Deathkiller9000 Posted May 10, 2009 Report Share Posted May 10, 2009 Here you can post any card you wish. Rules[align=center]1. Register by PM to me. (if i say ok you can enter the Contest)2. Don't spam.3. Don't be mean to others.4. You must Donate me 10 points for this Contest.5. If you say you will enter and you post your card without paying within 2 days you will be ban from this contest.[/align] I will rate your cards Rating System F- Below 60(Learn more about making cards)D- 60-69.9(Needs improvement)C- 70-79.9(Good)B- 80-89.9 (Very Good)A- 90-100+ (Outstanding) There will be 1st, 2nd and 3rd place 1st place: 5 points 3 reps2nd place: 3 points 2 reps3rd place: 2 points 1 rep here is the new prizes:1st 3 reps and 30 points2nd 2 reps and 20 points3rd 1 rep and 15 points Notes: there will be some extra credit. if you got a low score donate me 5 points or make 5 more cards than post them here. this will help you increase your score. also if i see any edit on your cards that will also count has extra credit. there is not limit for extra credit so you can donate me 5 points or keep making cards for extra credit. Contest will end in 6-1-09here are some example [spoiler= "Death Dragon Killer" Effect] This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 WIND monster you control. When is card is face-up on the field, your opponent selects 1 card from your hand, they call 1 type of card, monster, Trap or Spell Card if your opponent calls it wrong, inflict 1000 point of damage to your opponent's Life Points. If your opponent calls it correct they can Special Summon a monster from their hand. People in the Contest [align=center]1. SymbioteSpiderman2. Stereo-A-175% 1st place3. Rakesh-A-98%4. zombie maker-A-99.8%5. pitski-A-170% 2nd place6. SuperMarioCards-C-78%7. gustavosuarez-A-100%8. ed carter123-D-68%9. gravestone-A-90%10. Primal Release-A-102%11. Hunter-A-165% 3rd place12. HPDevil34-B-85%[/align] Ban list Link to comment Share on other sites More sharing options...
Deathkiller9000 Posted May 10, 2009 Author Report Share Posted May 10, 2009 Need more people to join come mon Link to comment Share on other sites More sharing options...
SANDAA BORUTO Posted May 12, 2009 Report Share Posted May 12, 2009 My entry: Pic credit: Google. Link to comment Share on other sites More sharing options...
Rakesh Posted May 12, 2009 Report Share Posted May 12, 2009 i`ll enter, points on the way.Here is the card: Link to comment Share on other sites More sharing options...
RAEGING D0GKING Posted May 12, 2009 Report Share Posted May 12, 2009 wow you pay 10 points and 1st is 5 2nd is 3 and 3rd is 2 make it1st 3 reps and 30 points2nd 2 reps and 20 points3rd 1 rep and 15 points Link to comment Share on other sites More sharing options...
Deathkiller9000 Posted May 12, 2009 Author Report Share Posted May 12, 2009 wow you pay 10 points and 1st is 5 2nd is 3 and 3rd is 2 make it1st 3 reps and 30 points2nd 2 reps and 20 points3rd 1 rep and 15 points you know what thats a good idea i will think about that Link to comment Share on other sites More sharing options...
I-dreezyAFG Posted May 12, 2009 Report Share Posted May 12, 2009 my entry: [spoiler=lore]Machine Dragon + Shadow DragonYou can only summon this card by sending the above monsters to the graveyard.(Or Shadow Dragon + a machine type monster). You also do not use polymerization. This card's ATK & DEF points are equal to those 2 card's ATK & DEF points added together x 1000. Link to comment Share on other sites More sharing options...
¶nÇØGn¶TØ Posted May 13, 2009 Report Share Posted May 13, 2009 As confirmed by your PM. I am officially joining. Points were sent already. [align=center]Legendary Cloud BeastPic Credit: Google Card Lore:This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Level 4 or higher WIND monsters you control. When this card is Summoned, select up to 2 unoccupied monster Zones on your opponent's side of the field and up to 2 unoccupied monster Zones on your side of the field. Place 1 Cloud Counter on each selected Zone. Each player cannot use Zone(s) that has a cloud Counter on it. Whenever a monster is destroyed, place 1 Cloud Counter on the monster Zone where the destroyed monster was Summoned. Increase the ATK and DEF of this card for each Cloud Counter on the field x700. When this card is destroyed, remove all Cloud Counters in play. Each player draws cards from their deck equal to the number of Cloud Counters removed.[/align] Link to comment Share on other sites More sharing options...
