dragonmaster8610 Posted May 7, 2009 Report Share Posted May 7, 2009 I want to know what people think about the new Koa'ki Meiru cards. I think they are cool but, everyone tells me they suck. What do you think? Here is a link if you don't know about them-http://yugioh.wikia.com/wiki/Koa'ki_Meiru If anyone knows a good deck list with them please tell me. Link to comment Share on other sites More sharing options...
Father Wolf Posted May 7, 2009 Report Share Posted May 7, 2009 the dragon is the best one but the others are not bad at all. Link to comment Share on other sites More sharing options...
Crow™ Posted May 7, 2009 Report Share Posted May 7, 2009 Their effects are really good. Powerhand is really good too along with Drago. It also has the most easily fufiled reveal cost. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 7, 2009 Report Share Posted May 7, 2009 They have incredible effects but I feel like the deck is missing just the right card to make it a viable decktype on it's own. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted May 7, 2009 Report Share Posted May 7, 2009 Eh, the decktype just completely shoots itself in the foot. You have either two choices here. Either main a terrible -1 that is completely useless unless you have a Core Chimera on the field, or run an inconsistent deck filled with others of the typing you want in order to draw into a decent amount of rocks when you get the rock one, a decent amount of fiends for the fiend one, etc etc. On the other hand, as random tech (like the Dragon in a Dragon deck) the individual Core Chimeras can find some use. But bringing them all together and trying to run a deck with them is a sure fire way to find yourself losing duels more often then winning. Link to comment Share on other sites More sharing options...
SephirothKirby Posted May 7, 2009 Report Share Posted May 7, 2009 It needs a way to send the core to the grave, but result in a +0. That -1 card is just too terrible. Link to comment Share on other sites More sharing options...
Night Posted May 7, 2009 Report Share Posted May 7, 2009 i think that they are very good cards, i am also planning to make a deck of them i also think that they would be very handy when split up (drago in a dragon deck) and (fiend inn teh fiend) Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 7, 2009 Report Share Posted May 7, 2009 What they need is a way to add all the cores back into their hand instead of just one. Something like a continuous spell "add all cores in grave to hand during stanbye faze. Do not skip your draw" or something. Link to comment Share on other sites More sharing options...
Crow™ Posted May 7, 2009 Report Share Posted May 7, 2009 Remember Guys, The Koa'ki Meiru cards have more support coming in Ancient Prophecy (which will help A LOT) and we also might get Bergzak too.Koa'ki Meiru War Arms is bad though.....unless we get Bergzak....but still.. Link to comment Share on other sites More sharing options...
Mysty Posted May 7, 2009 Report Share Posted May 7, 2009 Remember Guys' date=' The Koa'ki Meiru cards have more support coming in Ancient Prophecy (which will help A LOT) and we also might get Bergzak too.[/quote'] The Koa'ki Meirus work really well at making other types of decks anti-meta (like what Powerhand does for Gadgets), but it is really hard to maintain card advantage with them effectively. Luckily Koa'Ki Meiru Rock will help with that. I still feel that the Koa'Ki Meirus would be much more playable if they had a Toolbox card besides Koa'ki Meiru Rock. I'm really hoping that this archetype will eventually be good because I actually want to try out a Koa'Ki Meiru deck. Also, as for War Arms, I don't see him useful because he has low ATK and doesn't have an Anti-Meta effect. Link to comment Share on other sites More sharing options...
Crow™ Posted May 7, 2009 Report Share Posted May 7, 2009 Also' date=' as for War Arms, I don't see him useful because he has low ATK and doesn't have an Anti-Meta effect.[/quote']I don't like him either, his effect is really random and for the most part, useless >_>. The only use he might have is to be able to be revealed to keep Bergzak out. But If we don't get Bergzak....Useless... Link to comment Share on other sites More sharing options...
