PerfectChaos Posted May 7, 2009 Report Share Posted May 7, 2009 Lore:This card can be Special Summoned if you pay 1500 Life Points. When this card is Summoned, select 1 monster on the field. This card adopts the ATK and DEF of that selected monster. When this card is on the field, all monsters are treated as Machine-Type. This card must attack during your Battle Phase. This card can only target Machine-Type Monsters. If there are no Machine-Type monsters on to target, this card is sent back to your Deck. Pic Credit:http://danimation2001.deviantart.com/art/Virtual-on-sketch-2-3299143 This card can is great in tight situations. Link to comment Share on other sites More sharing options...
Kazuki Shuheiwa Posted May 7, 2009 Report Share Posted May 7, 2009 Try croping this pic next time, it will look less stretched. =) Link to comment Share on other sites More sharing options...
Symbiote Posted May 7, 2009 Report Share Posted May 7, 2009 Corrected OCG: This card can only be Special Summoned by paying 1500 Life Points. When this card is Summoned, select 1 monster on the field. The original ATK and DEF of this card is equal to the selected card. While this card is face-up on the field, all monsters on the field are treated as Machine-Type monsters. This card must select an attack target during your Battle Phase. This card cannot attack non-Machine-Type Monsters. If there are no Machine-Type monsters on your opponent's side of the field, send this card to your Deck. The Deck is then shuffled. Link to comment Share on other sites More sharing options...
Tsunamiatunzen1 Posted December 22, 2010 Report Share Posted December 22, 2010 You kind of beat me to the draw on the VR monster but I made quite a few cards that are still from the Virtual On series. Here they are in order of appearance in the arcade version. VR-Fei-Yen Hyper Mode Effect:This card may not be Normal Summoned or Set. When a 'VR-Fei-Yen' on your side of the field battles a monster your opponent controls, you may tribute 1 'VR-Fei-Yen' on your side of the field and Special Summon this card from your hand. If the controller of this card has 3000 or more life points, this monster is immediately destroyed. As long as this card remains face-up on the field, the controller of this card does not take any damage due to card effects. Once per turn, when this monster would be removed from the field by a card effect, you may instead negate the card's effect and destroy the card. Control of this card cannot switch. This is my first attempt at making normal monsters so these monsters may be unbalanced but I tried to compensate for that with these cards.Effect: Negate and destroy 1 Spell or Trap card that specifically targets a monster with 'VR-' in its name. Effect: You may only activate this card when you have a face-up 'VR-Temjin','VR-Apharmd', or 'VR-Dorkas' on your side of the field. For each Spell or Trap card you discard from your hand, destroy up to two Spell or Trap cards on the field. Effect: You may only activate this card when you have a face-up 'VR-Bal-Bas-Bow' or 'VR-Raiden' on your side of the field. Discard one card from your hand and destroy one monster on your opponent's side of the field. Inflict direct damage to your opponent equal to half of the destroyed monster's ATK points. Effect: This card can only be activated when a 'VR-Belgdor' or a 'VR-Viper II' is face up on your side of the field. Select one face up 'VR-Belgdor' or 'VR-ViperII' on your side of the field. Destroy one face up monster on your opponent's side of the field that has fewer DEF points than the selected monster and inflict 500 points of direct damage to your opponent's Life Points. Effect: Select 1 monster in your graveyard with 'VR-' in its name. Special summon the monster immediately on your side of the field if it has 4 or fewer stars. If it has 5 to 6 stars, remove the monster and special summon it on your next standby phase. If the monster has 7 or more stars, remove the monster and special summon it on your 2nd standby phase. Effect: Select two Spell and/or Trap cards that have 'VR-' in their description. Place one into your hand and place the other on top of your deck. These cards took quite a lot of time to make and think about so I would like to have some feedback on these if it's possible since I'm thinking about making these as balanced as possible so that I can use them as realistic cards. (Not to mention that this is my first post too :P) I've got some of the Oratorio Tanagram versions of these VRs but I think I'll wait to show those until these are rated. Link to comment Share on other sites More sharing options...
<}Alpha Frogodile{> Posted December 23, 2010 Report Share Posted December 23, 2010 1. Change all of the monsters from Vanillas (Normal Monsters) to effect monsters.2. I will give my advice. Link to comment Share on other sites More sharing options...
Monkey Posted December 23, 2010 Report Share Posted December 23, 2010 Make them Effect monsters as said above so it actually looks like you put effort into them Virtual On was the best arcade game ever Link to comment Share on other sites More sharing options...
