Raikoh Posted May 2, 2009 Report Share Posted May 2, 2009 My editing to the "Alien" deck from last week: Monsters (19):--------------Alien Ammonite x3Alien Dog x2Alien Hunter x1Alien Hypno x2Alien Kid x1Alien Mother x2Alien Overlord x2Alien Telepath x2Alien Warrior x3Plaugespreader Zombie x1 Spells (15):-----------"A" Cell Breeding Device x2"A" Cell Scatter Burst x2Brain Control x1Burden of the Mighty x2Card Destruction x1Code A Ancient Ruins x2Giant Trunade x1Monster Reborn x1Mystical Space Typhoon x1Swing of Memories x2 Traps (6):----------Mass Hypnosis x2Planet Pollutant Virus x1Solemn Judgment x3 Extra Deck (15):----------------Armory Arm x1Black Rose Dragon x1Cosmic Fortress Gol'gar x3Dark Strike Fighter x2Gaia Knight, the Force of Earth x1Goyo Guardian x1Magical Android x1Stardust Dragon x2Thought Ruler Archfiend x1Gladiator Beast Gyzarus x1Gladiator Beast Heraklinos x1 I think I made this faster. I didn't like Chaos Sorcerer in this Deck so I won't use it. fate/fix Link to comment Share on other sites More sharing options...
Raikoh Posted May 2, 2009 Author Report Share Posted May 2, 2009 *BUMP* No Suggestions? Link to comment Share on other sites More sharing options...
Mysty Posted May 3, 2009 Report Share Posted May 3, 2009 So many Alien deck threads. Check out this one:http://forum.yugiohcardmaker.net/thread-117074.html As for this deck, I think it's pretty good, it just doesn't seem very aggro. 5.4/10. Link to comment Share on other sites More sharing options...
Thegargoylevine Posted May 3, 2009 Report Share Posted May 3, 2009 Um... This deck is missing staples like Mirror Force and Torrential Tribute. If this is a IRL deck, then it's pretty good, except that Swing of Memories only works on normal monsters, and there are no normal monsters in the deck. Burden of the Mighty kinda seems unneeded, because the goal of the deck is to steal the opponents monsters, not weaken them and destroy them. However, I REALLY like the inclusion of Plaguespreader Zombie in the deck. I think it would work miracles with the LV4 and LV6 Aliens I run. Link to comment Share on other sites More sharing options...
A●O●J Posted May 3, 2009 Report Share Posted May 3, 2009 -1 Hunter (In my expeirience Hunter has never really been entirely useful unless Ive basically flooded the field with A-Counters, Warrior or Shocktrooper are better beatsticks)+1 Alien Dog (3 gives the Deck excellent Swarming abilities, I believe that 3 Alien Dogs are a staple in any Alien Deck) You may also wanna consider siding Alien Kid for something else. He's handy against things Wulf or Synchros but another Alien Overlord or Alien Mother would be more helpful instead I think. I would also consider removing Breeding Device, at 1 would be good, but you may want to remove them entirely. Overlord does a MUCH better job than Breeding Device and Alien Dog takes care of early game a-counter placement. Your best bet is to replace them with 2x Mysterious Triangle. It gives Aliens some much needed searching power. Link to comment Share on other sites More sharing options...
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