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Yubel? You bet!


arkel

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Monsters (20)

3x Yubel

2x Jain

2x Lumina

2x Garoth

2x Dark Grepher

2x Doom Shaman

1x Terror Incarnate

1x Ultimate Nightmare

1x Armageddon Knight

1x Chaos Sorcerer

1x JD

1x Ryko

1x Lyla

 

Spells (16)

3x Charge

3x Recharge

2x Swing

2x Warrior Returning

2x Exile of the Wicked

1x Reborn

1x Storm

1x Trunade

1x RotA

 

Traps (4)

3x Limit Reverse

1x Torrential

 

Total: 40

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Maybe take out 1 jain and a rykou to make for 2 mystic tomato' date=' helps get Yubel out fast, and maybe throw in a turbo synchron, givig you access synchros + even if you take no damage you can special summon Yubel

[/quote']

I'm not a fan of Tomato. Sure, it summons Yubel, but if I don't have Torrential set or an EotW in my hand, it's just gonna sit there. Same for Turbo.

 

nice deck good stuff never seen one like this before

I appreciate the positive comment, but I'd prefer something constructive.

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I like the idea a lot' date=' but what do the sworns contribute to the deck? Maybe it's just me though.

 

I assume your planning on killing Yubel right when it comes out due to your lack of any revivers.

[/quote']

 

Sworns add speed and pitch Shaman and Yubel into the graveyard. Once Yubel and/or Shaman is/are in the graveyard, I can bring back and kill Yubel with Limit Reverse or Swing of Memories. And of course, if I really had to, I could Reborn Yubel and kill her with Torrential Tribute or Exile of the Wicked.

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what is this i dont even

 

there are definite problems here.

but the first and foremost is that you obviously have no grasp of ls.

i see 4 of them and no jd' date=' and then i see 1 lumina.

just....

problems.

seriously.

[/quote']

 

what is your comment i don't even

 

First and foremost is that you obviously have no grasp of LS variants. They're there to add speed, deck thinning, and beatsticks - nothing more. JD interferes with my main win condition, and I'll be able to get out Ultimate Nightmare a lot faster than JD. Lumina is there for mill and recursion if I need it - she's not a main part of the deck here, unlike in straight LS.

your comment has problems.

seriously.

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ok

let me rephrase that.

if you duct-taped a pair of jds to the back of this deck, it would be infinitely superior.

period.

actually, with only one lumina, i would say you should run 1, unless you change the deck build.

if your win condition is inferior to the jd win condition, which it is, then its not really interfering.

furthermore, if anything, jd helps your win condition, because he kills yubel.

 

 

 

also, you are using "recursion" wrong.

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ok

let me rephrase that.

if you duct-taped a pair of jds to the back of this deck' date=' it would be infinitely superior.

period.

actually, with only one lumina, i would say you should run 1, unless you change the deck build.

if your win condition is inferior to the jd win condition, which it is, then its not really interfering.

furthermore, if anything, jd helps your win condition, because he kills yubel.

[/quote']

 

This is IRL, and I only have 1 JD, so I'll playtest and see how it goes. And the last statement about JD helping is only partially true. When constructing the build, I considered JD because I knew he'd kill Yubel. However, Ultimate Nightmare is just a wall if my opponent doesn't control a monster, and after JD nukes, Nightmare will be useless til they set something.

 

Furthermore, deck updated.

 

-1 Jain

-1 Ryko

+1 JD

+1 Lumina

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correct me if im wrong' date=' but does Swing only work on Normal Monsters, which Yubel isn't.

[/quote']

Swing works on Doom Shaman. Shaman's effect summons Yubel.

 

honest > nightmare

hes tldr to get out' date=' then hes just like

/vortex/smashing/fissure/jd/chaos/gyzarus/phoenix/compluse/whatever

 

hes probably almost as obnoxious to get out as wiseman, and then a whole lot more vulnerable.

[/quote']

Take a closer look at the deck - Nightmare can be brought out almost as easily as Terror. Yes, Nightmare is vulnerable, which is why my favorite Yubel build is Terror Control. However, I will have Trunaded/Stormed before I bring out Nightmare, so I should get at least a good punch or two before she's gone. And with 2 Swings, 2 Shamans, 3 Reverses, and the draw power from Recharge, it really shouldn't be too difficult to set up Yubel again.

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