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Anti-Matter Creatures:PLZ COMMENT!*Great ratings recieved!*


Scrooge

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Hello,it's been a while since the last time I ever posted here...

 

I have based these cards in "Anti-Matter" itself."Anti-Matter" is the exact opposite what we are made,which we call "Matter"."Anti-Matter" and "Matter" become(acording to scientists) very unstable when together and destroy each other.Don't worry,these cards aren't going to melt your hands or something...

 

 

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Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 3 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).If this card is destroyed,pay 500 Life Points to add it to your Hand.This card is unaffected by card effects.

 

 

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Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 5 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).If this monster declares an attack,it cannot be negated.Each turn discard 2 cards from your Hand to negate the effect of a Spell or Trap card targeting this monster only.

 

 

200665.jpg

 

Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 4 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).Each turn you can discard 2 cards from your Hand to place 1 card from the Graveyard to your Hand.Each turn you can discard 4 cards from your Hand to place 1 card removed from play to your Hand.

 

 

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Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 5 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).As long as this card isn't the only "Anti-Matter" monster you control this monster cannot be selected as an attack target.By halving this card's ATK only for the Battle Phase,this card can attack directly.

 

 

200665d.jpg

 

Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 5 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is not applied at all).If this card is destroyed by battle,Battle Damage is not applied at all.This card cannot attack directly.

 

 

200665.jpg

 

Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 7 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).Increase this card's ATK by 200 for every Level 5 or lower monster destroyed while this card is face-up on the field.If this card is destroyed,destroy all Level 6 or lower monsters on your opponent's field.

 

 

200665e.jpg

 

Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 6 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).Each time your opponent uses a Spell or Trap card,you can search your Deck for any Spell or Trap card and place it on your Hand.Your Deck is then shuffled.

 

 

200665.jpg

 

Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 6 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).Each time a monster you control is destroyed by battle,increase your Life Points by 500.Each time a Spell or Trap card on your field is destroyed,pay 500 Life Points.As long as this card is face-up on the field,each time your opponent increases his/her Life Points,halve that amount.

 

 

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Card Lore:If this monster card is attacked or attacks a non-"Anti-Matter" level 7 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).Once per turn you can see the top card of your opponent's Deck.Activate one of the following effects according to the type of card.

*Monster Card:Increase the ATK of an "Anti-Matter" monster on the field(except this card) by 200.

*Spell Card:Select 1 Spell or Trap card on the field and destroy it.

*Trap Card:Randomly destroy 1 card on your opponent's Hand.

By reducing this card's ATK by 700 only for the Battle Phase,this monster can attack twice during the Battle Phase.

 

 

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Card Lore:This monster can only be Summoned by Tributing 3 "Anti-Matter" monsters.If this monster card is attacked or attacks a non-"Anti-Matter" level 8 or higher monster card,destroy both this monster and the enemy monster(Battle Damage is applied normally).As long as this card is face-up on the field,you opponent must discard 1 card from his Hand in order to activate a Spell or Trap card.

 

 

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Card Lore:"Core,Anti-Matter Seprent"+"Draceo,Anti-Matter Dracoid"

 

This monster can only Summoned by tributing the monsters above(you do not use "Polymerization").This monster can only be Summoned if "Dark Energy Field" is face-up on the field.When this monster is Summoned,pay 1000 Life Points.Otherwise,destroy this card.Each turn you can search your Deck for "Dark Energy Cocoon" and place it on your Hand.Each turn you can discard 1 card from your Hand to increase the ATK and DEF of 1 "Anti-Matter" monster on the Field by 500.While this monster is involved in battle,Battle Damage is not applied at all.

 

 

200665q.jpg

 

Card Lore:This card can only be equiped to an "Anti-Matter" monster.An "Anti-Matter" monster equiped with this card cannot destroy itself and and an enemy monster by it's own effect at the same time,unless you choose so.This card cannot be destroyed.If the equiped monster is destroyed,either equip this card to an other "Anti-Matter" monster or place this card on your Hand.Each turn,you can unequip this card from the equiped monster and equip it to an other "Anti-Matter" monster or place it on your Hand.

 

 

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Card Lore:As long as this card is face-up on the field,each time an "Anti-Matter" monster is involved in battle Battle Damage is not applied at all.If this card is destroyed,place it in your Deck.Shuffle your Deck afterwards.If "Dark Energy Hole" is face-up on the field this card cannot be activated.

 

 

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Card Lore:As long as this card is face-up on the field each time an "Anti-Matter" monster is involved in battle ,the Battle Damage taken is doubled.If this card is destroyed place it in your Deck.Your Deck is then shuffled.If "Dark Energy Field" is face-up on the field this card cannot be activated.

 

 

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Card Lore:This card can only be played if "Dark Energy Field" is face-up on the field.Choose one of the following effects.

*Destroy "Weliathan,Dark Energy Life-Form" to inflict 3000 damage to your opponent.

*Destroy 1 "Anti-Matter" monster you control to destroy 1 card on your opponent's field.

*Summon 1 Fusion Material monster of "Weliathan,Dark Energy Life-Form".

 

 

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Card Lore:This card can only be activated if there is at least 1 "Anti-Matter" monster on the field and at least 1 non-"Anti-Matter" monster on the field.You and your opponent must pay 200 Life Points X the number of cards on the field.Then destroy all cards on the field.

 

 

But as you must have noticed,I have also created "Dark Energy" cards as well."Dark Energy" is pretty much void itself,and(according to scientists) is neutral to both "Matter" and "Anti-Matter",thus keeping them from destroying each other.

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...Is that a heartless Stitch and Mewtwo?

 

Those pics made my day.

 

But anyway, the Carnivore is...

 

Balanced, really. I mean, he tackles down an opponent's monster at the cost of his own life (and there is enough level 4 monsters who can bypass it), and has a big cost to neutralize a card that would destroy him.

 

I'd almost say Infernal monsters like these with the costs. But alas with two cards required...

 

Oh, and I'd keep the two card discard for removed to hand as well, four cards is just too much I think.

 

Draceo is a pretty neat big boom ability.

 

Core's ability makes up for its low stats.

 

Meanwhile, Nero's abilities are somewhat weak, making up for the high stats.

 

you didn't spell "Polymerization" correct, so you know.

 

Oh, and amp up the stat boost at the cost of a card. Make it 500, 600, more!

 

There are some OCG errors, but alas i'm no good at them and may stuff them up more, so hope that someone good at OCG comes.

 

Anyway, I like them! Wish you luck!

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Thanks,I'm very happy with your review.

 

You seem to consider my cards balanced,which is the most important.As for the OCG,I don't worry as its going to be corrected sooner or later anyway.

 

Your review was a good and detailed one,it wasn't just a rating,but friendly and constructing critism.Thanks.

 

As for Heartless Stich and Mewtwo...I think the match as pics...

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