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..::SpartanGio's Batman Card Contest::..*Taking No More Contestants!*


SpartanGio

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Welcome to SpartanGio's first contest, the Batman Card Contest! You can make any Batman card you like, but here's the catch. It cannot be Batman himself. Please make sure to avoid movie, cartoon, and video game pics. The grand prize is 3 reps! So start making those cards!

Welcome to SpartanGio's first contest, the Batman Card Contest! You can make any Batman card you like, but here's the catch. It cannot be Batman himself. Please make sure to avoid movie, cartoon, and video game pics. The grand prize is 3 reps! So start making those cards!

 

[spoiler=[color=#FF0000]Judges[/color]]

SpartanGio

Dark Anarchist

The Tin Trooper

 

 

[spoiler=[color=#FF0000]Rules[/color]]NO Flaming!

NO Spamming!

NO Submitting cards of Batman himself!

NO Marvel Cards

NO Cards outside of the Batman Universe

And all the other basic rules..

 

 

[spoiler=[color=#0000CD]End Date[/color]]May 25th (Next Monday)

 

 

[spoiler=[color=#0000CD]Contestants[/color]]

pitski

LT Havic

ironmanben

koramore

rodri666

kizzfan911

abisal

superspecialawesome99

 

 

[spoiler=[color=#FF0000]Grading System[/color]]OCG- 25/100

Pic- 10/100

Creativity/Original- 25/100

Name Goes with Card- 5/100

Balanced- 20/100

Valid Type, not DIVINE- 15/100

 

 

[spoiler=[color=#FF0000]Entry Fee[/color]]FREE!

 

 

[spoiler=[color=#0000CD]Prizes[/color]]1st) 3 Reps

2nd) 2 Reps

3rd) 1 Rep

 

 

Submitted Cards

Submitted Cards

 

LT Havic

LT Havic

[align=center]224052.jpg

[spoiler=Card Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up EARTH Attribute monster you control to the Graveyard. Increase the ATK and DEF of this card by 300 points for every card in your hand. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard.

[/align]

 

[align=center]koramore

153876l.jpg

[spoiler=Card Lore]This card cannot be Normal Summoned or Set, except if there are 5 or more Warrior-Type monsters in your Graveyard. When this card is Summoned, you can Release 1 Level 4 or lower monster you control to increase this card's ATK by 400 until the end of your turn. If this card inflicts Battle Damage to your opponent, you can discard 1 card from your hand to inflict damage to your opponent equal to the amount of cards in your hand x 150. At the End Phase you activated this card's effect if you don't control 2 or more Set Spell or Trap Cards, return it to your hand.

[/align]

 

[align=center]abisal

223962.jpg[/align]

 

[align=center]kizzfan911

249964.jpg[/align]

 

[align=center]rodri666

27671.jpg[/align]

 

[align=center]pitski

262151p.jpg

[spoiler=Card Lore]When this card is Summoned, place 1 Laugh Counter on this card for each unoccupied Monster Card Zone(s) on the field (max. 4). Once per turn, during your Standby Phase, you can skip your next Draw Phase to place 1 Laugh Counter on this card. Each time your opponent Summons a monster, you can send the top card of your Deck to your Graveyard to remove 4 Laugh Counters on this card and place 1 Gas Counter on the Summoned monster. Once per turn, during your Draw Phase, you can pay 500 Life Points to select 1 card on the field with 1 or more Gas Counter(s) on it. The selected card is Summoned to your field in Attack Position. While this card is in play, all monster(s) with Gas Counters on your field are Summoned back to owner's field during your End Phase in Defense Position. Increase your Life Points by 100 x the number of Gas Counter on that card.

[/align]

 

[align=center]ironmanben

170467s.jpg

[spoiler=Card Lore]As long as this card is face-up on your field, your opponent cannot Normal Summon any monster with the same name as a monster in your opponent's Graveyard. This card is not destroyed by battle when this card battles a monster with an ATK of 2500 or more. (Damage calculation is applied normally.) Once per turn, during your opponent's Battle Phase, declare the name of 1 monster your opponent controls. The declared monster cannot attack or change positions for the rest of your opponent's turn. When this card is destroyed by battle, you can Tribute 1 Level 4 or lower monster you control to return this card to your hand instead.