I-dreezyAFG Posted May 13, 2009 Report Share Posted May 13, 2009 my 5 more cards [spoiler=lore]This card cannot be normal summoned or set. To summon this card tribute 2 DARK attributed cards. When this card is in play negate the effect of any LIGHT attributed card your opponent controls. If there are no LIGHT attributed cards your opponent controls, then select any card from your opponent's deck and transform it into a zombie and inflict the number of ATK points the transformed card has to your opponent. If there are any DARK attributed cards in your grave yard, re summon them back to your hand. [spoiler=lore]Hell born dragon + Veenerimo the terribleWhen this card is in play you can destroy 3-5 monsters your opponent controls. If any of those cards involve tributing, you can re summon that under your control. If this card is destroyed, inflict 1990 damage to your opponent. [spoiler=lore]Renji the golden dragon + Storm dragonWhen this card is in play destroy 2 DARK attribute monsters from your opponent's side of the field, hand or deck. Every time you do this, all your dragon cards gain 1900 ATK points. For every dragon card in your grave yard, this card gains 1900 ATK points and your opponent takes 1990 damage. If this card is card is destroyed and sent to the grave yard, re summon 5 dragon cards back to your hand. [spoiler=lore]When this card is in play destroy 1 DARK monster your opponent controls. For every "Angel Guardian" you tribute, this card destroys 1 DARK monster your opponent controls and gains 700 ATK points every time this happens. If this card is destroyed, re summon 2 LIGHT monsters back to your hand. They cannot be destroyed for 5 turns. [spoiler=lore]Angel warrior of the skies + Angel guardianWhen this card is in play negate the effect of effect of any card your opponent controls and reverse it on your opponent. For every DARK monster your opponent controls, this card's DEF points is multiplied by 2. If this card is destroyed as a result of battle, destroy 2 cards your opponent controls. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted May 14, 2009 Report Share Posted May 14, 2009 decided to go with the halo feel. Link to comment Share on other sites More sharing options...
gustavosuarez Posted May 16, 2009 Report Share Posted May 16, 2009 i enter. here is my cards. i edit this post[spoiler=effect!!]1 Tuner + 1 or more non-Tuner Dragon-Type monstersWhen this card is Synchro Summoned successfully, search in your Deck for 3 Dragon-Type monsters and sent it to your Graveyard. Increase the ATK of this card by 100 for each Dragon-Type monster in each player’s Graveyard. Each time that this card is destroyed by the effect of a Spell or Trap Card, you can remove from play 2 Dragon-Type monsters from your Graveyard to Special Summon this card to your side of the field during the End Phase. [spoiler=effect!!]1 Tuner + 1 or more non-Tuner “Elemental Hero” monstersWhen this card is Tribute Summon successfully, return an Equip Spell Card from your Graveyard to your hand. Once per turn, you can offer 1 Equip Spell Card equipped to this card to destroy the monster with the highest ATK on the field. When this card is destroyed, return an Equip Spell Card from your Graveyard to the top of your Deck. This card can only be Summoned by Tributing 2 face-up “Crystal Beast” monsters you control on the field. This card is treated as an “Ancient City-Rainbow Ruins” while is on the field. Increase the ATK and DEF of all face-up “Crystal Beast” monsters by 300. When this card is destroyed, you can remove it from play to place 2 “Crystal Beast” monsters from your Graveyard in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards.[spoiler=effect!!]This card can only be Summon by the effect of “Little Gryphon”. When this card is Summoned, you can search in your Deck or Graveyard for 1 Winged-Beast-Type monster and Special Summon it on your side of the field. Once per turn, you can Tribute 1 face-up WIND monster you control to destroy 1 Spell or Trap Card on the field. When this card is destroyed and sent to your Graveyard, you can search in your Deck for 1 WIND monster and add it to your hand. Link to comment Share on other sites More sharing options...
Super Half Vamp Riku Posted May 17, 2009 Report Share Posted May 17, 2009 entry Link to comment Share on other sites More sharing options...
Deathkiller9000 Posted May 17, 2009 Author Report Share Posted May 17, 2009 entry over powered card. you didn't put your username for the creator. you have to pay 10 points to be in this contest. if you don't pay within 2 days you will be banned from this contest. Link to comment Share on other sites More sharing options...
Super Half Vamp Riku Posted May 17, 2009 Report Share Posted May 17, 2009 payed points. Link to comment Share on other sites More sharing options...
gravestone Posted May 17, 2009 Report Share Posted May 17, 2009 payed. Heres my card Effect: "Blue eyes white dragon + Cyber dragon"This card can be summmoned without the use of polymerization as long as you have both of the above fusion material monsters on the field. If this card is summoned this way remove from play the fusion material monsters, and this card loses 600 ATK and 400 DEF. Link to comment Share on other sites More sharing options...
