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The Soul Warriors Edition! (Please comment and Rate!)


Daisuke28

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Hello! Well This is another set I am planning on doing... This Set are called Soul Warriors, It is a special Set, Known for having Low ATK and DEF, But when getting destroyed, They get to be summoned in your Spell & Trap Card Zone , Gaining Their effects. Each Soul Warrior Has his effect, and their way to help the Deck. All Soul Warriors have the ability to go to the spell and trap zone. Even though they have low ATK and DEF power, They can be very powerful with some amounts of Soul Warrior in your SPELL AND TRAP. Here is a Sneak Preview of the Set Soul Warriors

 

[spoiler=TRIBE OF THE SOUL WARRIORS (Field card)]97870.jpg[spoiler=Effect]While this card remains face-up on the Field, Depending on the number of "Soul Warriors" On the field (Including Spell and Trap Zone), this cards will gain the following effects:

• 1-2: Once per turn, you may negate the activation of a Spell or Trap Card and Destroy it.

•3-4:Once per turn, You may negate the activation of a Monsters effect, And destroy the monster

•5-6: Once per turn, you may send a "Soul Warrior" in your Spell And Trap Zone, to draw 2 cards.

•7-8: Negeta the effects of all Monsters on the field, Except for "Soul Warrior" Monsters.

•9: Special Summon a Soul Warrior from your Spell And Trap zone to your side of the field.

•10: Send from you Spell and Trap Zone all your "Soul Warriors" and Destroy all the cards your opponent controls, and discard his whole hand. After he draws 5 Cards from his deck.

 

 

 

[spoiler=Example Monster]97870f.jpg[spoiler=Effect]When this card is destroy while in monster card zone, instead of sending it to Graveyard you can put this card face-up as a Continuous Magic card into your Spell/Trap card zone. While This card is in your Spell/Trap card zone, Increase the ATK of all "The Soul Warrior" By 200 in each of the Standby Phases.

 

 

 

[spoiler=Example Monster 2]97870p.jpg[spoiler=Effect]You can set this card face-down in your Spell & Trap Card Zone as a Trap Card. This can be activated as a Trap Card during your next turn. When you activate this card, it is considered a Continuous Trap Card. While this card is face-up on the field, all Monsters except "The Soul Warriors" lose 500 ATK and 600 DEF. You can send this card from Spell & Trap Card Zone to the Graveyard, To negate and destroy the activation of a Spell, Trap or effect monster that destroy monster(s) On the field.

 

 

 

[spoiler=Example Monster 3]97870.jpg[spoiler=Effect]When this card is destroy while in monster card zone, instead of sending it to Graveyard you can put this card face-up as a Continuous Magic card into your Spell & Trap Card Zone. While This card is in your Spell/Trap card zone, once per turn, you may search a "Soul Warrior" Monster from your Deck and add it to your hand. If you do this, discard a card from your hand.

 

 

 

[spoiler=Example Monster 4]97870.jpg[spoiler=Effect]When this card is destroy while in monster card zone, instead of sending it to Graveyard you can put this card face-up as a Continuous Magic card into your Spell & Trap Card Zone. While This card is in your Spell/Trap card zone, Once per turn you can Special Summon a "Soul Warrior" Monster from your hand or Graveyard in your side of the field. If this effect is used, you cannot attack this turn.

 

 

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Thanks, But in diference, its that these cards gain effects while they are in the Spell & Trap Card Zone... crystal just stayed there, also they have low attack on purpose, since they gain all from their cards in Spell & Trap Card Zones... Bue Thanks Anyways ^^

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a crystal beast copycat deck

but unlike the crysal beast deck the monsters have effects when in the spell or trap zone

while crystal beasts have effects in the monster card zone

a good archtype

I give it a 7.5/10

i expect a few iprovements

for this deck to be perfect

good idea though

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  • 3 months later...

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