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Archfiend Necromeba ( detailed and helpful comment = + 1 positive REP )


Nightmarian

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Here, i was bored so i created this for one contest..tell me people what u think about it, i think it turn out really well, i love it ^^

 

202617j.jpg

When a Fiend-Type monster you control inflicts Battle Damage to your opponents' Life Points, you can reduce the damage to 0 to increase your Life Points by an amount equal to the damage that would have been inflicted. If this card is sent to the Graveyard during turn you use this effect, you can Special Summon it from your Graveyard during your next Standby Phase.

 

So, if u don't inflict damage to your opponent, and don't use this card effect, last effect will not activate..Notice that last effect can be activated only during Main Phase 2 when above conditions are met which balances this card..

This also helps Archfiend monsters because they lose too much because of paying LPs..

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When (a) Fiend-Type monster

 

you can reduce that damage to 0 to increase your Life Points by same amount.

^that means you gain 0 lp as its worded it think. try

"You can reduce the damage to 0 to Increase your Life Points by an amount equal to the damage taht would have been inflicted"

 

that doesnt look exactly right either now that i look at it but its a lil better.

 

not a bad card. i dont much see the need for it to be a tuner but whatevs

 

7/10

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OCG fix

When a Fiend-Type monster you control inflicts Battle Damage to your opponents' Life Points, you can reduce that damage to 0 to increase your Life Points by same amount. If this card is sent to the Graveyard during turn you use this effect, you can Special Summon it from your Graveyard during the start of your next Standby Phase.

 

____________________________________-

 

Effect is odd, basically stops the damage and heals yourself. A possible few hundred LP each turn, but it seems kinda OP, you can use the effect, then Synchro Summon and then, get your tuner back... =/

 

(4* + this = 5* Synchro) > S.S this > This+ 5* Synchro = 6* Synchro.

 

It seems to be kinda useful, Fiend-Type Deck + Synchro FTW.

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Well i made him 1 star because of that .. but, if you don't inflict damage to your opponent , opponent stops you, this card is screwed and will not return back..

I guess u noticed it is SS-ed during Standby Phase right? Not during same turn..

 

I am not sure in fix : during the start .. ? I don't see card with wording like that.. I changed it to : you can Special Summon it from your Graveyard during your next Standby Phase.

 

Thx for your comments and OCG fix also ^^ .. +1 REP =D

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Haha, i am glad u like it mate ^^.. I see you don't have REPs yet so here is one to encourage u =D

p.s. i am out for today lol xD

 

Though, i could make that you can use its effect ONLY when Fiend-Type monster inflicts battle damage by attacking directly. What u people think about that? =)

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