[/align]

 

[align=center]superspecialawesome99

272903.jpg[/align]

 

[align=center]SuperMarioCards

164168j.jpg

[spoiler=Card Lore]This card can not be normal summoned. This card can only be special summoned by sacrificing 2 dark attribute monsters on your side of the field. This card gains 300 ATK points for every toon type monster in your graveyard. If this card is destroyed, you gain 100 lifepoints for every card in your hand.

[/align]

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Well here it is.

 

I haven't made a card in a while so I hope I'm not rusty. :)

 

[align=center]224052.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up EARTH Attribute monster you control to the Graveyard. Increase the ATK and DEF of this card by 300 points for every card in your hand. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard.[/align]

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Here's my entry card it's Man-Bat

[align=center]Man-Bat, the Animalistic Transformation

153876l.jpg[/align]

[align=center]Card Effect:

This card cannot be Normal Summoned or Set, except if there are 5 or more Warrior-Type monsters in your Graveyard. When this card is Summoned, you can Release 1 Level 4 or lower monster you control to increase this card's ATK by 400 until the end of your turn. If this card inflicts Battle Damage to your opponent, you can discard 1 card from your hand to inflict damage to your opponent equal to the amount of cards in your hand x 150. At the End Phase you activated this card's effect if you don't control 2 or more Set Spell or Trap Cards, return it to your hand.[/align]

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Im in. Here is my card:

27671.jpg

[spoiler=Effect]You can Special Summon this card from your hand or Graveyard when 2 or more monsters you control are destroyed at the same time. Up to twice per turn, you can destroy 1 card you control to reduce the Level of 1 monster on the field by 2 and increase the ATK of this card by 200. When this card is destroyed by battle, both players draws 2 cards.

 

 

Img credit:http://jjar01.deviantart.com/art/Two-Face-100616297

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Here's my card:

 

[align=center]Joker, the Chaplain of Chicanery

Pic Credit: lehuss of Deviant Art

262151p.jpg

 

Card Lore:

When this card is Summoned, place 1 Laugh Counter on this card for each unoccupied Monster Card Zone(s) on the field (max. 4). Once per turn, during your Standby Phase, you can skip your next Draw Phase to place 1 Laugh Counter on this card. Each time your opponent Summons a monster, you can send the top card of your Deck to your Graveyard to remove 4 Laugh Counters on this card and place 1 Gas Counter on the Summoned monster. Once per turn, during your Draw Phase, you can pay 500 Life Points to select 1 card on the field with 1 or more Gas Counter(s) on it. The selected card is Summoned to your field in Attack Position. While this card is in play, all monster(s) with Gas Counters on your field are Summoned back to owner's field during your End Phase in Defense Position. Increase your Life Points by 100 x the number of Gas Counter on that card.[/align]

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Well here it is.

 

I haven't made a card in a while so I hope I'm not rusty. :)

 

[align=center]224052.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 face-up EARTH Attribute monster you control to the Graveyard. Increase the ATK and DEF of this card by 300 points for every card in your hand. If this card attacks' date=' your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard.[/align']

 

DANG IT I WAS GONNA DO THAT!!!!

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Here's mine. Image found here:

news.gotgame.com

 

170467s.jpg

Card Lore:

As long as this card is face-up on your field, your opponent cannot Normal Summon any monster with the same name as a monster in your opponent's Graveyard. This card is not destroyed by battle when this card battles a monster with an ATK of 2500 or more. (Damage calculation is applied normally.) Once per turn, during your opponent's Battle Phase, declare the name of 1 monster your opponent controls. The declared monster cannot attack or change positions for the rest of your opponent's turn. When this card is destroyed by battle, you can Tribute 1 Level 4 or lower monster you control to return this card to your hand instead.

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