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RAEGING D0GKING

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Here.

 

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Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 Pyro-Type Level 3 or lower monster. After you Tributed the Pyro-Type Level 3 or lower monster, you gain 400 Life Points. You can do these effect(s) to get the appropriate effect(s).

-Tribute 1 monster to inflict damage to your opponent for each FIRE monster removed from play x300. -You can Tribute this card to destroy 1 monster that your opponent controls. -During your Battle Phase, you can activate a Trap Card to select 1 card from your opponent's hand and add it to your Deck randomly. Your Deck is then shuffled, if you draw a FIRE monster, inflict 1000 damage to your opponent.

 

Image credit to dark_rose on photobucket.

 

Hope this is good enough for you ^_^

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I'll enter

here is my card

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[spoiler=Effect]1 Tuner + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, Special Summon 1 Level 5 or higher monster from your Deck to your opponent's Field in Defense Position and Inflict 1000 damage to your opponent. When this card is destroyed, destroy all Special Summoned monsters on the Field.

 

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[spoiler=Infernal Machine Golem Card Lore]This card cannot be Normal Summoned or Set.This card cannot be Special Summoned except by offering three FIRE-Type Monsters from your side of the Field.By Tributing one FIRE-Type Monster on your side of the Field,Special Summon a 4-star or less Machine-Type Monster from your Deck.By Tributing one Machine-Type Monster from your side of the Field,you can Special Summon one Pyro-Type Monster from your Deck.

 

 

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[spoiler=Karas-The Leviathan of the Seven Seas Card Lore]This card cannot be Normal Summoned or Set.This card cannot be Special Summoned except by Tributing 3 Water Attribute monsters.Once per turn by Tributing 1 monster,this card gains an extra 1000 ATK points.If a Spell Cards effect targets this monster by offering 500 Life Points negate the effect of the Spell Card.

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1st card:

 

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Effect:

If this card attacks, Special Summon 2 Level 4 Machine-Type monsters from your Graveyard, you may Tribute those monsters and another you control which is a Machine-Type monster for this card to gain 2000 DEF. Afterwards, inflict 800 Battle Damage to your opponent for each monster discarded, after 3 turns, if this card hasn't been destroyed yet, draw 1 card.

 

2nd card:

 

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Effect:

During your End Phase, your opponent can add 1 card from their Graveyard to their hand. Afterwards, if that card remained in your opponent's hand for more than 1 turn, inflict 1000 Battle Damage onto your opponent and destroy 1 of your opponent's card in their hand. If that card was Summoned in Attack Position, destroy 1 Attack Position monster you control. If your opponent Summons a Defense Position monster, this card gains 300 DEF.

 

Once again, I hope this is good enough for you ^_^

 

I saw ma grammar errors and OCG errors, unfortunately, I don't think I'm allowed to change my entry. =(

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ok one sec

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Once per turn during your Main Phase you can select one card in your opponent's Hand and look at it. When your opponent attacks a monster on your side of the field with "Harpie" in its name, you can redirect the attack to this card. If you activate this effect this card loses 900 ATK. This card gans 200 ATK for each card in your Graveyard with "Harpie" in its name.

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[spoiler=Card Lore:]

This card cannot attack unless equipped with an Equip Spell Card. When this card is the only monster you control, increase its DEF by 400. When this card is destroyed, you can pay 1000 Life Points to select one Machine-Type monster with 5 or less Level Stars in your Graveyard, and add it to your hand.

 

 

 

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[spoiler=Card lore:]

When this card is Summoned, destroy 1 Machine-Type monster yor opponent controls. When this card is Face-Up on your field, LIGHT monsters cannot attack or change positions. This card is not effected by Effect Monsters, except for Machine-Type monsters. This card gains 100 ATK for each DARK, Machine-Type monster you control. When this card is destroyed, switch each Machine-Type monster you control to Defense Position.

 

 

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juhuu^^ I'm in round 3^^

here my cards

 

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[spoiler=Effect]

As long this card remains on the Field every time your opponent activate a Quick-Play Spell Card your opponent must send 1 card from his/her Hand to the Graveyard. When he has no Cards in his Hand he must Tribute 1 Monster from his/her Field to activate the Quick.Play Spell Card.

 

 

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hope you like^^

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LORE: This card gains 200 ATK for every "Apparition Magician" and "Baphomet Magician" on the field or in the Graveyard.

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LORE: This card is used to Ritual Summon "Baphomet Magician". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.

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LORE: This card can only be Ritual Summoned with the Ritual Spell Card, "Sacrifice to Lucifer". Discard your hand to destroy all Spell and Trap Cards your opponent controls.

Images From Father Wolf.

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