Cheetah099 Posted May 17, 2009 Report Share Posted May 17, 2009 I want to know what people think about the new Koa'ki Meiru cards. I think they are cool but, everyone tells me they suck. What do you think? Koa'ki Meirus were made to counter the most popular decks (lightsworn, DAD, glad beast), specifically targeting special summons. The Koak'ki Meirus can wipe away the opponent's monsters as they are special summoned. Scince they rely on the Iron Core of Koa'ki Meiru, putting 3 copies of that and the immediate disposal would be great, and also the Koa'ki Meirus can discard a monster of their own type as well, so putting in 2 copies or more of each would be wise. With the Iron Core in the grave, you can add it to your hand instead of drawing. Reckless Greed is a great card for the deck due to the lack of hand when adding back the Iron Core. Scince you don't draw when adding back Iron Core, Reckless Greed's cost won't effect you. Okay, so here's the list: Monsters(19):Koa’ki Meiru Valafar x2Koa’ki Meiru Drago x3Koa’ki Meiru Guardian x2Koa’ki Meiru Ice x2Koa’ki Meiru Powerhand x3Kykoo the Ghost DestroyerThunder King Rai-Oh x3D.D. CrowCyber Valley x2 Spells(12):Iron Core of Koa’ki Meiru x3Iron Core Immediate Disposal x3Shrink x2Giant TrunadeHeavy StormEnemy ControllerBook of Moon Traps(12):Bottomless Trap Hole x3Mirror of Oaths x2Threatening RoarMirror ForceReckless Greed x3Reckoned Power x2 Also consider Dimensional Fissures to counter Lightsworns. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted May 17, 2009 Report Share Posted May 17, 2009 Oh look, it's a stupid rookie. Link to comment Share on other sites More sharing options...
The Crimson King Posted May 18, 2009 Report Share Posted May 18, 2009 I want to know what people think about the new Koa'ki Meiru cards. I think they are cool but' date=' everyone tells me they suck. What do you think? Koa'ki Meirus were made to counter the most popular decks (lightsworn, DAD, glad beast), specifically targeting special summons. The Koak'ki Meirus can wipe away the opponent's monsters as they are special summoned. Scince they rely on the Iron Core of Koa'ki Meiru, putting 3 copies of that and the immediate disposal would be great, and also the Koa'ki Meirus can discard a monster of their own type as well, so putting in 2 copies or more of each would be wise. With the Iron Core in the grave, you can add it to your hand instead of drawing. Reckless Greed is a great card for the deck due to the lack of hand when adding back the Iron Core. Scince you don't draw when adding back Iron Core, Reckless Greed's cost won't effect you. Okay, so here's the list: Monsters(19):Koa’ki Meiru Valafar x2Koa’ki Meiru Drago x3Koa’ki Meiru Guardian x2Koa’ki Meiru Ice x2Koa’ki Meiru Powerhand x3Kykoo the Ghost DestroyerThunder King Rai-Oh x3D.D. CrowCyber Valley x2 Spells(12):Iron Core of Koa’ki Meiru x3Iron Core Immediate Disposal x3Shrink x2Giant TrunadeHeavy StormEnemy ControllerBook of Moon Traps(12):Bottomless Trap Hole x3Mirror of Oaths x2Threatening RoarMirror ForceReckless Greed x3Reckoned Power x2 Also consider Dimensional Fissures to counter Lightsworns.[/quote']You should post that in the Deck section... Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 18, 2009 Report Share Posted May 18, 2009 I also like how this thread has the premise that either they are useful or they are the worst cards ever. There's no in between like "they're just ok", they either are glorious anti-meta gods or worthless cardboard that makes Shapesnatch look good. Link to comment Share on other sites More sharing options...
Guest Posted May 18, 2009 Report Share Posted May 18, 2009 Sir, Shapesnatch is good with CEM As for KMs the only one of use right now is Guardian since his negate effect triggers in the grave, making it able to stop honests and kalats under skill drain. GG Link to comment Share on other sites More sharing options...
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