NineteenHundred Posted May 28, 2009 Report Share Posted May 28, 2009 These cards revolve around the usage of Slug Counters. They also have unique destruction effects that allow them to destroy all cards in the same column as they are in, though some can work a bit differently. They also have built-in abilities that allow them to move around on the field. You have to be careful when using them, as it counts your monsters too! They vary in Type but all belong to the LIGHT Attribute. Here is the set as it is so far: Rail WarriorLIGHT / Level 4 / Warrior / 1600 / 900Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. During each of your End Phases, put 1 Slug Counter on this card. This card gains 300 ATK for each Slug Counter on it. By removing 2 Slug Counters from this card and halving this card`s ATK, destroy all cards in the same column as this card. Rail MagicianLIGHT / Level 5 / Spellcaster / 2000 / 700Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. Whenever you activate a Spell Card, put 1 Slug Counter on this card. By removing 2 Slug Counters from this card, destroy all Spell Cards in the same column as this card. Rail HawkLIGHT / Level 3 / Winged Beast / 950 / 100Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. During each of your End Phases, put 1 Slug Counter on this card. By removing 2 Slug Counters from this card, return all face-up Spell and Trap cards in the same column as this card to the owner`s hands. Advice is welcome. :) Link to comment
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