ironmanben Posted May 1, 2009 Report Share Posted May 1, 2009 Okay, so this isn't really my 1000th post, but its to celebrate it. [align=center]My special 1000th post card:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Christopher Powell". When this card is Face-up on yor field, you cannot Summon or Set "Christopher Powell". This card is also treated as a DARK monster. When this card is attacked by a monster your opponent controls, you can flip 3 coins. If 2 or more of the results are heads, negate the attack and switch the attacking monster to Face-up Defense Position. If 2 or more of the results are tails, reduce this card's ATK by 300. (The attack continues normally.) Once per turn, you can remove from play 1 monster you control to increase this card's ATK by 400. Once, during your Battle Phase, you can destroy this card and pay 1000 Life Points to destroy up to 3 monsters your opponent controls of Level 6 or less.[/align] [spoiler=IMG cred]http://www.brandonpeterson.com/wordpress/wp-content/gallery/war-of-kings-darkhawk-covers/war-of-kings-darkhawk-2.jpg My top ten cards I have created so far:(My favorite ones that I made before reaching 1000 posts.)[spoiler=Card Lore:]Each time this card destroys a monster with less than 2000 ATK, place 1 "Trophy" counter on this card.(Max. 5) Increase this card's ATK and DEF by 200 for each "Trophy" counter placed on it. Once per turn, you can remove 5 "Trophy" counters from this card to destroy 1 monster your opponent controls with a higher ATK than this card. When this card is destroyed by Battle, remove from play the monster that destroyed it. If this card is destroyed by a "Xenomorph" monster, you can pay 1200 Life Points to return this card to your hand instead. [spoiler=Card Lore:]This card cannot be destroyed by Trap Cards. If this card is not equipped with the Equip Spell Card, "Electric Guitar-Mick Mars' Cutom Stratocaster", halve this card's ATK when attacking. Once per turn, during your Battle Phase, if each monster you control, excluding this card, is in Defense Position, choose 1 Level 5 or less monster your opponent controls, and destroy it. [spoiler=Card Lore:]Once per turn, if this card is Face-up on your field, you can Special Summon one "Decepticon Cassette" monster from your Deck. The Deck is then shuffled. If you control a card with "Megatron" in its name, this card gains 400 DEF. If this card is in Face-up Defense Position on your side of the field, it can not be selected as the target of an attack by monsters of Level 6 or higher. If this card is destroyed by battle, search your deck for 1 "Soundblaster" monster, and add it to your hand. The Deck is then shuffled. Slightly OPed Kakashi, but stars make sense once you read effect.[spoiler=Card Lore:]This monster can only be Ritual Summoned with the Ritual Spell Card, "Late Again". You must also Tribute Monsters whose total Level Stars equal 10 or more from the field or your hand. Once per turn, choose one Effect Monster your opponent controls. This card gains the effect of the chosen Monster. This card is not effected by Trap Cards. Once per turn, instead of attacking, if this card is equipped with "Mangekyou Sharingan Eye", you can choose one Monster your opponet controls. Remove the chosen Monster from play for 3 turns. At the end of 3 turns, the chosen Monster is returned to your opponent's hand, and this card is switched to Defense Position. If this card is switched to Defense Position by this effect, it cannot attack or change positions for 2 turns. When this card is destroyed, Special Summon one FIRE monster with Level Stars equalling 4 or less from your hand. [spoiler=Card Lore:]When this card is Summoned, destroy 1 Machine-Type monster yor opponent controls. When this card is Face-Up on your field, LIGHT monsters cannot attack or change positions. This card is not effected by Effect Monsters, except for Machine-Type monsters. This card gains 100 ATK for each DARK, Machine-Type monster you control. When this card is destroyed, switch each Machine-Type monster you control to Defense Position. [spoiler=Card Lore:]This card can only be Summoned by removing from play 1 "Speedball" monster you control. Decrease this card's DEF by 300 each turn that it is Face-Up on your field. When this card's DEF reaches zero, choose 1 monster your opponent controls, and destroy it. Each time this card is attacked sucessfully when it is in Defense Position, increase this card's ATK by 300. When this card is destroyed, you can pay 1000 Life Points to destroy up to 3 monsters your opponent controls. [spoiler=Card Lore:]This card cannot be Summoned if you control an "Iron Man" monster. When this card is Summoned, increase the ATK and DEF of each Machine-Type monster you control by 500. Once per turn, during your Main Phase, you can search your deck for 1 Equip Spell Card, and add it to your hand. When this card is destroyed, you can pay 800 Life Points to add it to the top of your deck instead. [spoiler=Card Lore:]When this card is Summoned, without looking, choose 1 card in your opponent's hand, and destroy that card. If each monster your opponent controls has Level Stars equalling 5 of less, this card can attack twice during the same Battle Phase. If your opponent controls a "Storm Shadow" monster, this card gains 200 DEF when this card is selected as the target of an attack by that monster. [spoiler=Card Lore:]This card can only be Summoned by the effect of "Paul Johnstone, District Attorney". Each time this card battles a monster your opponent controls, decrease its DEF by 200. This card's ATK and DEF cannot be decreased by the effects of Field Spell Cards. An attack by this card cannot be negated. When this card destroys a monster your opponent controls, you can switch the destroyed monster to Defense Position instead. The destroyed monster cannot attack, change positions, or be offered as a Tribute. (Damage calculation is applied normally.) When this card is destroyed, Special Summon 1 "Spirit of Justice" from your hand or Deck. [spoiler=Card Lore:]If this card is equipped with an Equip Spell Card, it is treated as a Thunder-Type monster. If there is a "Makuta" monster in your Graveyard, treat this card as a DARK monster. This card gains ATK and DEF equal to that monster. If the Field Spell Card, "The Pit" is in play, this card gains 300 ATK when attacking a DARK monster. [spoiler=Card Lore:]When this card is in Defense Position, increase its ATK by 300 and its DEF by 950 until it switches positions. Once per turn, during your Battle Phase, if this card is in Defense Position, you can attack 1 monster your opponent controls as if this card were in Attack Position. If your opponent controls a Pyro-Type monster, reduce the ATK and DEF of this card by 700. IMG cred for these 10 is availible on their original threads. Link to comment Share on other sites More sharing options...
mr.tacos Posted May 2, 2009 Report Share Posted May 2, 2009 lol congrats ^_^ Link to comment Share on other sites More sharing options...
Xing Posted May 2, 2009 Report Share Posted May 2, 2009 I skimmed, but the OCG seems solid. Congrats ben! Now let's try 5,000 posts, shall we lol?Love the pic Link to comment Share on other sites More sharing options...
fish-eye Posted May 2, 2009 Report Share Posted May 2, 2009 congrats ironmanben. your new card is great! the pic, the effect, its all there. 10/10 Link to comment Share on other sites More sharing options...
SpartanGio Posted May 2, 2009 Report Share Posted May 2, 2009 congrats Ironben on your arrival of being a 5 star and being one of the higher authorities in YCM. 10/10 Link to comment Share on other sites More sharing options...
Symbiote Posted May 2, 2009 Report Share Posted May 2, 2009 Congratulations! Nice cards, by the way. All of them. 1000/10 (Haha get it?) Link to comment Share on other sites More sharing options...
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