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Zeaux Single Cards Gallery (More cards edded)


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Zeaux Single Cards Gallery

 

 

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Unstoppable Archfiend

 

 

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[spoiler=Effect]During each of your Standby Phase, pay 600 Life Points (this is not opitional). When this card is targeted by a card efect, except by it's own effect, discard 1 card and roll a six-sided die. If the result is 6 or 4, negate the effect and destroy the card to inflict 300 damage to your opponent. Once per turn when this card destroy a monster by battle, discard 1 card to destroy 1 Spell or Trap Card on the field OR discard 2 cards to destroy all Spell and Trap Cards on the field.

 

 

 

Fire Spellcaster Apprentice

 

 

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[spoiler=Effect]As long you control a FIRE monster (except this card), this card cannot be selected as an attack target. By removing from play 3 FIRE monsters in your Graveyard, negate the effect of a card your opponent's control and inflict 500 damage to both players. Once per turn by discarding 2 cards you can decrease the ATK of 1 monster on the field by 800 OR draw 1 card.

 

 

 

Roks of the Divine Light Blade

 

 

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[spoiler=Effect]Increase the Level of this card by 1 while it's on the field. If this card battles with a Defense Position monster, you can discard 1 card to destroy it during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

 

 

 

Thirst For Blood

 

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[spoiler=Effect]Pay 500 Life Points to put 1 Blood Counter on a monster on the field. Negate the effect of a monster with a Blood Counter on it and increase it's ATK by 500. When a monster with a Blood Counter declares an attack, you select the attack target of the card.

 

 

 

Soul Steal

 

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[spoiler=Effect]Remove 1 monster you control from play. Then select 1 monster your opponent's control and reduce it's ATK to 0 and increase the ATK of 1 monster you control by 1000 until the End Phase.

 

 

 

Giant Crocodile

 

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[spoiler=Effect]When this card destroy a monster, decrease this card's ATK by the Level of the destroyed monster x 50. When this card's ATK reaches 1500 you can tribute this card to destroy 1 card on the field and inflict 800 damage your opponent.

 

 

 

Suzen, the Darkness Queen

 

 

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[spoiler=Effect]If you control 2 or more face-up Fiend-Type monster, you can Special Summon this card from your hand, Deck or Graveyard by paying 500 Life Points. As long this card is face-up on the field Fiend-Type monsters you control is unnafected by your opponent's Trap Card. When this card is selected as an attack target by a monster your opponent's control, you can discard 1 Fiend-Type monster to decrease the ATK of the attacking monster by the Level of the discarded monster x 200. When this card is sent from the field to the Graveyard, you can pay half of your Life Points to Special Summon this card in face-up Attack Position during your next Standby Phase.

 

 

 

Nala, the Little Reaper

 

 

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[spoiler=Effect]When this card is Summoned discard 1 card. Increase this cards ATK by 100 for each monster in both player's Graveyard. If this card's ATK reaches 1800 or more you can send it to the Graveyard to Special Summon 1 Level 4 or lower Tuner monster from your Deck. As long this card is in your Graveyard, when you discard 2 or more cards Special Summon this card in face-up Attack Position.

 

 

 

King of the Battlefield

 

 

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[spoiler=Effect]Once per turn by discarding 3 cards, this card is unnafected by the effects of Spell and Trap Cards until your next Standby Phase. While this card is in face-up Defense Position, it cannot be destroyed by Spell and Trap Cards. As long this card is in face-up Defense Position, monster your opponent's control that battles with an ATK higher than the DEF of a Defense Position monster you control, inflict the difference as Battle Damage to your Life Points.

 

 

 

Sazalael the Dark Angel

 

 

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[spoiler=Effect]If this card battles with a LIGTH monster, destroy 1 Spell or Trap Card on the field. You can discard this card to Special Summon 1 Level 6 or higher monster from your hand. When this card is destroyed, discard 2 cards to increase or decrease the ATK or the DEF of 1 monster on the field.

 

 

 

Secret Book of the Fiends

 

 

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[spoiler=Effect]During your Draw Phase, if you draw a Monster Card put it on the bottom of your Deck and draw 1 more card. If you draw a Monster Card again, Special Summon it and equip this card to it. When this card is destroyed remove from play the equiped monster. A monster Special Summoned by this card effect is treated as a DARK Fiend-Type monster and it effects become: When this card destroy a DARK monster, remove from play 1 card in your opponent's Graveyard.

 

 

 

You can also rate my Prodigious Demon Set.

 

 

More cards will be added soon.[/align][/color]

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Guest Lily

I like them! I noticed something about Unstoppable Archfiend

Efect = Effect

Overall 9.99999/10

Could you give me a link to Marvel's gallery?

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You made the first pic O.o?

 

no i just saying that i did a PS to put more brightness and Contrast (Cuz the real is a little strange)if you want the real pic i can send you

 

Oh... disappointed.

 

Send me the original.

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FIX TIME!!!!

 

Unstoppable Archfiend

During each of your Standby Phase, you must pay 600 Life Points. When this card is targeted by a card effect, except by it's own, discard 1 card and roll a six-sided die. If the result is 6 or 4, negate the effect, destroy the card and inflict 300 damage to your opponent's Life Points. Once per turn when this card destroys a monster by battle, discard 1 card to destroy 1 Spell or Trap Card on the field OR discard 2 cards to destroy all Spell and Trap Cards on the field.

 

BTW congrats on your 1000 posts

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