◇ Void ◇ Posted May 22, 2009 Report Share Posted May 22, 2009 [align=center]Well this card has to be One of my Most Annoying to Make since i had to Alter it alot because the card Maker cant Take So Much Text before it overloads so dont blame me if theres Ocg Errors. Its Interesting because it meens its hart to set up but if set up rightly it can cause big Trouble for Both Players so enjoy, And Artwork Credit is on the card before i Forget:Crossover Battle!Card Lore: This card Can Only Be Activated By Selecting One Synchro Monster On One Side of the Field and One Dark Synchro Monster On the Other side of the Field. As long as this Card Remains on the Field, If a Player Controls a Synchro Monster they Cannot Special Summon a Dark Synchro Monster And Vice-Versa (If a Player Controls Both a Synchro Monster and a Dark Synchro Monster, Return One of the Monsters To The Owners Extra Deck to Fulfil this Cards Requirements). Once Per Turn you Can Increase or Decrease one of The Selected Monsters Levels By 1. When The Selected Monsters Levels Difference is Double the Synchro Monsters Level, This Card Gains the Following Effect:- The Selected Monsters ATK Points Double And Cannot Be Destroyed By Battle. The Selected Monsters Cannot Change there Battle Posisions to Defence Mode (If They are in Defence Mode, Change them to Attack mode). The Selected Monsters Must Attack the Other Selected Monster During there Controlers Battle Phase. When Both Monsters have Battled The Other Monster, Switch the Controler of Both Monsters. When One of the Selected Monsters is Destroyed, They Take Damage Equal to The ATK of the Monster that was Destroyed. For Simple People:Select one Synchro and Dark Synchro, One Controled by someone and The Other by Someone Elce. The cards controler now gets to add or Subtract one Level from the monster of there choice. when the level diffrence is double to the synchros they Double there ATK and cannot go into DEF Mode. They Battle eachover and they cannot be destroyed by battle each battle phase. After both monsters have battled eachover they swap Controlers and Keep doing this until one of them is destroyed by the opponents cards. if that happens that cards controler which got destroyed then takes dammage equal to that monsters attack when it got destroyed. Simples! Comment and Enjoy ^.^[/align] Link to comment Share on other sites More sharing options...
.Requiem Posted May 22, 2009 Report Share Posted May 22, 2009 Meh too long, also your grammar needs a lot of work >_> Link to comment Share on other sites More sharing options...
◇ Void ◇ Posted May 22, 2009 Author Report Share Posted May 22, 2009 Nice Comments Please, I dont to be Critisised by the Whole of the Internet. Link to comment Share on other sites More sharing options...
.Requiem Posted May 22, 2009 Report Share Posted May 22, 2009 Meh the internet is full of people, also you capitalize the first letter of each word why? Also the effect is too long, might as well create a small set which can probably do better. Link to comment Share on other sites More sharing options...
◇ Void ◇ Posted May 22, 2009 Author Report Share Posted May 22, 2009 Look Mirage i have not Posted or even created a card in a while so im a bit rusty and at the Bottom of the Card Lore i Posted a Simple Verson of the effect so you dont have to read it all. Link to comment Share on other sites More sharing options...
.Requiem Posted May 22, 2009 Report Share Posted May 22, 2009 Well I am just giving my opinion, why not just use the simpler version? Link to comment Share on other sites More sharing options...
◇ Void ◇ Posted May 22, 2009 Author Report Share Posted May 22, 2009 Because its Not In OCG Grammer...its to Explane the Effect of "Crossover Battle!" Link to comment Share on other sites More sharing options...
.Requiem Posted May 22, 2009 Report Share Posted May 22, 2009 If a player controls a Synchro or a Dark Synchro Monster, they cannot Special Summon a Synchro or a Dark Synchro Monster. Once per turn, the controller of a Synchro or Dark Synchro Monster can decrease or increase the Level of the monster by 1. If the Level of a Synchro or Dark Synchro Monster's Level is double of it's original Level or is Level 12 double the monsters ATK and switch it to Attack Position. If a monsters ATK is doubled by this effect the monster cannot switch it's Battle Position. Reword mostly, I was too lazy to reword the rest. The way I see it, there are easier ways of doing this instead of taking forever. Link to comment Share on other sites More sharing options...
◇ Void ◇ Posted May 23, 2009 Author Report Share Posted May 23, 2009 Bump, Please Someone do a Nice Comment....Oh and Mirage your Ocg you did alters my Cards Effect So i wont edit it anytime soon. Link to comment Share on other sites More sharing options...
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