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CheckerBoard Racer Sig (2 Versions)


God Kaiba™

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Eww...

 

It's messy.

The checkerboard texture doesn't go with it. It also ruined the flow.

No blending.

Some depth' date=' that's ruined by the texture.

[/quote']

 

[align=center]

This, it seems Seta seems to go everywhere and pwn the thread.

Then ZQ comes along and backs im up, and GK is left like this :cry:

[/align]

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Eww...

 

It's messy.

The checkerboard texture doesn't go with it. It also ruined the flow.

No blending.

Some depth' date=' that's ruined by the texture.

[/quote']

 

[align=center]

This, it seems Seta seems to go everywhere and pwn the thread.

Then ZQ comes along and backs im up, and GK is left like this :cry:

[/align]

 

I second that statment :(

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Looool Haris to the rescue.

In most cases I loooove B/w tags but this is an exception.

Too messy and overcrowded.

Seems as if the car is floating in mid air.

The checkerboard brushes look awful and lowering the opacity of some doesn't help.

The "power" at the back of the car looks like c4d spam.

The checkers seem to be overpowering the car and that looks quite ugly when checkerboards and cars fight for the focal spot.

Scrap this and try again.

Oh and remember not to brush-whore.

Good luck =]

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