cmc1234 Posted May 27, 2009 Report Share Posted May 27, 2009 booster pack i made for the set[/urlCards!!!!! Link to comment Share on other sites More sharing options...
Twylight Shadow Posted May 27, 2009 Report Share Posted May 27, 2009 Well i definately like the idea and you did very well especially for a new member but some of the effects are to over powered the but i rly like your cards so im going tio vote a 5/10 wich is realy good in my book after awhile you will get the hang of it then you can fix your cards up then i gaurentee good vote but in the mean time nice job dude Link to comment Share on other sites More sharing options...
Wanderley Posted May 27, 2009 Report Share Posted May 27, 2009 booster pack i made for the setCards!!!!! nice workOCG is not the best^^ 6/10 i correct it in my post^^you forgot the ] after the /URL ^^ Link to comment Share on other sites More sharing options...
Twylight Shadow Posted May 27, 2009 Report Share Posted May 27, 2009 Im just going to give you the fix's in the spoiler below if you want them i altared the atk and def if you wouldnt mind to do it because it would make them more balanced although most them are alrdy balanced [spoiler=Card Fixes]Black NecromancerEffect: This card gains 200 ATK for each card it destroys as a result of Battle.ATK/2800DEF/2300 Boost Of The FallenEffect: Increase the ATK of the equiped monster by 200 for each card in your Graveyard. Dark WarlockEffect: Your opponent may not activate Traps. Defuse EffectEffect: When your opponent activate the Effect of an Effect Monster you may discard 1 card to negate the activation of the effect and destroy your opponents card. Comment: this was very over powered so i took some time to have basicly same effect but wont be to OP it took me awhile but then i got it EURIKA Polymerization FailureEffect: Negate the Fusion Summon of 1 monster your opponent controls and destroy it. DesintergrationChange trap to a Continuous trapEffect: Activate when your opponent declares an Attack Special Summon this card to the feild it is treated as a monster card (Spellcaster-Type)/(DARK or LIGHT your choice)/(ATK/0)/(DEF/0) Effect: When this card is Special Summoned by its Effect destroy all other card on the feild. This card also still treater as a Trap. Infinate LibraryEffect: This card is used to Ritual Summon "Thousand Spell Mage". Send Spellcaster-Type monsters from your side of feild or Hand to the Graveyard that total amount of stars equal 10 or more. Then Special Summon "Thousand Spell Mage" from your Hand or Deck. Lucky GuessEffect: Select 1 card in your opponents hand declare Spell, Trap or Monster, Then reveal the selected card if you declared the same type as the selected card discard all cards in your opponents hand to the Graveyard. Magical DragonEffect: This cards orignal ATK and DEF is equal to the amount of Spellcaster-Type monsters in your Graveyard x800. Magician Of Lost SoulsEffect: When this card is destroyed as a result of Battle return all cards in your Graveyard (except this card) back to your deck then shuffle your deck.ATK/700 DEF/600 Magicians TeachingsEffect: Increase tha ATK of all Face-up Spellcaster-Type monster by 500. Sages AttackEffect: You may only equip this card to a Spellcaster-Type monster. The equiped monster may attack your opponent directly. The All Knowing MagicianEffect:While this card is Face-up on the feild your opponent must reveal all cards in their hand. The Magical ArcherEffect: Once per turn you may place 1 Arrow Counter on this card to destroy 1 card on the feild. If this card has 10 Arrow Counters on it then destroy this card. Comment: You can also use Spell Counter instead if you want it to also work with existing cards. Thousand Spell SageEffect: This card may not be Special Summoned except by Ritual Summon. This card may only be Ritual Summoned by "Infinate Library" During your Stand-by Phase if this card is Face-up on your side of the feild or Removed from play then increase your life points by 100. During your Stand-by phase increase this cards ATK and DEF by 100. Ultimate MagicianEffect: This car may not be Normal Summoned or Set. This card may only be Special Summoned by tributing 3 monsters including at least 1 Spellcaster-type monster. You may 1000 life points to increase the ATK of this card by 3000. Now thats my fixes all the Normal Monsters are ok :) that only took me about and hour rofl and once agasin nice job btw if you put in my fixes then im increasing my to 7/10 Also Note just have to do the extra fixes like ATK and DEF but to put in my fixes just copy and paste the effect on the appropriate card but ofcourse just dont copy the (Effect: ) part Oh ya and before i leave i will PM you my tips tommorow after school but im want to invite you to be friends and card maker partners :) more info on this will also be in my PM Link to comment Share on other sites More sharing options...
cmc1234 Posted May 27, 2009 Author Report Share Posted May 27, 2009 thx i will fix them and some of the ATK and DEF so thir balanced Link to comment Share on other sites More sharing options...
ABB Posted May 28, 2009 Report Share Posted May 28, 2009 4/10. OCG is just that bad... Link to comment Share on other sites More sharing options...
Sparta™ Posted June 12, 2009 Report Share Posted June 12, 2009 4/10. OCG is just that bad... Don't be such a noob. It's not THAT bad. Anyway' date=' mediocre OCGAmazing picssome are OP'ed Since your new, I'll add two points. :D [b']7.4/10[/b] Link to comment Share on other sites More sharing options...
Mr420QuickScopes Posted June 13, 2009 Report Share Posted June 13, 2009 sweet cards 7/10 good job, also how do u make boosters please pm me Link to comment Share on other sites More sharing options...
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