Monkey Posted May 17, 2009 Report Share Posted May 17, 2009 I'll enter[align=center]This card can be Special Summoned from your hand when there are 3 different "Blackwing" monsters on your field. When this card is Summoned, you can switch the ATK and DEF of all monsters on your opponent's field until your End Phase. Once per turn, you can add 1 Level 5 or lower "Blackwing" monster from your Deck to your hand OR add 1 Level 5 or lower "Blackwing" monster from your Graveyard to the bottom of your Deck.[/align] Link to comment Share on other sites More sharing options...
Huntar! Posted May 18, 2009 Report Share Posted May 18, 2009 [align=center]Mahl Zenn ZhongYou can Special Summon this card from your hand when your opponent activates the effect of a card that removes monsters in your Graveyard from play. When this card is Summoned by its own effect, you can send 6 Level 6 or higher DARK monsters from your Deck to the Graveyard. Each time this card destroys a monster your opponent controls by battle, you must equip 1 DARK monster from your Graveyard to this card. If you cannot, destroy this card. This card gains ATK equal to the DEF of the equipped card. If this card has more than 3 cards equipped to it, destroy this card. When this card would be destroyed by a card effect, you can destroy 1 Equip Card equipped to this card instead.[/align] Link to comment Share on other sites More sharing options...
HeadshotMagnet Posted May 18, 2009 Report Share Posted May 18, 2009 Ill enter. Points on the way. [spoiler=The Card] Link to comment Share on other sites More sharing options...
yuipeha9999 Posted May 18, 2009 Report Share Posted May 18, 2009 how do i join??one of my cards... Link to comment Share on other sites More sharing options...
¶nÇØGn¶TØ Posted May 18, 2009 Report Share Posted May 18, 2009 My 5 more cards. I want to increase my score a lot more^_^ [align=center]Flaming Chaos DemonPic Credit: pinali Card Lore:Flip: Destroy 1 card on the field. This card is also treated as FIRE while face-up on the field or in Graveyard. Once per turn, you can remove from play 1 FIRE monster and 1 DARK monster in your Graveyard to flip this card face-down. When this card is destroyed by battle, you can pay half of your total Life Points to Special Summon this card on your field in face-down Defense Position during your next Main Phase 1. Galactic Mech CommandoPic Credit: ml_11mk Card Lore:When this card is Summoned, place 2 Ammo Counters on it (max. 4). Each time a Spell or Trap Card is activated, place 1 Ammo Counter on this card. This card gains 100 ATK for each Ammo Counter on it. Once per turn, during your Battle Phase, you can discard 1 card from your hand to remove any number of Ammo Counters from this card and select 1 monster your opponent controls. The selected monster loses 100 ATK and DEF for each Ammo Counter removed from this card. This card is destroyed when it has no Ammo Counters on it. While this card is in your Graveyard, you can remove from play 3 Machine-Type monsters in your Graveyard to Special Summon this card to your side of the field in face-up Attack Position with 1 Ammo Counter on it. Emissary of the Dark RealmPic Credit: EugeneCh-1 card Lore:This card can only be Summoned by removing from play 1 DARK monster you control and discarding 2 cards from your hand. When this card is Summoned, place 2 Death Counters on it (max. 3). If this card is attacked by a monster your opponent controls, you can place 1 Death Counter on this card to place the attacking monster at the bottom of your opponent's Deck. When this card has 3 Death Counters on it, you can remove this card from play and draw 1 card from your Deck. Once per turn, during your Standby Phase, you can pay 500 Life Points to remove 1 Death Counter from this card. When this card is destroyed by battle, roll 1 six-sided die. If the result is 3 or less, you lose 500 Life Points. If the result is 4 or more, Special Summon this card in Defense Position, ignoring the summoning conditions, during your next Main Phase 1 with 2 Death Counters on it. Queen of the SeaPic Credit: Google Card Lore:This card can only be Summoned by Tributing 2 monsters you control while you have 3 WATER monsters in your Graveyard. This card gains ATK equal to the number of WATER monsters on the field x 100. If a Level 4 or higher WATER monster is destroyed by battle, place 1 Pearl Counter on this card (max. 5). Once per turn, during your Standby Phase, you can discard 1 card from your hand to remove all Pearl Counters from this card and Summon 1 WATER monster from your Deck in face-up Attack Position whose Level is equal to the number of Pearl counters removed from this card. When this card is destroyed by battle, you can remove all Pearl Counters from this card to Summon 1 WATER monster from your Graveyard whose Level is equal to or less than the number of Pearl Counters removed by this effect. Cosmic Angel - AlezandroPic Credit: GENZOMAN Card Lore:This card cannot be Normal Summoned or set. This card can only be Special Summoned by removing from play 2 LIGHT Warrior-Type monsters on your side of the field when you have at least 2 cards in your hand. When this card is Special Summoned, place a number of Cosmic Counter(s) on this card equal to the number of cards in your hand (max. 6). When a Warrior-Type monster you control is destroyed, you can pay 300 Life Points to place 1 Cosmic Counter on this card. During each of your End Phases, while this card is in face-up Attack Position, inflict 100 points of damage to your opponent's Life Points for every 2 Cosmic Counters on this card. This monster can attack twice during the same Battle Phase when this card has 6 Cosmic Counters. When this card is destroyed with 6 Cosmic Counters on it, Special Summon this card to your side of the field during your next Standby Phase. When this card is Summoned by this effect, treat this card as a Normal monster negating all of its effects and ignoring this card's summoning conditions for the remainder of the Duel. [/align] Link to comment Share on other sites More sharing options...
