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New Card Idea?


LiAM

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[align=center]Steel Rhino

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This card cannot be Normal Summoned or Set except by Tributing 1 face-up "Steel" monster you control. This card cannot be Special Summoned. Any Battle Damage you would receive from a battle involving this card becomes 0. When this card destroys a monster by battle, you must skip your next Battle Phase. This card cannot switch its Battle Position after it has destroyed a monster until your next End Phase.This cards ATK and DEF cannot be increased.

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[align=center]Steel Cards

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[align=center]Img credit?

Aside from that' date=' it seems like a bunch of random effects in one card (sorry if I'm being a hippocryte)... but try to make it flow a little better. Good idea though :wink:

8/10[/color'][/align]

 

I can't give image credit ;)

 

And the effect isn't random, plan it out in a duel, you will see it's not random at all.

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1) you dont take battle damage when you attack

2) skip next battle phase after destroying monster

3) switch battle pahse, (to prevent abusing its 3000 DEF)

4) no ATK +DEF gain, so what, that would just be OP.

 

I don't get what's wrong.

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Well I am criticizing the card itself. If you want my comment on the idea then fine. Well I see a lot of restrictions and not really useful effect due to those restrictions. All I can see this card to be used for is a giant wall with a useless ability. Maybe make the effects based more around defense then anything else.

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