GundamFreedom Posted May 17, 2009 Report Share Posted May 17, 2009 I tried my best to look up for some digimon royal knights. Here are the cards i made. (I dont own any of these pictures.) I dont have any ideas for the effect of this card. Tell me your opinions what kind of effects this card should use. Same thing as the second card. I'll upload more if i find more royal knights pictures. Link to comment Share on other sites More sharing options...
Hawkeye Pierce Posted May 17, 2009 Report Share Posted May 17, 2009 1. Don't make normal cards2. Choose pics with backgrounds, or insert backgrounds yourself Link to comment Share on other sites More sharing options...
GundamFreedom Posted May 17, 2009 Author Report Share Posted May 17, 2009 I just found these pictures in google. Those picture were the only one that look good than the others. Link to comment Share on other sites More sharing options...
Hawkeye Pierce Posted May 17, 2009 Report Share Posted May 17, 2009 Then take the time to insert backgrounds on them. Trust me, it makes them a WHOLE lot better;) Link to comment Share on other sites More sharing options...
GundamFreedom Posted May 17, 2009 Author Report Share Posted May 17, 2009 how do i put back grounds in the cards? Link to comment Share on other sites More sharing options...
White Devil Posted May 17, 2009 Report Share Posted May 17, 2009 Well, if you have photoshop, it's pretty easy. Link to comment Share on other sites More sharing options...
GundamFreedom Posted May 17, 2009 Author Report Share Posted May 17, 2009 ??? Link to comment Share on other sites More sharing options...
GundamFreedom Posted June 7, 2009 Author Report Share Posted June 7, 2009 bump Link to comment Share on other sites More sharing options...
Heero_Yuy Posted June 12, 2009 Report Share Posted June 12, 2009 I show you the real "Royal Knights;)not that your Cards are bad,they are relative good^^[spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 "Royal Knight" monsters from your Graveyard. Once per turn, you can destroy 1 face-up monster on the field. If you activate this effect, this card cannot attack this turn.Your opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a "Royal Knight" monster you control instead. [spoiler=Card Effect]This card is unaffected by the effects of Trap Cards.Once per turn, while this card is face-up on the field, if a Spell, Trap, or Effect Monster targets this card, you may discard the same type of card to negate the effect.Any damage to the controller of this card from battle involving this monster becomes 0. [spoiler=Card Effect]Once per turn, you can select and destroy 1 Spell or Trap Card on the field. If you use this effect, this card cannot declare an attack this turn.If 2 Spell Cards are activated during the same turn while this card is face-up on the field, after the resolution of the effect of the second Spell Card, you can destroy all monsters on the field except this card. [spoiler=Card Effect]While this card is on the field, it is unaffected by the effects of Spell Cards.If this card was Special Summoned by the effect of "Royal Knight Duftmon",while it remains on the field increase the ATK and DEF of all monsters with "Royal Kight" on your side of the field by 200 points. [spoiler=Card Effect]Any monsters this card destroys by battle is removed from play.Once per turn, you can destroy 1 face-up monster on the field. If you activate this effect, this card cannot attack this turn.This monster can attack twice during the same Battle Phase. [spoiler=Card Effect]When this card battles another monster, during damage calculation increase the ATK of this card by Half the original ATK of the opponent's monster.If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. [spoiler=Card Effect]As long as this card remains face-up on the field,your opponent cannot select another monster that includes "Royal Knight" in its name,or is named "Royal Guardian Gallantmon"as an attack target..Increase the DEF of this card by 100 points for each Dragon-Type monster on the field and in your Graveyard. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "X Antibody Activate".When this card is Special Summoned, you can send up to 2 Warrior-type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 200 ATK for every Warrior-type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Royal Knight Gallantmon" from your Graveyard. Link to comment Share on other sites More sharing options...
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