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Raincrow Archetype Cards


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Monsters based off Scarecrows, and named after planting and farming folklore. They all have the effect of when they are summoned you select either a Spell or Trap card and return it to the bottom of your deck.

Water Attribute and Plant type because Water monsters need support:

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[spoiler=Raincrow 10's Effect]This monster cannot be Special Summoned from the Deck. This monster can only be Normal Summoned by Tributing 3 monsters on your side of the Field. When this card is Summoned return a Spell or Trap card from your Graveyard to the bottom of your Deck:

*Spell: When this card destroys an opponent's monster inflict damage to your opponent's Life Points equal to the destroyed monster's original ATK. Increase your Life Point's equal to the same amount your opponent lost by this effect.

*Trap: When this monster is removed from the field. Destroy all cards on the Field, and Special Summon a "Raincrow" monster who's level is equal to the number of cards destroyed except "Raincrow 10 - The Plague".

 

 

Comments are welcome but not unless they are going to be something like "Dude you suck" or something around that general area. Also if you are going to rate the cards only post them if it's 6/10 or higher.

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omg, RUN FOR YOUR LIFE!! the scary scarecrows are back!! (rofl, love em ^^ just a few ocg errors (namely, it should say "Send a Spell or Trap to the bottom of your deck to activate the corresponding effect" or something like that ^^ other than that, fine ^^))

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