burnpsy Posted May 22, 2009 Report Share Posted May 22, 2009 95% Lockdown (40) Monsters (17) 1x Card Trooper1x Dandylion2x Destiny Hero - Malicious2x Destiny Hero - Plasma1x Gorz the Emissary of Darkness2x Grinder Golem2x Horus the Black Flame Dragon LV62x Horus the Black Flame Dragon LV82x Jinzo2x Rockstone Warrior1x The Creator Spells (20) 3x Book of Moon1x Brain Control1x Fissure2x Foolish Burial1x Heavy Storm2x Level Modulation2x Level Up!1x Monster Reborn1x Mystical Space Typhoon1x Scapegoat1x Smashing Ground3x Trade-In Traps (3) 3x Royal Decree What I was going for should be obvious here. Any ideas? I have WAY too many monsters here. I also couldn't think of any spells to add, so there were some obvious fillers. Link to comment Share on other sites More sharing options...
BlueEyesShiningDragon4Z Posted May 22, 2009 Report Share Posted May 22, 2009 you could add another smashing ground if you want to prevent your opponent from swormin you and to help keep your opponent from gettin a bigger monster then horus out and maybe another modulation for lv8 Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 22, 2009 Report Share Posted May 22, 2009 - 3 LV4- 2 LVDown? First is SlowSeconD IDK + 3 Book of Moon (It can save you with out fatting your deck or being sittuational)+ Heavy+ Trunade Link to comment Share on other sites More sharing options...
Felix Posted May 22, 2009 Report Share Posted May 22, 2009 Foolish and Malicious. Also you don't need many Horus lv 4's, max level 6 is better. Link to comment Share on other sites More sharing options...
burnpsy Posted May 22, 2009 Author Report Share Posted May 22, 2009 you could add another smashing ground if you want to prevent your opponent from swormin you and to help keep your opponent from gettin a bigger monster then horus out and maybe another modulation for lv8 Smashing Ground obvious fillers In that order. - 3 LV4- 2 LVDown? First is SlowSeconD IDK + 3 Book of Moon (It can save you with out fatting your deck or being sittuational)+ Heavy+ Trunade That works! Foolish and Malicious. Also you don't need many Horus lv 4's' date=' max level 6 is better.[/quote'] Good idea. However, I don't know which 6 cards to drop, -Đædalus- already helped me drop LV4... Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 BUMP. Added Malicious & Foolish in place of Blockman, Trunade, and a Jinzo. Link to comment Share on other sites More sharing options...
Felix Posted May 23, 2009 Report Share Posted May 23, 2009 Keep Jinzo, he's one of the reasons I said Foolish. Plus he's a great Foolish/Reborn summon if you already have Malicious in the Grave. Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 Keep Jinzo' date=' he's one of the reasons I said Foolish. Plus he's a great Foolish/Reborn summon if you already have Malicious in the Grave.[/quote'] OK, then I'm stuck on where the second foolish goes... EDIT: Dropped a Level Up! Link to comment Share on other sites More sharing options...
Felix Posted May 23, 2009 Report Share Posted May 23, 2009 Just bump it up to 41, it won't be a problem. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 23, 2009 Report Share Posted May 23, 2009 If you need to get a jiunzo back drop a book..... EDIT: Oh well I was beated twice at posting NVM Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 The 3rd Level Up! was a dead draw, so I just dropped that. xD Link to comment Share on other sites More sharing options...
Guest Posted May 23, 2009 Report Share Posted May 23, 2009 Needs more Ido Swap lulz with Guard Hedge, Ido and Creature Swap imo. Ultimate field is iffy this format Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 Needs more Ido Swap lulz with Guard Hedge' date=' Ido and Creature Swap imo. [b']Ultimate field is iffy this format[/b] Please elaborate on the bolded... Link to comment Share on other sites More sharing options...
Guest Posted May 23, 2009 Report Share Posted May 23, 2009 Iffy means not good Guard Hedge you discard it and your monster cant get destroyed, this way if your opponent trys to ram horus or jinzo before u can give them Ido you save your big monster. Also if Ido gets killed on their side of the field they get it back Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 Iffy means not good Oops, I meant ultimate field. xD Link to comment Share on other sites More sharing options...
Felix Posted May 23, 2009 Report Share Posted May 23, 2009 I assume ultimate field refers to a field where you're opponent has abosolutely has no chance of winning, eg/ Plasma, Horus 8 and Jinzo/Decree. Link to comment Share on other sites More sharing options...
burnpsy Posted May 23, 2009 Author Report Share Posted May 23, 2009 I assume ultimate field refers to a field where you're opponent has abosolutely has no chance of winning' date=' eg/ Plasma, Horus 8 and Jinzo/Decree.[/quote'] Well, that IS hard to pull off... The closest I've gotten was Horus 6 & Jinzo w/ Level Up! in hand, but I won anyways, so yeah. I wonder how a list with Ido would do... xD It's actually quite hard to get ANYTHING out here... Link to comment Share on other sites More sharing options...
Guest Posted May 23, 2009 Report Share Posted May 23, 2009 Ultimate field is the name of the deck that uses Horus and Jinzo to lock aka your deck. Its been around since Horus' release and used to be the best in the format right after chaos' go Link to comment Share on other sites More sharing options...
burnpsy Posted May 24, 2009 Author Report Share Posted May 24, 2009 ^Nice to know. If the lock can get in place, this deck wins games. However, I've realized that there's no win condition unless the opponent scoops. xD Link to comment Share on other sites More sharing options...
burnpsy Posted May 25, 2009 Author Report Share Posted May 25, 2009 BUMP Link to comment Share on other sites More sharing options...
radio414 Posted May 25, 2009 Report Share Posted May 25, 2009 Spirit Reaper/Marshmellon? If your opponent is down to attacks then it seems reasonable Link to comment Share on other sites More sharing options...
burnpsy Posted May 26, 2009 Author Report Share Posted May 26, 2009 Who would attack those when I have 3 monsters out that can handle whatever they manage to summon? I need a counter to Stardust Dragon, it can single-handedly kill Jinzo and Horus. Any ideas? Link to comment Share on other sites More sharing options...
radio414 Posted May 26, 2009 Report Share Posted May 26, 2009 Spirit Reaper/MarshmellonMarshmellon, at least, is a good idea. Link to comment Share on other sites More sharing options...
Darkerai Posted May 26, 2009 Report Share Posted May 26, 2009 ^Nice to know. If the lock can get in place' date=' this deck wins games. However, I've realized that there's no win condition unless the opponent scoops. xD[/quote'] When you lock you end up with a 3000 ATK monster...methinks you can bash through and win through battle... Link to comment Share on other sites More sharing options...
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