bighope Posted April 26, 2009 Report Share Posted April 26, 2009 The crowd falls silent as the curtain slowly starts to be pulled away for the first performance. This deck has a story and i plan on up dating it with a romantic tragedy that will make you laugh and cry. Let "Act One" Begin! http://img6.imageshack.us/img6/3350/220623.jpg' alt='220623.jpg'> As long as "Act One" is face-up on the field, Special Summon this card the End Phase it is removed from play. If "Act One-Father William" is removed from play, you can Special Summon this card from your hand or Graveyard If "Act One" is not on the field or in your hand and neither is this card, you can take this card from your deck and add it to your hand. If act one is on the field and this card has been removed from play you can special summon it to your side of the field. If their is only one monster on your opponents side of the field you can remove from play one monster to have it be destroyed. If "Act One" is on the field and this card has been removed from play you can special summon it to your side of the field. As long as this card remains pace up on the field your opponent cannot attack "Act One-Princess Uterine".[/align] http://kakashi-story.blog.cz/0808/se-zviraty image credit for father & motherhttp://www.myotaku.com/users/wolfzone image credit for Fanghttp://www.freewebs.com/mathluva/quizresults.htm image credit for princess Prolog In a time, sum what a long time ago, a girl was in much pain. Her father had mysteriously died leaving nothing but his evil wife to look after her and his pet Fang. Lately in the Kingdome their has been many disturbances that have caused disasters and fluxes in the magic flow, and now the threat of a new age is dawning, Princess Uterine must solve the mystery of her dead father and restore balance to the world. The only thing is, she doesn’t know that she dose. (I need help with OCG) Link to comment Share on other sites More sharing options...
Καsτοr Posted April 26, 2009 Report Share Posted April 26, 2009 Good OCG, perfect pic for this card.Eh, I'll 8/10 it. Seems like a good rating. Why is Act One all spaced out on the card though? Link to comment Share on other sites More sharing options...
bighope Posted April 26, 2009 Author Report Share Posted April 26, 2009 Thanks for the raiting, but this is just the begining. Soon i'll find the perfict cards for act one that will play as the carictors for the rest of the story.Give me at the most 24 hours for the next update Link to comment Share on other sites More sharing options...
Jovi Siagian Posted April 26, 2009 Report Share Posted April 26, 2009 Correct OCG: This card can be activated from your deck by removing from play 1 monster with “Act One” in its card name from play. This card cannot be destroyed except by the effect of "Act Two". Only monsters with "Act One" in their card name can be Summoned on your side of the field. All monsters with "Act One" in their card name cannot be targeted by the effect of Spell or Trap cards. Link to comment Share on other sites More sharing options...
bighope Posted April 26, 2009 Author Report Share Posted April 26, 2009 It has been done. Let this card be the doorway to the Theatrical Arts Deck that will open the eyes and harts of all who come into contact with it.thank you for your cooperation Link to comment Share on other sites More sharing options...
bighope Posted April 26, 2009 Author Report Share Posted April 26, 2009 I hope you will enjoy my story as it unfolds. Link to comment Share on other sites More sharing options...
The Fool Posted April 26, 2009 Report Share Posted April 26, 2009 your new cards have horrible OCG. work on them a bit. (Speshul sommoned...?) Link to comment Share on other sites More sharing options...
bighope Posted April 27, 2009 Author Report Share Posted April 27, 2009 Well I was hoping that you could help me with the OCG errors (That would be the reason why I put the effects in bigger print at the bottom of the card) Well since you know enough about it to criticize me and all. Link to comment Share on other sites More sharing options...
bighope Posted April 29, 2009 Author Report Share Posted April 29, 2009 could someone help me with OCG <("<) I also need help finding pix for the cards so if you could help me find some pix it would be greatly appreciated (also if you give a link of one of your cards ill post it at the top of this one.) 1. trap door on a stage 2. person behind a stage curtain 3. rope suspending a person (I may have more coming so keep an eye on this post) Link to comment Share on other sites More sharing options...
bighope Posted May 2, 2009 Author Report Share Posted May 2, 2009 I need help finding pix please read my previous post Link to comment Share on other sites More sharing options...
unbreakerable Posted May 2, 2009 Report Share Posted May 2, 2009 nice cards man i like fang Link to comment Share on other sites More sharing options...
Cypress Posted May 2, 2009 Report Share Posted May 2, 2009 problemif while the field card is on the field, the monsters cant be targeted by spells and traps, including the field card, creating an infinate loop= no good the fact that the field card cant be destroyed other than another act, is too OP, regardless of its effect Bad OCGok concept anyways6/10 EDIT: o yes, here are grammer fixed card effects: field card: This card can only be activated from your hand or Deck by removing from play 1 monster with "Act One" in its name.As long as this card remains face-up, you cannot Summon monsters unless it has "Act One" in its name. Once per turn, if a card controlled by your opponent targets a face-up "Act One" monster on your side of the field, you can negate the activation of that card, and destroy it.(i took out the "can only be destroyed" thing cuz thats not fair to an opponent with field cards and can better be reworded in the act two field card)( to increase balance, i have changed all, to once per turn) Evil mother:As long as "Act One" is face-up on the field, Special Summon this card the [End Phase] it is removed from play. If "Act One-Father William" is removed from play, you can Special Summon this card from your [hand or Graveyard](first sentence, either a specific time must be givin, then you need to insert that time, where i have put End Phase, or it is Special Summoned on contact to being removed from play, < if applied, then replace first sentence with:When this card is removed from play while "Act One" is face-up on the field, Special Summon it onto your field.) that is not all of them, but all i can write for the time being Link to comment Share on other sites More sharing options...
bighope Posted May 3, 2009 Author Report Share Posted May 3, 2009 kankuro465 thank you, I updated it as soon as I could. Link to comment Share on other sites More sharing options...
mr.tacos Posted May 3, 2009 Report Share Posted May 3, 2009 eh nice Link to comment Share on other sites More sharing options...
bighope Posted May 17, 2009 Author Report Share Posted May 17, 2009 BUMP Link to comment Share on other sites More sharing options...
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