed up the deck. I have an Alien deck myself and that's what has worked for me. Also, try putting in Gorz. You can tune Alien Ammonite to it to summon Stardust or another Level 8 Synchro monster.-I suggest having at least 1 Alien Kid, 2 Telepath, and 3 Warrior-I like Breaker, but that's just me-CoSR isn't really needed I wouldn't think, but "A" Cell Breeding Device is, in 3s-Only one of the Field Spell is needed until EI-Uru is released. In which case, you may want to try him out along with 3 Otherworlds and Field Barrier.Those are just what I would do, along with a few other changes, but build the deck your way. Link to comment Share on other sites More sharing options...
Raikoh Posted April 29, 2009 Author Report Share Posted April 29, 2009 Thanks 4 the advice! Deck will be edited on friday. Link to comment Share on other sites More sharing options...
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