yuipeha9999 Posted May 18, 2009 Report Share Posted May 18, 2009 one of my cards: [/img]http://img20.imageshack.us/img20/293/291329m.jpg[/img] Link to comment Share on other sites More sharing options...
Huntar! Posted May 18, 2009 Report Share Posted May 18, 2009 Can I add a few more? [align=center]Duc Vic, the Luminous TyrantOnce per turn, you can discard 2 cards from your hand to activate the effect of 1 Spell Card in your Graveyard. Once per turn, you can discard 1 card from your hand to move 1 monster on your opponent's side of the field to the Monster Card Zone on your opponent's side of the field, adjacent to this card (if it is not occupied). During your End Phase, destroy the monster on your opponent's side of the field in the adjacent Monster Card Zone to this card. Guardian Deity ForrectThis card cannot be Special Summoned. As long as this card remains face-up on the field, neither player can Tribute Summon. During your Standby Phase, you must discard 1 card, if you cannot this card is destroyed. This card is treated as "Forest". All Beast-Type, Beast-Warrior-Type, Insect-Type, and Plant-Type monsters gain 200 ATK. You can remove from play 3 EARTH monsters from your Graveyard to select 1 of your opponent's unoccupied Monster Card Zones. The designated Monster Card Zone cannot be used during this Duel. Magician of the Legendary TricksOnce per turn, you can send 3 cards from the top of your Deck to the Graveyard to inflict 300 damage to your opponent for each card in their hand. When this card destroys a monster your opponent controls by battle, your opponent draws 1 card. Mummified Insect - KozzaroWhen this card is Normal Summoned, you can select 1 Fusion Monster Card from your opponent's Graveyard. Pay Life Points equal to the half the ATK of the selected monster to equip the selected Fusion Monster Card to this card, it is treated as an Equip Spell Card. This card gains ATK equal to half of the ATK of the selected card, and DEF equal to half of the DEF of the selected card. When this card is destroyed, Special Summon the Fusion Monster to your opponent's side of the field, this is treated as a Fusion Summon. The Solarflare Dragon, RaThis card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 2 face-up Pyro-Type monsters you control and sending them to the Graveyard. When this card is Summoned, you can pay up to half your Life Points and destroy all monsters you control (excluding this card). Raise the ATK of this card by half that amount. Once per turn, instead of attacking, you can put 1 Ra Counter on this card. You can remove a number of Ra Counters from this card to destroy 1 face-up monster your opponent controls that has an ATK less than or equal to the number of Ra Counters removed x 2000 and inflict 900 damage to your opponent. This card is unnaffected by the effects of your opponent's Spell Cards. As long as this card remains face-up, you cannot Summon monsters.[/align] Link to comment Share on other sites More sharing options...
¶nÇØGn¶TØ Posted May 18, 2009 Report Share Posted May 18, 2009 Can I add a few more? You can only up to 5 more. If i can add more than 5 i would have done it^_^ Link to comment Share on other sites More sharing options...
Huntar! Posted May 18, 2009 Report Share Posted May 18, 2009 fix'd Link to comment Share on other sites More sharing options...
HeadshotMagnet Posted May 18, 2009 Report Share Posted May 18, 2009 I sent my pointssrry they were late Link to comment Share on other sites More sharing options...
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