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{Elemental 4/6 card set!}


Force_Flex

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[align=center][font=Arial]I am making a set with all the attributes. I am working on WIND, LIGHT, and DARK... correct me on OCG and if I'm missing anything :D

[color=#8B4513]Earth Elemental - Thiesus

[img]http://img195.imageshack.us/img195/9386/186158.jpg[/img]
http://designspartan.deviantart.com/art/Rock-Elemental-99987733

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play from your field or Graveyard, 2 EARTH monsters. As long as this card remains face-up on your field, all EARTH monsters cannot be destroyed by battle (damage calculation is applied normally). Once per turn, you can Tribute 1 EARTH monster you control to destroy 1 Spell or Trap card on the field. This card can attack while in DEF position.[/color]

[color=#0000CD]Water Elemental - Tsunaimik

[img]http://img40.imageshack.us/img40/3003/186158c.jpg[/img]
http://wen-m.deviantart.com/art/Anima-Water-elemental-boss-111632298

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play from your field or Graveyard, 2 WATER monsters. If this card is the only WATER monster on your field, discard all monsters you control and Special Summon 4 "Aqua Tokens" (Aqua-type/WATER/Level1/ATK 500/DEF100). You can Tribute 2 "Aqua Tokens" to select and activate 1 of the following effects
-Pay 1000 Life Points to Special Summon 1 Level 5 or lower WATER monster from your deck(your deck is then shuffled).
-Increase your life points by 50 for each WATER monster in your Graveyard.[/color]

[color=#FF0000]Fire Elemental - Blazarn

[img]http://img199.imageshack.us/img199/9386/186158.jpg[/img]
http://neondragon.deviantart.com/art/The-Fire-Lord-86625640

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play from your field or Graveyard, 2 FIRE monsters. Each turn you must discard 1 FIRE monster from your field or hand. If you cannot, remove this card from play. You can pay 2400 Life Points to remove from play all cards on your opponent's field. If you activate this effect, remove this card from play at your End Phase.[/color]

[color=#006400]Wind Elemental -Hurranus

[img]http://img20.imageshack.us/img20/1969/186158s.jpg[/img]
http://www.santharia.com/pictures/quellion/air_elemental.htm

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play from your Graveyard or field, 2 WIND monsters. If this card is attacked, destroy all face-up continuous Spell or Trap cards. If this monster is destroyed and sent to the Graveyard, you can offer as a Tribute, 3 WIND monsters to Special Summon it face-up ATK position.[/color]
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very good cards.

 

i like the names and effects. pics arent bad either

 

earth n fire are quite op

 

earth cant be destroyed by battle itself cuz of its effect. its only slightly op, just throw on an (except this card) and its fixed.

 

if your dead set on fires effect staying that way, either make it pay 4000 or tribute it as another cost to activate the effect.

 

my fav is the earth elemental.

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