Tsunamiatunzen1 Posted December 25, 2010 Report Share Posted December 25, 2010 Yeah I hear you Monkey. Here are the OT versions of the VRs. These have the effects although I might change the Operation Moongate ones (the last ones I posted). By the way, thanks for replying and giving me advice both of you. Effect: This monster's name is treated as 'VR-Apharmd'. When this card is in your hand and your opponent controls one or more monsters you may special summon this monster in face-up attack position or face-up defense-position during your opponent's Battle Phase and destroy 1 monster on your opponent's side of the field. Once per turn, during Main Phase 2, you may return this card to your hand. Effect: This monster's name is treated as 'VR-Bal-Bas-Bow'. You may discard this card from your hand to negate all card effects until your 2nd Main Phase. When this monster is summoned, special summon 4 'hand bit' tokens (AIR, machine-type, 1000 ATK/ 1000 DEF). These tokens may not be destroyed by battle (Damage Calculation applied normally). For each 'hand bit' token on your side of the field, increase the ATK of all machine-type monsters on your side of the field by 200. If this card is destroyed, destroy all 'hand bit' tokens on your side of the field. Effect: This monster's name is treated as 'VR-Dorkas'. When this card is in your hand and your opponent controls one or more monsters you may special summon this monster in face-up attack position or face-up defense-position during your opponent's Battle Phase. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). Effect: This monster's name is treated as 'VR-Fei-Yen'. When this card is in your hand and your opponent controls one or more monsters you may special summon this monster in face-up attack position or face-up defense-position during your opponent's Battle Phase and search your deck for one 'VR-Fei-Yen Hyper Mode' and add it to your hand. When this monster is destroyed as a result of battle, your opponent skips their next Draw Phase. Effect: This monster's name is treated as 'VR-Raiden'. Once per turn, you may switch this card to face-up Defense-position to select 1 Spell card that has 'VR-' in its description from your graveyard and place it into your hand. As long as this monster remains face-up on the field both you and your opponent may only declare an attack with one monster. This monster cannot be destroyed by a Spell, Trap, or Monster Effect that specifically designates this card. Effect: This monster's name is treated as 'VR-Temjin'. When this card is in your hand and your opponent controls one or more monsters you may special summon this monster in face-up attack position or face-up defense-position during your opponent's Battle Phase. Once per turn, you may discard up to 2 cards to activate one of the following effects:@ 1 card discarded: This card may attack again during your Battle Phase.@ 1 card discarded: Remove this card from play and destroy 1 card on the field. This card is special summoned during your next Standby Phase.@ 2 cards discarded: Activate the first 2 effects. Effect: This monster's name is treated as 'VR-Belgdor'. Once per turn during your Main Phase, you may discard one card from your hand to destroy up to two magic or trap cards on the field. If this effect is used, this monster may not declare an attack this turn. While this card is face-up on the field, your opponent may not select this card as an attack target while you control another face-up 'VR-' monster. Effect: This monster's name is treated as 'VR-Viper II'. When this card is in your hand and your opponent controls one or more monsters you may special summon this monster in face-up attack position or face-up defense-position during your opponent's Battle Phase. When this monster battles with a monster with more stars than this monster, increase this monster's ATK and DEF points by 100 points for each star the monster has. Can you please rate these now and give me some advice? Thank you. Link to comment Share on other sites More sharing options...
Tsunamiatunzen1 Posted January 4, 2011 Report Share Posted January 4, 2011 Bump. Hopefully this gets some people to look at this and rate the Oratario Tanagram versions. Link to comment Share on other sites More sharing options...
Tsunamiatunzen1 Posted February 28, 2011 Report Share Posted February 28, 2011 My computer finally let me upload the improved versions of the Normal monsters. Here they are. Link to comment Share on other sites More sharing options...
Tsunamiatunzen1 Posted April 15, 2011 Report Share Posted April 15, 2011 Well I finally got around to making Jaguarandi so here he is. Plus the required card he needs to be summoned with. Oh yeah, I've been updating the older cards so that they're a little more balanced. Well, at least I think I have... This card may not be Normal Summoned or Set. This card may only be Special Summoned by the effect of 'System Error Trigger'. This monster may not be targeted by any card effects (excluding this card). Once per turn, you may change the number of stars this monster has (maximum of 8). For each star that this monster has, increase the ATK and DEF of this monster by 300. When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the level of the monster x 500. You may only activate this card during your opponent's turn. If your opponent does not enter thier Battle Phase while they have 1 or more monsters on thier field, you may Special Summon 1 'VR-Jaguarandi' onto your side of the field. While this card is on the field and you have at least 1 'VR-Jaguarandi' on your side of the field, you may attack twice with 'VR-Jaguarandi'. While this card is on the field, you must declare an attack with a VR- monster. Link to comment Share on other sites More sharing options...
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