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Light And Dark Card Contest. Ended Now.


Rakesh

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Rules:

1. Must Be a Dark or Light Attribute Monster

2. Entry fee is 10 points.

3. End date: 19th May.

4. I will be judging.

5. Max entries is 20.

 

[spoiler=[b]My card rating system:[/b]]

OCG= 25%

Card Name=10%

Picture=30%

Balance=15%

My Opinion=20%

 

 

Prizes

1st place: 3 reps and 15 points

2nd place: 2 reps 12 points

3rd place: 1 rep and 5 points

 

 

 

[spoiler=[u]Entered People[/u]]

1. Spell Master

2. SymbioteSpiderman

3. rodri666

4. pitski

5. Spire

6. Zombie Maker

7. WildFang

8. ed carter123

9. zombie maker

10. DeMeNTeD

11.Primal Realease

12. Cross Path

13. gustavosuarez

14. Chileno4Live

15. Monkey

16. bruno983

17. aydin611

18.

19.

20.

 

 

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Im in. Points sent. My card:

27671u.jpg

[spoiler=Effect]This card can only be Special Summoned by tributing 2 DARK or LIGHT monster you control. If you tributed 2 DARK monster, once per turn, select 1 DARK or 2 LIGHT monster from your Graveyard and add them to your hand. If you tributed 2 LIGHT monsters, once per turn, you can destroy 1 face-up LIGHT or DARK monster on the field. When this card is destroyed, both players sends 2 cards from theirs hand to the Graveyard.

 

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I'm in. Points sent.

 

[align=center]Alpha Paladin Crusader - Milford

Pic Credit: Gold_Seven

11w668y.png[/align]

 

card Lore:

1 LIGHT Tuner monster + 1 or more non-Tuner monsters.

When this card is Synchro Summoned, you can Special Summon 2 "Holy Tokens" (Warrior/LIGHT/Level 1/ATK 200/DEF 200) to your side of the field in Defense Position. Holy Tokens cannot be used as a Tribute for a Tribute Summon. During each of your Standby Phases, increase your Life Points by 200 x the number of "Holy Token(s)" you control. Once per turn, during your End Phase, you can Tribute 2 "Holy Tokens" you control and pay 300 Life Points to destroy 1 card your opponent controls. Your opponent can pay 2000 Life Points and skip their next Battle Phase to negate this effect. Whenever a player discards a card from their hand, you can send the top card of your Deck to your Graveyard and activate the appropriate effect based on the Type of card sent to your Graveyard by this effect:

-Monster: Special Summon 1 "Holy Token" to your field in Defense Position

-Spell: Select 1 Trap Card from your Graveyard and Add it to your hand

-Trap: Your opponent reveals the top card of their Deck and activate the appropriate effect based on the Type of card revealed by this effect:

-Monster: Your opponent gains 500 Life Points

-Spell: Each player discards 1 card from their hand

-Trap: Destroy this card.

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Here's my entry:

[align=center]271237sdg.jpg

[spoiler=[b]Card Lore[/b]]This card cannot be Normal Summoned or Set. This card can only be Special Summoned while there are 1 or more Zombie-Type monsters and 1 or more Dragon-Type monsters in your hand or on your side of the field. This card is also treated as a Dragon-Type monster. The original ATK and DEF of this card is equal to the number of Zombie and Dragon-Type monsters in your hand or on your side of the field X 200. When "Dragon Zombie" is face-up on the field, you can pay 1000 Life Points to Special Summon this card from the Graveyard. This effect can only be activated once. For each Spell and Trap Card on the field that affect Dragon or Zombie-Type monsters, increase the ATK and DEF of this card by 100.

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entry reserved. points sent. here's my card createcard-6php-1.jpg [spoiler=effect]Angel warrior of the skies + Angel knight of life

This card can either be fusion summoned ( using polymerization) or summoned by sending the above monsters to the graveyard ( not using polymerization). When this card is summoned, for every monster you control or previously controlled inflicted damage to your opponent, you can re summon any level 5 or lower monster in your and your opponent's graveyard to your hand and increase their attack by 300 and destroy any level 3 or higher monster in your opponent's hand, deck or side of the field. When this card is destroyed, re summon 3 level 6 or lower monster from your deck to hand and destroy the same number of the same level of monsters in your opponent's deck.

 

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I will join? Entry paid!

i will enter the contest!!!(Points sent)

 

127126d.jpg

This card cannot be Normal Summoned or Set.This card can only be Special Summoned by Removing from play 2 LIGHT and 2 DARK Monsters from your side of the field.When this card is Special Summoned you can destroy up to 3 cards on the field.If any of the three cards are your opponents cards your opponent can draw 5 cards.When this card is sent to the graveyard destroy all cards on the field.

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34pjnmx.jpg

 

Effect:

1 LIGHT Tuner + 1 or more non-Tuner EARTH monsters

This card's Attribute is also treated as EARTH. If this card is selected as an attack target by a non-Warrior-Type monster your opponent controls, you can send the top card of your Deck to the Graveyard to negate the attack and change the attacking monster to Defense Position. This effect can only be used once per turn. Each time you use this effect, place 1 Holy Guard Counter on this card (max. 3). Activate the following effect based on the number of Holy Guard Counters on this card:

-1: Skip your Draw Phase. Select 1 card from your Deck and add it to your hand.

-2: This card cannot be selected as an attack target by LIGHT monsters your opponent controls.

-3: This card is unaffected by the effects of Monster Cards your opponent controls.

If this card is targeted by the effect of a Spell or Trap Card your opponent controls, you can remove 1 Holy Guard Counter from this card to negate the activation of the Spell or Trap Card and destroy it. If you use this effect, change the Battle Position of this card. If this card was changed to Attack Position by this effect, downgrade this card by 1 Level.

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I'll try my new Blackwing monster

 

2l9h9w0.png

This card can be Special Summoned from your hand when there are 3 different "Blackwing" monsters on your field. When this card is Summoned, you can switch the ATK and DEF of all monsters on your opponent's field until your End Phase. Once per turn, you can add 1 Level 5 or lower "Blackwing" monster from your Deck to your hand OR add 1 Level 5 or lower "Blackwing" monster from your Graveyard to the bottom of your Deck.

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ok.im in.heres my card:

151774.jpg

lore:

This card cannot be Special Summoned.This card is sent to the owners Hand douring the end phase of the turn this card was Normal Summoned, Flip Summoned or flipped face up.When this card inflicts battle damage to your opponents life points, you can Special Summon one zombie type monster from your Graveyard whose def is equal to or lower than 2000.

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