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Fallen Angels


Cyberdog

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Fallen Angel Hetos lv3

3/Dark/Fairy

1200/1000

When a Counter Trap is activated you can send this card to the graveyard to Special Summon 1 "Fallen Angel Hetos lv5" from your hand or deck.

 

Fallen Angel Hetos lv5

5/Dark/Fairy

1900/1200

When this card is Normal Summoned it is treated as a Normal Monster. If this card is Special Summoned by the effect of a "Fallen Angel" destroy 1 card on the field. When a Counter Trap is activated you can send this card to the graveyard to Special Summon 1 "Fallen Angel Hetos lv7" from your hand or deck.

 

Fallen Angel Hetos lv7

7/Dark/Fairy

2600/1600

This card cannot be Normal Summoned or Set. If this card is Special Summoned by the effect of a "Fallen Angel" send 1 card from your hand to the graveyard to return 2 Counter Traps from your graveyard to your hand. When a Counter Trap is activated you can discard 2 cards from your hand to destroy 1 card on the field.

 

Fallen Angel Darto

1/Dark/Fairy

100/100

You can Special Summon this card from your graveyard whenever a Counter Trap is activated.

 

Fallen Angel Retree

2/Dark/Fairy

600/600

This card gains 400 attack for each "Fallen Angel" you control. When a Counter Trap is activated you can return 1 "Fallen Angel" from your graveyard to your hand.

 

Fallen Angel Lucifer

8/Dark/Fairy

3000/0000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 5 "Fallen Angel" monsters from your side of the field. This card cannot activate its effect on the first turn it is Summoned. Once per turn discard 1 Counter Trap to destroy either all monsters on your opponents side of the field or all Spells and Traps on your opponents side of the field. When this card is removed from the field while you control no other cards you can Special Summon 1 "Fallen Angel" from your deck.

 

Luminous Darkness

Counter Trap

Discard 1 "Fallen Angel" from your hand to Negate and destroy the activation of a Spell or Trap card that would destroy a "Fallen Angel" then draw 2 cards.

 

Spiking Dark Light

Counter Trap

Discard 1 "Fallen Angel" from your hand to Negate and destroy the activation of a Monster effect controlled by your opponent.

 

Reviving Darkness

Counter Trap

Discard 1 "Fallen Angel" from your hand to Negate the Summoning of one of your opponents monsters then Special Summon 1 level 2 or lower Fairy type monster from your graveyard.

 

Lucifer's Deceit

Counter Trap

Activate only if you have 3 or more cards in your hand Discard your entire hand and negate the activation of a Spell, Trap, Monster effect or Summoning then add 1 "Fallen Angel Lucifer" from your deck or graveyard to your hand.

 

Fallen Angel Servos

1/Dark/Fairy

400/100

When this card is Special Summoned remove 3 Counter Traps from your graveyard to Special Summon up to 2 "Fallen Angel Bulos" from your deck or graveyard.

 

Fallen Angel Bulos

1/Dark/Fairy

100/100

When this card is Summoned switch it to defense positon. All "Fallen Angel" monsters gain 600 attack. If this card was Special Summoned by the effect of "Fallen Angel Sevos" this card cannot be Removed from Play.

 

Dark Heaven

Field Spell

When this card is removed from the field return all Counter Traps and "Fallen Angel" monsters in your graveyard to your deck then destroy all cards on the field and discard your entire hand.

 

Pot of Redemption

Spell

Return 1 "Fallen Angel" from your graveyard to your deck then Specail Summon 1 "Fallen Angel" from your hand, Its attribute is changed to LIGHT and its name becomes "Angel of Redemption".

 

Fallen Angel Electros

4/Dark/Fairy

1500/1000

When this card is destroyed and sent to the graveyard add 1 Counter Trap from your graveyard to your hand.

 

Circle of the Fallen

Field Spell

When a "Fallen Angel" you control would be destroyed you can discard 2 monsters from your hand instead. When this card is removed from the field "Dark Heaven" is brought into play from your hand, deck or graveyard if possible.

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