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Zeaux VS Neilsweaky


Zeaux

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Rules:Winner gets 2 reps from the loser

CANNOT EDIT THE CARDS!!

3 dark cards

first to get 4 votes win

IF YOU VOTE YOU MUST EXPLAIN WHY!!!!

 

Zeaux Cards

 

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As long this card is exists in your Graveyard during each of your Standby Phase you must pay half of your Life Points to Special Summon this card to your side of the field in Attack Position.

 

 

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When this card is Normal Summoned or Special Summoned, put 3 Counters on it. For each counter on this card decrease it ATK by 100. You can remove 1 Counter from this card to activate one of the following effects:

*Remove from game 1 DARK Atributte monster, Warrior-Type or Fiend-Type Monster from your hand or your side of the field. Once during this turn when this card is used to tribute summon it is not send to the graveyard (this effect can be used during either players turn).

*Remove from game 1 DARK Atributte monster, Warrior-Type or Fiend-Type Monster from your hand or your side of the field. Once during this turn when this card would be destroyed by battle, it is not destroyed (this effect can be used during either players turn).

 

 

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During each of your Standby Phase you may discard 1 Monster Card from your hand to increase this card ATK by 100. If you don't have a Monster Card in your hand during your Standby Phase, you must destroy one monster you control (except this card) and inflict damage to your Life Points equal to the original DEF of the destroyed monster. If you use that effect double the ATK of this card only during this turn.

 

 

neilsweaky cards

 

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During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Whenever this card attacks, draw 3 cards. Choose 1 monster card from the 3 cards. Remove from play the 2 other cards drawn. You gain life equal to the selected drawn card's ATK and lose life equal to the selected drawn card's DEF. During each of your Standby Phases, you must Tribute 1 monster. You gain Life Points equal to that monster's ATK.

 

 

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This card cannot be Normal Summoned or Set. You can only Special Summon this card if you have 2 or more DARK monsters on your side of the field. For each DARK monster on your side of the field, this card may attack that number of times. If you use this effect, the DARK monsters used for this card's effect cannot attack this turn and are switched to defense position during the End Phase you activated this effect.

 

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When this card is Normal Summoned or Set, (including Flip summoned and Special summoned) you may Tribute two Fiend-Type monsters. The ATK and DEF of monsters you control is reduced by half. During your battle phase the turn you used this effect, all level 4 or higher monsters your opponent controls are sent to the graveyard. During your opponent's next Standby Phase, the monsters removed this way are returned under your opponent's control.

 

 

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When this card is Normal Summoned or Set, (including Flip summoned and Special summoned) you may Tribute two Fiend-Type monsters. The ATK and DEF of monsters you control is reduced by half. During your battle phase the turn you used this effect, all level 4 or higher monsters your opponent controls are sent to the graveyard. During your opponent's next Standby Phase, the monsters removed this way are returned under your opponent's control.

 

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