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1 on 1. Lil Jevans vs Cocodomoco [Finished] Winner: Lil Jevans


Lil Jevans

Who's card is better?  

1 member has voted

  1. 1. Who's card is better?



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This is a 1 on 1 contest between cocodomoco and myself. These are the conditions:

 

Loser gives the winner 2 positive reps.

Only one card is allowed.

The people of YCM vote for the card they feel is better.

Cocodomoco and I aren't allowed to vote.

 

The contest ends on Thursday the 7th of May.

 

Here is my card,

 

158561.jpg

p><p>[center]When this card is Special Summoned from your Graveyard, place 1 Desert Token on this card (max. 3). At the end of the Battle Phase, if this card was attacked, add 1 Desert Token to this card. You can remove 3 Desert Tokens from this card to Special Summon any Rock-Type monsters from your Graveyard in face-up Defense Position. When this card is destroyed, destroy any monsters that have been Special Summoned by this card

 

 

Cocodomoco's card,

 

http://i462.photobucket.com/albums/qq343/cocodomoco/sep.jpg' alt='sep.jpg'>

 

[spoiler=card lore]

[align=center]This card may not be Special Summoned. The stand by phase after this card is Normal Summoned remove the card on the top of your deck from play.

If that card is a

spell:This card gains 300 attack

Trap:this card losses 500 Defense

Monster:this card gains attack equal to that monsters level times 100.[/align]

 

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WOW both cards are nice, but to me lil jevans card takes the cake b/c it's a nice card effect for that certian deck, but cocodomoc card can be used in any deck and it's effect will work in basiclly any deck, but it's a tribute summon monster and it can't be special summoned and it's like a 50 50 50 chance effect that you would get what you need or want, basically it's like a second form of Diamond Dude, which is a good effect mmmm................................. so who shall I vote for..............................

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Lil Jevans:

 

OCG And Originality:10/10

Picture And Picture Quality:8/10 (Would Be Better With A Holo)

Effect:9/10

 

Cocodomoco:

 

OCG and Originality:9/10 (Because I Saw An OCG Error)

Picture And Picture Quality:10/10

Effect:7/10

 

My Opinion/Vote:Lil Jevans.

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Lil Jevans:

 

OCG And Originality:9.5/10

Picture And Picture Quality:8/10 (Would Be Better With A Holo)

Effect:9/10

 

Cocodomoco:

 

OCG and Originality:5/10 (Because I saw OCG errors)

Picture And Picture Quality:10/10

Effect:7/10

 

Lil Jevans gets my vote as Cocodomoco has many OCG errors. As Lil Jevans has much less OCG errors. But Cocodmoco has a great pic.

 

Lil Jevans: 9.3/10

 

Cocodomoco: 7.1/10.

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Lil Jevans:

 

OCG And Originality:9.5/10

Picture And Picture Quality:8/10 (Would Be Better With A Holo)

Effect:9/10

 

Cocodomoco:

 

OCG and Originality:5/10 (Because I saw OCG errors)

Picture And Picture Quality:10/10

Effect:7/10

 

Lil Jevans gets my vote as Cocodomoco has many OCG errors. As Lil Jevans has much less OCG errors. But Cocodmoco has a great pic.

 

Lil Jevans: 9.3/10

 

Cocodomoco: 7.1/10.

i dont think my ocg is that bad but if you see errors correct them instead of ating like you know what your talking about.:)

 

bump

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Lil Jevans:

 

OCG And Originality:9.5/10

Picture And Picture Quality:8/10 (Would Be Better With A Holo)

Effect:9/10

 

Cocodomoco:

 

OCG and Originality:5/10 (Because I saw OCG errors)

Picture And Picture Quality:10/10

Effect:7/10

 

Lil Jevans gets my vote as Cocodomoco has many OCG errors. As Lil Jevans has much less OCG errors. But Cocodmoco has a great pic.

 

Lil Jevans: 9.3/10

 

Cocodomoco: 7.1/10.

i dont think my ocg is that bad but if you see errors correct them instead of ating like you know what your talking about.:)

 

bump

 

LOL LOL LOL I support that message Cocodomoc.

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This card cannot be Special Summoned. The stand by phase After this card is Normal Summoned, remove 1 card on the top of your Deck from play.

If that card is a

spell:This card gains 300 attack

Trap: this card losses 500 Defense

Monster:this card gains attack equal to that monsters level times 100.

You can get the appropriate effect(s) for what the removed from play card is.

  • If the removed from play card is a Spell Card, this card gains 300 ATK.
  • If the removed from play card is a Trap Card, decrease this card's DEF by 500.
  • If the removed from play card is a Monster Card, this card gains ATK equal to the removed from play monster's Level x 100.

 

Now do you understand Cocodomoco?

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This card cannot be Special Summoned. The stand by phase After this card is Normal Summoned' date=' remove [b']1[/b] card on the top of your Deck from play.

If that card is a

spell:This card gains 300 attack

Trap: this card losses 500 Defense

Monster:this card gains attack equal to that monsters level times 100.

You can get the appropriate effect(s) for what the removed from play card is.

  • If the removed from play card is a Spell Card, this card gains 300 ATK.
  • If the removed from play card is a Trap Card, decrease this card's DEF by 500.
  • If the removed from play card is a Monster Card, this card gains ATK equal to the removed from play monster's Level x 100.

 

Now do you understand Cocodomoco?

 

ok that proves your not all talk which makes meh happey

 

the only problem is you changed the effect i wanted it to say the standby phase that is proper ocg

 

and you actually made a few things that were right wrong so you would have to combine both are effects to make it right

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cocdomoco srry i like u but way to many ocg errors. Its this card CANNOT be Special Summoned. ans stand by phase= Standby Phase. Im not sure on the whole (Spell:) part of the effect ill look that up, but even without that u have mroe ocg errors in a shorter effect. the originality is good though so by about 2.5/10s my vote goes to lil jevans

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This card cannot be Special Summoned. When this card this card is Normal Summoned, remove the top card of your Deck from play. Based on the type of card removed from play by this effect, activate the proper effect:

  • Spell: This card gains 300 ATK

  • Trap: Decrease this card's DEF by 500

  • Monster: This card gains ATK equal to the removed from play monster's Level x 100.

 

Well, i might say that i like coco's card better. The effect is not as simple as it seems. It is not often to see effects like these wherein cards are removed from play to gain 1 one the following effect.

 

This time, my vote goes to coco. Hmmm. I wish i have a challenge like this:(

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